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Macbeth
2007-05-06
  Power Cap Update  

This is some what of a radical idea but if you stop and think about its implications to game play I think it would make things alot more interesting and certainly more fun...

- Lower the RT power cap to 100mil.

Exceptions...

- A player waiting to activate the second part of the UW will be able to use this time building over the power cap, say to 500mil. I propose this time is extended to 48 hours.

- I thought of allowing also the UW holders federation to build to say 150mil or 200mil in this time, but this is something to be discussed.

Implications...

- Stacking at max power would be lethal, without the possibility of being attacked from x2, alot more people would stack here and spams would be rendered almnost useless.

- Lowering the power cap would bring everyone closer together, and bring the top 5 attack bonuses down with it. This would definately incourage more fighting.

- Each race would have equal oppurtunity to reach and fight at max power since any races with a large income can generally reach 100mil. I think this would somwhat level the playing feild without taking ships away from Viral, or updating shipyards of other races.

- In connection with my last point, Viral would no longer be the `top dog` since Terran and Guard have lethal ships but there build rate is undesirablem the power cap would make building these smaller ships actually useful in high powers.

Please consider this seriously and post any other implications you can come up with, positive or negative and ofcourse constructive comments and criticism are welcome.

Macbeth

Edited by Maraudian on 2007-05-06
Pestilence
99+ day(s) ago
the skys the limit
LadyDeathstrike
99+ day(s) ago
If you attempt a Uw and fail your going to be under 100k power anyway. But easy solution if you are above 100 million power and someone activates 2nd part of UW the lokator before you do you suffer the "uw" effects and lost 50-90% of everything
Pestilence
99+ day(s) ago
lol@me ive been reading it as 100k pr not mill lol
Macbeth
99+ day(s) ago
if you read it I suggest letting the UW holder build over 100mil for 48hours after the second part of the UW is research, after this time he will have no option, cus it will activate itself.

if his UW fails, he will be below 100mil... I carnt see how he could have his homeworld attacked above 100mil...
archaeoptyrex
99+ day(s) ago
I like the idea of lower pr`s, but just some practical issues ...?

What`s to stop someone building the hektar (the first part -- I forget if its the hek or the lok-tar), and then building to the max UW-pr limit (say 500mil) and just sit there ... ?

They can still attack etc.

What happens when someone else starts to set off the loktar, but the UW fails. Now the other guy at 500mil (say) doesn`t have a hektar ... Suppose he were at 300mil -- can he now no longer build any ships until he`s built the hektar again?

...
Pestilence
99+ day(s) ago
interesting but such a change would have many implications specialy for thouse ppl who cant stack urgh stack calculators will be born -strangles self- and yes there would be a lot more activeness but im not so sure it would be a good idea, its a great feeling being able to build an ultimate fleet to strive to be up there in the top ten and to have some git lol sneak up and knock u down etc
armenia4ever
99+ day(s) ago
Update the ship build rates, and it will even stuff out.
Macbeth
99+ day(s) ago
Donster sorry but your wrong again...

if the time between completing the second half of the UW and activating it is increased as I said to 48 hours... then once everyone finds out someone has completed it, there is no way someone else will be able to build one and activate in time before the actual UW holder is able to set theres` off.
EvilAbadayos
99+ day(s) ago
building over 100 mill wouldnt sound alarms for the empires that are up high, generally its well knownb before hand that someone is doing a UW. u know cos their fed takes the ranks and they start the slow climb with fodder spams, which now with a lower PR cap would be pretty much suicide as a herc spam would just slaughter them for the record.


have it win or loose they loose 75% PR so even at 200 mill as max pr for UW, they get dumped to 50 mill. maybe make it more like 90%

this is easy to impliment as the code is already there.

as for fed members. they shouldstill belimited by the same PR restrictions that all the rest of the server.otherwise u will see queen spams at 130 mill to kill off the predicted pyth/herc/tyr/angel spams that players would use to kill the UW.....or worse, fully stacked begging for more borders.

not a pleasent way.

so keep the playing field level for all but the UW player. if they fail their fleet gets dropped by 75-90% to prevent peoplesetting it off just to get high up to get ready to smack people around after it fails if it fails/make it more of a do or die
Donster
99+ day(s) ago
No fool here. I was trying to be constructive as you suggested, but you`ve blown that away. Perhaps if you had done a UW, you would know what I`m talking about. I`ll try to explain again in simpler terms for you.

There must be a trigger to release the cap of say 100m. Whatever that trigger is, completing the first project (which results in the "strange energy readings" warning) or even waiting to activate the second project, it actually doesn`t matter. The second someone crosses over the 100m mark, everyone will know a UW is on the way.

THAT starts the clock for someone else to destroy the UW project buy doing a dummy one. It`s been a while since I did mine, but I think there are only a total of about 1000 turns for both projects and a waiting period of 48 hours between the two. Deiloche knows the details here better since he just went through it. In the end, someone may get an extra four days to build past 100m, but that could be it. So my originally "constructive" comment (it wasn`t a criticism) is still valid.

Taking this a step further, what do we do with the person that has crossed the 100m mark, but had their project destroyed? Prevent them from building further until they meet the prerequisites? Do we let them stay there forever?
Macbeth
99+ day(s) ago
Donster you fool if you read my post properly, you`ll see I said they can build while waiting to activate the *second* part, which means they will have already completed the research to both parts.
Donster
99+ day(s) ago
The idea has merit and I like the limit at 100k for normal play. I do see significant impacts to UWs though. Removing the cap for someone who has completed the first UW project isn`t going to allow them to build that much more.

Once that first project is finished, the "strange energy readings" shows up. At that point, they don`t have a lot of time to finish the second project because of the risk that someone will destroy their UW by doing a "dummy" one.

This means that UW`s won`t be launched that far above 100m and on a number of servers, it isn`t possible to pull off a fighting UW at such a low PR because of all the cash and artifacts that opponents have. This would certainly make UWs far more challenging.
SantaClaus
99+ day(s) ago
at first something like this can look comforting but in the end it will end up destroying game concept many ex uc playears can tell u that....

i dislike this idea completely just a note i never was above 60 mil power....
Deiloche
99+ day(s) ago
I actually like it.
AGM94
99+ day(s) ago
Maybe during the uw period the restrictions could be just fully lifted for everyone and not just the supported fed as i think letting them go higher than other people can possibly go is not really fair
StormofBladeZ
99+ day(s) ago
this seems like a great idea. sadly i don`t think Stephen even reads our forums with all the great ideas now and then.
ive been bored with gcrt because all the spamming and its forcing me to spam now. it sucks.
Stacking will make the game more fun again. interestng instead of b.s quick spams
100 mil is reasonable because of all teh other empires taht just hide or sit up there with an advantage over the ones that have a counter on him.
LastCrusader
99+ day(s) ago
isnt this similar to UC? and allown the UWs activators fed members to rise to 150 - 200mil when pr cap for everyone else is 100mil .. wtf are u smokin? no Fn way fed members will be alllowd to have an extra 50mil to 100mil than the rest .. espically if theyre stackin -.- ..
LadyDeathstrike
99+ day(s) ago
Its ironic that those that are complaing about this are mostly sitting above 100 million power themselves. O my god peeps will have to stack and fight and not hide at high PR!!!
ICntSpllTchMe
99+ day(s) ago
lol..Well, It needs to be tried for more then week, everytime someone goes to implement something or an event or whatever, a huge commotion goes on, Why you all think admins dont hold to many events or DMs anymore? Like with the market caps, they were taken off and everything shoots up, ppl complain like newbs and its removed before the market has a chance to balance itself out.
Hellus
99+ day(s) ago
Lol maybe longer then that Macbeth, people have to relearn how to stack first :)

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