Signus 2006-10-08 |  | Virals: Taxes, Ag, or Commerce |  | Start placing your votes! I`m also curious what I should go for. |
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Gornach 99+ day(s) ago | The only thing that will be a total waste for Virals is Industry. But the main points should in my idea of a Viral Empire go to Commerce and Housing.
Even on GC/Slow it's not bad to have some lvl of food, because you don't get stuck when the food prices go high :-) |
EvilAbadayos 99+ day(s) ago | yeah thats actually a decent idea really now its mentioned..
maybe 25% agri infra and 75% tax...so wen food rockets up to 18+ u can dump some land to agri and still be able to play and not be forced to VM every time it hits 18 or forced to go with the next best income style u have, which ironically would proberly be agri anyways |
TheBlueKnight 99+ day(s) ago | not very efficient but i wish i definately did that
I be allot happier if i went 50/50 ag and housing |
Signus 99+ day(s) ago | So, should I build a little bit of agriculture to support my population for a while? |
SilverSurfer 99+ day(s) ago | Tax is hard even at advance levels . When food hits 18 no way in hell you can make a profit but food stay low and you have an abundance of cg`s than life is good :)
You can even support a massive fleet with just you 5% out of dp bonus |
freeboarders 99+ day(s) ago | TAX for life |
brown 99+ day(s) ago | RT-commercial or agri
ultra-commercial
fast-tax all the way, food is very cheap!
normal-whatever
slow-whatever |
KnightOfBaa 99+ day(s) ago | bless my dead tax viral empire :( miss the 20mill a turn :`(
/me cries |
Fodderman 99+ day(s) ago | the food market needs some more tax players lol |
Hiigarans 99+ day(s) ago | if u going to Tax, u can start with some strip mining ore to support ur empire until u start make $ with Tax :) |
Macbeth 99+ day(s) ago | agri can also not withdraw food... |
Darkshot 99+ day(s) ago | Tax if you plan on getting a lot of planets, Agri if you like candy |
EvilAbadayos 99+ day(s) ago | pandy im sorry but i have to point out ur wrong
agri viral is a decent ption and way to go IF u have patience. with the vairiable market atm ranging from 6-14 in GC:RT at the present time agri virals can make an absolute packet if they have a large enough income of food.
only down side i see as agri viral is u cannot use terra/miner/guard clusters to make food asa they dont alow it once they are infected making the income style much harder, but do-a-ble none the less
tax is VERY INSANLY hard to start off if food is over 6 or 7 to start with as u loose money from word go till u get loyalty up opn ur colonies over 2k...
comm like pandy said is vewry easy, iu can use any none U class planet or cluster for income and its still pretty decent income with the -20% mod i think it is...or is it 30% ive not checked in a long while
anyways there u go...good luck with watever income style u pick |
EvilPandy 99+ day(s) ago | commercial is easiest, agri is a waste of time and space as this race in my opinion, taxes can be the most profitable, remember to feed them of course, those poor starving virals eat a lot more than most, and loyalty will be a factor in your income.
and if you can manage it gain cg`s when you can from market, that will increase your profit if you go tax.
if youv`e not played viral and just trialling it then do commercial, like i said its simpler. |