GCC   -   Forum > General . Strategy . Wanted . Federation . GCC Dev  

You must login to reply
Login

 Forum > General Discussion 
Archaeoptyrex
2007-02-23
  Miner updates, responses?  

well, we`ve had lictor livid hoko and lakko a bit now.
Responses?

Personally, I think hoko range is too high -- only energy weak and range 10.
Lictor is overpowered, but others look better =)
Maraudian
99+ day(s) ago
miner are a little harder to beat , its natueral to complain over it , they still get there butts handed to them on agro , and they still suck at atacking , but hey there better in defence

* wants G livid improving now its a guardian ship
DarckKnight
99+ day(s) ago
species382 i give up
species382
99+ day(s) ago
In the end, you prooved my point.

Before the update, you could be pretty much shure a miner fleet uses flyschs on top, and you were able to get your 3 colonies basically for shure even from much lower pr. Now you have to choose / guess / intel, if the miner uses flysh or lictor or bases.

I agree, that must be a huge burden for you, that you are now forced to actually take into account the shape of the miner fleet before you attack.
Hiigarans
99+ day(s) ago
rofl, i have no comment on Lictor in this thread. Lictor is no longer belong to Miner ships adnymore LOL it had went back to where it suspose to: G class fall under Guardian ship list.
DarckKnight
99+ day(s) ago
lol again species when you get to my playing age maybe you'll understand that was a rather guess to what he had for stacks good thing he wasn't flysch spaming, now go hit that stack against a flysch spam can't you understand that unless you know exactly were those ships are your not gonna hit him with a tyr spam on agressive?? can't you understand that the lictors took fire from 8 stacks and still survived the battle can't you understand that it needs at least a negative mod, can't you understand that i DIDN`T said i couldn't take 3 colonies from miners anymore man your really hard headed
species382
99+ day(s) ago
BTW, if you substitute the nirv against Tyr at the same prlevel, you get:

Attacker`s fleet
Tyr Dreadnought 210 125 85
Strafez Queen 420 0 420
Hercules Juggernaught 8 0 8
F.Broadsword Destroyer 250 0 250
Tyr Dreadnought 21 0 21
P.Thor Destroyer 160 0 160
F.Sword Destroyer 210 0 210
Large Strafez Runner 525 525 0
T.Garuda Destroyer 220 1 219
P.Zeus Cruiser 112 0 112

Defender`s fleet
G.Lictor Juggernaught 69 69 0
M.Flysch Battleship 1 1 0
A.Aragonite Dreadnought 1 1 0
C.Cancer Cruiser 1 1 0
M.Calcite Cruiser 1 1 0
M.Chlor Cruiser 1 1 0
F.Spear Cruiser 1 1 0
C.Taurus Destroyer 1 1 0
M.Chlorite Destroyer 1 1 0
F.Sword Destroyer 1 1 0

so again your point seems to be dissatisfaction, that you not always get 3 colonies from miners any more. Or do i misinterpret your motivation?
species382
99+ day(s) ago
"when you reach my playing age and play on all servers with different races you'll understand" nice argument, however it has the same quality than all the other....
DarckKnight
99+ day(s) ago
Victory ! You have won the battle.

Name Units Casualties Remaining
DarckKnight`s fleet
Nirvana Dreadnought 151 66 85
Strafez Queen 420 0 420
Hercules Juggernaught 8 0 8
F.Broadsword Destroyer 250 0 250
Tyr Dreadnought 21 0 21
P.Thor Destroyer 160 0 160
F.Sword Destroyer 210 0 210
Large Strafez Runner 525 525 0
T.Garuda Destroyer 220 1 219
P.Zeus Cruiser 112 0 112

Naruto`s fleet
G.Lictor 69 53 16
M.Flysch Battleship 1 1 0
A.Aragonite Dreadnought 1 1 0
C.Cancer Cruiser 1 1 0
M.Calcite Cruiser 1 1 0
M.Chlor Cruiser 1 1 0
F.Spear Cruiser 1 1 0
C.Taurus Destroyer 1 1 0
M.Chlorite Destroyer 1 1 0
F.Sword Destroyer 1 1 0

Colonies Captured
Name Type Land Size
E.2814 Gas 2
E.6923 Desert 184

lol i'm not gonna comment the lictors update this was agressive from +27%
DarckKnight
99+ day(s) ago
speacies well lol i'm speechless i have no idea how to explain this to you or to comment some things you said there you end your post by proving my point lol never mind then just go on play the game maybe when you reach my playing age and play on all servers with different races you'll understand
species382
99+ day(s) ago
What do you want? That it is ALWAYS successfull, if you attack someone (= miners) with long range ships even from lower pr and get ALWAYS 3 colonies? I thought, that it is just the purpose of the game, that miners are not longer cannon fodder.

BTW, the Lakko or Hoko spam you fear so much would be pretty futile for every miner. Just consider, that such a stack would basically loose against everything except an aggessive attacks from lower pr.

And you great example, if i can build enough clorides with the killer-build rate of 12k pr per turn for 50% of the Pike stack pr, then i can build with the same truns a Lyth fleet , which outnumber the Pikes pr by a fatcor of 5. That does also the job. So i dont see, what the chloride tactic should do better, except to test, if the pike spammer also know the usage of fodder and annihilate the attacking fleet.....

Well, if you are unhappy with the update, make a better suggestion. Your current suggestion, to degrade the starbases to bad fodder (again), and instead proposing to give miners a light-version of a P.class ship st.inks pretty much.

It would satisfy your demand, that every race has at least a single one ship, which can kill any other races ship. Buit this demand is my eyes only rather academic anyway: Since for example it is not soooooo uncommon, that Pikes and borrelies appear in a singe stack, miners are still pretty much doomed, if they attack such a stack balanced on aggressive. Well, they have a chance to win such a paairing, you just need that in first round the Clorides hit right (chance 2 in 10), and in the second round they again hit right (chance 1 in 9), makes 1 to 45 that it works, great. Cool. Miners rock.Everyone will do this.

Therefore your proposal is a false friend for miners.
DarckKnight
99+ day(s) ago
species you still have much to learn, i was there up in th mills with only a chiron spam people were balanced hiting me on agressive and they wouldn't win the battle thats how good those things were

again you still fail to understand i don't want only to be able to kill 90% of it its ALL OF THEM
one you have several option to kill garudas,
two you can now kill chirons and borrs
three you have nothing to hit somebody spaming pikes and suddenly you want to counter them , your only choice would be to counter with a silly spam maybe take one or 2 if the other user is smart enough thats why i want chlorite range 10
species382
99+ day(s) ago
DarckKnight, i am realy sorry, that it became less easy to annihilate miner fleets from lower pr now. BUT it is anyway far from beeing impossible. Consider just, that a dump pyth attack does loose ageinst the sbs, but still leal on equal pr up to 90% damage measured on their pr level due to retailliation. Then another stack, which whiped its target can finish the job. (And former retailliation is also the way, how to stop a miner-UW. Therefore in an UW, a range 7 Flysh stack is harder to kill, since the build rates for destroyer are much smaller)

On the other side, it ifs much more unllikely, that even a pimped miner can annihilate a balanced terran/viral/collective/marauder fleet. So for me it seems rather fair, that a defensive race is hard to kill, and therefore can hardly kill.

And btw, if miners get a singe range 10 ship, how can they annihilate a fleet with (former chirons,) borrs AND pikes, (AND guardas)? So that range increase alone does not fix anything.

And personally i didnt had anything against the old chiron, i had something against the borrelliy-chiron tag team. One allone is fine.
Hiigarans
99+ day(s) ago
also, dont give range 10 to Cholrite. i dont want to see a P.Zeus for Miner.
Hiigarans
99+ day(s) ago
a high range or SB with multiple dmg (i consider it as good weapon). think back the old Chiron, why we hate old chiron, because its superior range + dmg, ur ships wont have a chance to get near n get whiped out. what we do at that time? spam all the way on careful, u got the result: win because of LOSS LESS PR than that Viral. once the VIral got other stack down there, u probaly will lose badly.

so, we found out that agressive attack with TRJ or LFD in equal pr, listen, EQUAL PR, can kill old Chiron. yes, u need to build enough amount to get killed until ur fleets get in the range to kick Chiron butt. in the UW, let`s say 100mil pr of Chiron. r u going to build 100mil pr of TRJ? if u build less pr, ur fleet wont even got the chance to touch Chiron.

ok, let`s look back on the high range Miner SB, it is just another Chiron for Miner. in UW, those Miner will build SB like mad, with the long range, good dmg, high pr, we will have some hard time to kill that UW too.
Hiigarans
99+ day(s) ago
jasoncndy> hmm... tell me, y suspose the capital ships to kill SB but not Destoyer or Cruiser class? because of large hull, high dmg?

man, i woke up n read the forum. it was a mess.

anyway, the point of using Destroyer to kill SB are the strenght of Destroyer: range, dmg, attack from lower pr. it will be very useful especially players attack UW from lower pr. Destoyer will be the only choice for them which i already mention on other thread.

again, i dont mind Miner get 1 sb with range 15, but only 1
jasoncndy
99+ day(s) ago
destroyers should not be able to defeat starbases. Capital Ships only should beat starbases
DarckKnight
99+ day(s) ago
lol silly me forgot to say "i noticed you left out miners out when killing the lakkos and hokkos i wonder why? " *winks ^.~
DarckKnight
99+ day(s) ago
ooh yeah and i forgot to point out that miners still need offensive power some of us play turn based servers and need borders and spams are expensive and we don't get tons of counters with lots of planets and lots of turns, cause to be able to win on defense has well yes you need a decent attack weapons/PR
DarckKnight
99+ day(s) ago
oh and by the way i love to complain and not do constructive contributions to the game =)
DarckKnight
99+ day(s) ago
ooookay let me try to do a drawing of what i'm trying to point out for your small comprehension species382

Quote
"And your point is? Ok, that are not annihilating attacks but well over 80% total dammage. That should satisfy you or? "

first has i told before they need to be wiped out by smaller ships thats my point WIPED OUT BY ALL RACES NOT JUST A FEW AND I`M TALKING ABOUT LAKKOS ONLY!!!!!

second i dare anyone to hit hercs barracudas galleons C.Cancer?? lol on agressive against an aminer that you barely now its stacks, yes cause hokkos lakkos will be there mixed with other stacks if the miner is smart enough, now moving on to your point of viewing things, what you don't get is you can be satisfied with only killing 80% thats the spammers way of thinking thats not good for this game at all thats UC THINGS

Quote
"Furthermore, be careful what you are requesting! How many ships do miners have to attack Pikes on aggressive, or what about H.Galleons? Anyone? "

again just in case you didn't get what i wrote down there, my point exactly was to point out how miners are(were to some ships) able to wipe out chirons borrs pikes galleons on agressive thats why chlorites need range 10

So let me summarize for you, your statements are rather newbiesh then you only do some sort of weird calcs(i bet your using yedi's site) and not look at the big picture, then you called me unpolite you hurt my feelings =( that makes 200 points O.o

by the way just in case you don't get my irony i got nothing agains't you pal your an alright player and this is my opinion on things meaning i got no power over here to change things and since those admins are still blind to it lets just play on the game and enjoy the new over the top ships with our races!! *proceeds to spam MOW's and lakkos to 1.2 bill power muahahah ^(*.*)^

Previous
  Next