Archaeoptyrex 2009-09-19 |  | Suggestion on fed-war event |  | Bored of being smacked from 2x? Bored of hitting from 2x?
Well in this race-fed war event, it seems that primarily this is what`s going on. Sure some people say "a win`s a win" ... yes ... but just like "wine is wine" there are gradations to quality.
Suggestion: only below pr-hits count towards a good score.
Most people still playing GC are vets now ... just what vet seriously regards a win from 2x as anything other than *yawn* *pathetic rubbish* -- even if you`re the one attacking!
As we know, the challenge and personal morale boost comes from when you take someone on who has the advantage, and you pull through.
So: suggestion:
attack from under pr -win: +4 points attack from 100-129% win: +2 point
hit (not counter) from 130-199% win: -1 point (sure you might want to keep ranks through fed war hits ... but it shouldn`t be counted as a good win!)
hit (not counter) from 130-199% LOSS: -5 points [you`re pathetic!]
something along these lines will actually test skill and not just build-patience ... [great ... so you`ve built to 50 mil pr pyth pike borry herc cronus xxxxx and won from 2x ... go you ...] |
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BadKarma 99+ day(s) ago | It`s all rubbish. All of you are talking rubbish. No offense arch and arch, I like you guys, but this post is rubbish. Fed-war is awesome to have and sucks equally as much to have it on you. That`s the balance. Plus, climb when they are offline hmm? I would consider doing that.
HOWEVER, To be FAIR, how about if you are receiving a fed war attack +131 - +199% then you are allowed points for a defensive win EVEN IF YOU HAVE A SPAM. |
OpusDei 99+ day(s) ago | now starts the whining again, how sad. some are never really happy |
Archaeoptyrex 99+ day(s) ago | starseeker does make a good point ... But as HB has alluded, it`s part of why GC is unattractive to new players ... and boring to vets |
starseeker 99+ day(s) ago | As long as you keep all this trash limited to the event. This is a war game. My war philosophy is attack with overwhelming odds whenever possible. I am after wins, planets, income, PR. Maximum wins from maximum PR. Not trying to fart around and see how weak I can be and still win. Pah! |
backoff 99+ day(s) ago | ArchAng3l, how about quiting the fed, n spamming 2 stack to help guardian/marauder fed?? good enuf?sighsss...well, nothing to say, maybe next round, i will do it like tis also, beware..lol.... |
ArchAng3l 99+ day(s) ago | Yes, i do agree 2x help to defend fedmate who are offline. But do you think it`s a fair war if 1 person online at high pr is able to take a few climbing player by 2x on them? I know war cannot be fair, but hitting on 2x does not test the player skill at all.
if a few player climbing can take over the rank when fedwar is not allowed, those who got hit down can climb again to take over the rank. it test player skill entirely on who can get the rank.
Anyway if you really think 2x is critical to rule the rank, we can keep it there. But all attack on the race you have declared war on will not gain you point. You will lose point if you lost in the attack. |
Squaks 99+ day(s) ago | yea i agree with banning fedwars during event, basically this event is geared towards those with very high income that can have all thier members staggered at high pr and easily stay there while hitting everyone from 2x, i don`t think 10 ship balanced stack is reasonable because some people might build up thier fast build ships right away to jump fast in pr and then after up there they can balance out thier fleet with the slower building or more expensive nuetral ships |
HoneyBucket{HH} 99+ day(s) ago | Also, one reason to build one stack at a time, is to build economically, some empires cannot afford to build the high upkeep ships until they have completed the cheaper ships. |
Slavyzz 99+ day(s) ago | *Looks at his 8 race ships not including his starbase* You say I shouldn`t have two strafez stacks huh? Should I just build an expensive neutral every time? |
LtCommander 99+ day(s) ago | ArchAng3l is right, but I would let all feds in the event declare war with non event feds only. |
HoneyBucket 99+ day(s) ago | Every post here has many valid arguments, but I am not sure they are exactly on point for optimal game play. Attacking or defending at nearly equal pr, with 10 on 10 stacks, is a whole lot of fun and takes talent. I think that this type of fighting should be going on a lot more often in GC, if more empires fought with such methods I believe many more would enjoy the game play.
The only time I feel that using 2x is justified, and still requires talent, is when an empire is outnumbered by several others climbing the ranks; especially faster building races such as guardians, and the outnumbered empire is attempting to clear them out, defend the ranks in order to save offline fed mates. In such a case it is still somewhat challenging to hit all the climbing empires, starting at 2x, dropping as you begin attacks and not get annihilated by the opposing forces. If you are to let them climb to equal pr it will be too late, you will get hit by several careful attacks destroying a well balanced stack of any kind; you might be able to get one or two down, but the chances of having enough fleet left over after each attack to hit or defend from the opposition is, more than, highly unlikely. If you do not start attacking them when they reach 2x, you will be cleared, your offline mates will be taken out and you will have lost your grasp on the war. |
HoneyBucket 99+ day(s) ago | Also, when a group of allies or fed mates are able to hold the ranks, the advantage of fed war goes to them, this makes it very important to hold the ranks in war, to get the home field advantage. Using fed war to hold the ranks is unfair to some extent, but it creates a strategy of its own, which in some situations can be more complex, and require more talent, than being able to compose a single fleet that can beat another from equal or lower pr; it is a different type of war.
I definitely think there should be more, or less, points given out depending on what pr advantage or disadvantage an empire has. But negative points for hitting from above I do not necessarily believe is justified at all times, as sometimes it is what is necessary, to maintain your position holding off the enemy's forces and, winning the overall war. As in some circumstances it is just not mathematically possible to beat your opponent as a whole without applying a pr advantage on some hits. |
Archaeoptyrex 99+ day(s) ago | nice simple solution ArchAng3l -- nice :)
cutting through all the complexities -- :) |
ArchAng3l 99+ day(s) ago | one easy way to all this is to ban fedwar completely
no race fed should declared war on another race fed. declaring war automatically void the whole fed out of the event
also attacker should have 10balance stack when hitting. Otherwise you lose point, even if you win.
as for defender, it`s difficult to enforce 10stack since there might be player building out and it`s not possible to have 10balance stack. therefore defender only gain point when defense win with 10balance stack. Otherwise no point is gain or lose. |
ear614 99+ day(s) ago | but what about collictive they caputer cool ships but theyre always uneven and they need to spam to win o_O |
OpusDei 99+ day(s) ago | I agree with you EE, building 10 stacks or more equally and not one at at time is the right way to go, unfortunately around in gc you still find certain players just spamming a single ship.Lets say you are going for 10 stacks of all 10mil power and you get hit by a 100mil power pyth spam on your way, i think ud more likely loose with most setups of your stack. Bringing up one at a time makes the amount of power in the tip of your fleet stronger and mor e likely to resist to a spam, its sad but unfortunately it is like that. If there wasnt a threat of being hit by 4k caps from 2x then me for example would gladly build 15stacks all together.
gc is like a box of chocolate isnt it?
as for archs ideas i think they are very good. during this event the viral fed has way more and richer empires than the guardian fed has and still they got 2x from all three miner/terrans and virals and they would all get quite some points for those hits. if your rule was applied they would have thought twice on declaring on the guardians...i believe so atleast
but then again like maraudian said, this is the fall of the gallactic council, its meant to be all unfair and chaotic and dirty and and and and....so what the heck
cheers |
EphemeralEternity 99+ day(s) ago | true, i`m sure some penalty could be put in place for a repeat defense offender...some one who deliberately know`s they`re going to be attacked and kills one of their stacks to avoid points loss.... and i`d like to see alot closer than 20% but i understand at lower prs specifically in the 100k`s 20% can be as close as you can get some things in certain orders perhaps there should be a % that determines what is balanced at certain pr ranges like 50% below 100k pr from 100k-700k from 700k 10 mil 20% (mostly because of those with high base prs) 10% from 10 mil to 25 mil and from 25 - 75mil 5% and from 75 mil on up no more than a 2% |
Archaeoptyrex 99+ day(s) ago | I`m not saying I agree with EE, but I guess a "reasonably" balanced 10 stack would be a difference of pr of no more than 20% between 1st and 10th .... just a suggestion so we`re on same page :) |
Archaeoptyrex 99+ day(s) ago | ok fair `nuf EE
But it seems unfair that if the attacker wins fair and square and isn`t rewarded. Wouldn`t any defender just purposefully not have 10 stacks, and so can never "lose" in terms of the game?
Maybe if defender doesnt have 10 full stacks, defense should have an extra penalty, rather than void.
Does that seem fairer?
[bear in mind, these suggestions could be for future events or whatever] |
EphemeralEternity 99+ day(s) ago | it`s a harsh world, war is harsh...like you said most people playing are vets and most people have at least once race mastered they should be able to 10 stack vs any other race well enough...
as for defending empires having 10, i know some people still don`t know how to stack 10 balanced stacks up the ranks yet so they build one at a time, that`s why i said for empires that got attacked and have less than 10 balanced stacks that the battle would simply be void with no penalty to the Defender. |