Ansem 2006-12-20 |  | Updates |  | Just to show a few thing that UC has been update for. Like ships and Missions and stuff just to show. Not to cause a panick or cause people to riot.
New missions
New missions for Aspha Miners and Collective.
*Summary
Detail
New missions for Aspha Miners and Collective have been uploaded. Players are welcomed to try them out and please help us by reporting here should any problem occur.
Update: Collective Act 3 has been uploaded. Please help us to test the missions and do let us know if there is any problem.
Edited by GamesTotal on 2006-05-12
Change
o Carnival bonus increased by 50% (from +200 to +300)
o Flank attack reduce from +100% to +90%
-10% Hull to Strafez Queen (a number of players complain about Queen spam)
-20% build cost to all Marauder d class ships
-10% build cost to all Marauder e class ships
-10% damage to t.Empereur, t.Hercules
-20% damage to t.Nirvana, all Terran p class
+30% build speed to all neutral light class ships
+15% build cost to neutral c class ships (mineral requirement increase)
+5% hull to t.Empereur, t.Hercules, t.Nirvana, all Terran p class, G.Lictor, all Marauder ships
+5% dam
Change
o Conversion rate decreased from 13 raw material to 1 food, this allows playes to sell at $14 & $15 instead of just $15
o Conversion rate decreased from 15 mineral to 1 ore
o Maximum allowed credit/food/rawmaterial/good returned from market (through buy/sell) increased to 999 billion from 900 billion
o t.Hercules +20% Build Cost & +20% , Hull +20%
o All strafez runners (inclusive of Queen) : -1 range, +20% upkeep
o d Dominion : +20% weapon*, -10% hull*
+50% build rate to all neutral light class ships
-10% damage to all P class
-10% upkeep to all miner ships except scouts
-20% build cost to d class Marauder ships
Stack spam penalty
how this works is, if the first stack of either the defending or attacking fleet contains more than x% of the total ship pr, that stack will do -x% damage. reinforcements pr (if any) will be calculated into the total ship pr as well.
this -x% damage will not work on reinforcements stacks
stack1 > 95% ship pr ; -20% damage from |
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mallow 99+ day(s) ago | why doesnt this happen on gc? |
Ansem 99+ day(s) ago | If you aske me this is a few minor things right??? |
Ansem 99+ day(s) ago | Stack spam penalty
how this works is, if the first stack of either the defending or attacking fleet contains more than x% of the total ship pr, that stack will do -x% damage. reinforcements pr (if any) will be calculated into the total ship pr as well.
this -x% damage will not work on reinforcements stacks
stack1 > 95% ship pr ; -20% damage from |
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