WhatIsTheMatrix 2009-10-27 |  | D. Demon |  | Thought I`d propose a new ship just for the sake of proposing a new ship.
D. Demon (Simply because of the Angel)
Energy 0 Kinetic 0 Missile 25,000 Chemical 10,000
Hull 65,000 Range 7 Scanner Rating 512 Power Rating 62,000 Cost Per Unit 596,480
Upkeep 4,000 1 Turn Produces 1.0
Mineral Required Mineral Required Terran Metal 30 Red Crystal 20 White Crystal 40 Rutile 40 Composite 20 Strafez Organism 80
Ship Specials No retaliation Ships attacked by this ship cannot return fire. This ship cannot return fire if attacked.
Ship Attributes Defense Modifier Energy Shield - 10 % Absorption Shield - 25 % ECM + 70 % Ionized Hull + 25 % |
|
OttOmaNS 99+ day(s) ago | hes smoking what im smoking, and im smoking what ur smoking arch, so in short we all smoke the same hash. |
Sibiriangun 99+ day(s) ago | "remember that its the opposite of the d angel. such that it covers damage areas that the angel does not cover"
Since when is missile damage not covered by angel???
Imo this ship is overpowered and I dont see where the need is from. "Mara have no chem ships"... no but terran and miners dont either, and mara already have many excelent ships.
Bury the idea! |
WhatIsTheMatrix 99+ day(s) ago | sounds like we have a winner. remember that its the opposite of the d angel. such that it covers damage areas that the angel does not cover. classification: battleship |
PistolPete 99+ day(s) ago | 6.2k per turn is good, because then it is only a potential problem at RT. |
WhatIsTheMatrix 99+ day(s) ago | what pr should it be at |
PistolPete 99+ day(s) ago | That ship is better than the Tourm imo!! Then again, if you only get 6.2k PR per turn, it will only be a problem at RT. |
WhatIsTheMatrix 99+ day(s) ago | missile 6250
chem 2500
hull 16000
range 5
power 6200
cost 150,000
upkeep 1275
1 turn produces 1
keep mods same but knock missile down to 40 % and chemical down to 10% |
archaeoptyrex 99+ day(s) ago | lolol ... range 7, 1-1 hull-pr ... 10k chemical ... 62k build ... AND +25% to chemical defense ... and 70% (or +50%) to missile?
what ARE you smokin`?
People are being polite -- this is an awful (-ly overpowerd) ship.
You make a good point that marus don`t have a chemical ship ... so divide everything by 4 and that might be a possibility :) |
BloodRavens 99+ day(s) ago | sucks... |
WhatIsTheMatrix 99+ day(s) ago | Awww :( Figured I`d give em a nice dreddie to drool over haha! Throw it to the Dmarus then :( |
Raistilin 99+ day(s) ago | I`d want this ship just to torment guardians. |
BadWolf Game-Admin 99+ day(s) ago | in anycase marus do not need anymore ships they are quite good enough as they are :P |
Raistilin 99+ day(s) ago | Lol if regular maru`s got that then we`d see a mass exodus to maru. For reg maru`s that thing is op so much i`d drool and probably switch just to have it :P |
WhatIsTheMatrix 99+ day(s) ago | so lets tweak it alil and see what we can make of it. Range down to 6 and pr down to 55k
Mods:
energy - 20%
kinetic - 40%
Missile + 50%
Chemical + 25% |
BadWolf Game-Admin 99+ day(s) ago | its a nice design but yes overpowered in terms of the fact its 62k pr per turn and 7 range with those mods it would be next to unbeatable by anything in its build range it would become the greatest spam ship in GC hands down.. |
Vendeen 99+ day(s) ago | Range is 1 too high :P |
WhatIsTheMatrix 99+ day(s) ago | Both. Paid ship tho. And its a Dreadnought |
Raistilin 99+ day(s) ago | Wait, do you mean for it to be a Dmaru only, or for both races to build it? :P |
WhatIsTheMatrix 99+ day(s) ago | Seems reasonable to me... and follows the general trend as far as defmods go. Easy enough to take down if you stack right and costly enough to prohibit extensive use of this thing. |
Raistilin 99+ day(s) ago | op much? |