LeTdOwN 2007-04-18 |  | Better Awards for Missions |  | I think for completing all the missions there should be better rewards for each race depending on there structure of empire, for the G race they should unlock the option to raise loyalty that`d be way better then some extra levels anyway i would like to hear some feed back on this |
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Crazyhorse 99+ day(s) ago | Striping planets of ore, selling ore, taxes with a racial modifier of -85%. Thats the only way to make money as a Guardian.
Its TOUGH to make money as a Guardian, but the challenge/rewards are the reasons why I chose this race. I DO think it would be nice to be able to raise loyalty somewhat, but dont know what to suggest to allow us to do it |
StarWarsFan 99+ day(s) ago | It`s not a horrible idea but like Deli has said any G has the ABILITY to get the 2,5k loyalty at this point with soo many posts there isn`t much more I can build on execpt my opinon and that`s that this isn` a bad or GREAT! idea. |
Deiloche 99+ day(s) ago | Any guard has the ABILITY to get 2.5k loyalty, whether by cheating or getting lucky. It is only fair that the other guardians can raise their loyalty up to match. Seriously, it isn`t THAT huge of a problem, to allow guardians that amount of loyalty... it is tough to survive unless you play RT or ultra with a guard if you DON`T have 2.5k loyalty. |
AGM94 99+ day(s) ago | As its been said letting guards raise loyalty to max would be a bad idea but i dont think that allowing them to raise it to somewhere lower than 2.5k would be fair as long as it could not be added to the loyalty from the missions.
If a guard loses there colonies with the loyalty they cant get it up anymore which can often mean an income no higher than base pr, also if someone new starts as guard and follows the missions without guidance they can waste the loyalty without knowing which means they either need to restart or accept having an income much lower then they could have |
Kusari 99+ day(s) ago | I agree we don`t want to double the income of guards, but at the same time, it is a little unfair to gaurds to have their income permanently halved or quartered just because they lost the cluster they upgraded through missions (currently the only way to increase loyalty). |
NoKeR 99+ day(s) ago | More missions, harder missions, better awards |
Slavyzz 99+ day(s) ago | Magnus has a good point with making different sets of missions for different ways of playing the race. |
species382 99+ day(s) ago | 1.) yes, currently missions are highly non-essential, so an improvement is highly desirable
2.) No, doubling the income of guards does NOT sound balanced..... |
Macbeth 99+ day(s) ago | ICntSpllTchMe yeh if they could raise it all the way to 5k its bad, but say the ability to raise it to say 2000, would be a nice income bonus to a guard completing all the missions.. |
Magnus 99+ day(s) ago | i think there should be a set of missions for each different way a race can be played (like tax, commercial, agri, etc types). not only do i think this is a good idea, but it probably wouldn`t be hard to make the new missions |
ICntSpllTchMe 99+ day(s) ago | Letting guards raise loyalty is the worst idea ive ever heard in the history of this game. |
TheShadow 99+ day(s) ago | Humm yes that is good idea. |
Macbeth 99+ day(s) ago | this is a good idea in my opinion, and i would go ahead and write missions for all races and increase the rewards... at the same time alter some of the requirements for exsisting missions. |
Kusari 99+ day(s) ago | Actually, that`s not a bad idea. I would say that Guards should have some sort of cap on max loyalty, but considering how challeging some of their missions are, i proving loyalty would not be unreasonable. |
spaceman 99+ day(s) ago | no just no |