ThEpAkIsTaNiEmPirE 2012-01-22 |  | Bringing CGS back. |  | We had some attempts, but most of them were in vain. I think if we can increase the demand of goods for an empire, in perticular A.miner. I noticed that with ccgs an a.miner doesnt make much more maybe 10-20 percent more. It would be nice if they got a bigger demand for goods, when that happens there should be more pple making and selling goods. But it WILL make tax miner a bit unbalanced. In relation with other races. |
|
AshyLarry 99+ day(s) ago | For RT, if there is enough demand, I would highly recommend someone get a pacc, and try cg miner.
It has a much lower base pr than tax miner, and the money you make isn`t significantly lower than tax.
however, you most likely will have a lower demand for your cgs when food prices are high and/or when the old big empires go inactive.
I have tried to make a successful cg miner on rt twice. both times i was able to tolerate it for 30-50 days. Unfortunately, I had bad timing. I was making about 30bil cgs per day and the server was only using 5-10bil per day. perhaps there is more activity now.
cheers! |
grantweep 99+ day(s) ago | I barely even buy @ 3 anymore, 3 is like overpriced considering the potential maximum output of the server ;)
What a weird server normal is.... |
Ragnarok 99+ day(s) ago | You should see normal server. More CGs than we can handle. I`m constantly maxed from buying CGs at THREE per unit. |
Renegade 99+ day(s) ago | He was too impatient to wait a week or so.
Edited by Renegade on 2012-01-22 |
Apollo 99+ day(s) ago | iv heard all the claims, he was still undercutting himself towards the end |
Renegade Game-Admin 99+ day(s) ago | The last cg miner only THOUGHT he was making more than we could eat. You`d need some hefty production to supply RT. |
Yoshi 99+ day(s) ago | eeeh...we just need more CG maker..that`s all lol |
theINSaneone 99+ day(s) ago | I only make 700k per turn so far. At my current rate of postings everything I make is sold within an hour. But i could see the market getting flooded if more miners start selling cgs. But then again, there might be taxers out there that still need to stock up but haven`t had the chance, or are not using turns anymore. |
Raistilin 99+ day(s) ago | Not even close to being true. |
Apollo 99+ day(s) ago | the last cg miner rt had was making more then we could eat |
ThEpAkIsTaNiEmPirE 99+ day(s) ago | But you brought out a good point.
Maybe we can implement the both, as complementary. But from what i can see is, if there is an demand of goods, goods should be produced. Especially if it doubles income, especially for a race like a.miner. |
NiHiLiM 99+ day(s) ago | hmm.. nvm my prices proposal :p
it`ll cause even bigger shortage of CG...
but;. increasing the demand + increasing the production + prices buy/sell: 7/8 .. meh..can`t be bothered to calculate :p |
ThEpAkIsTaNiEmPirE 99+ day(s) ago | Current -Demand for goods + 0 %
With proposal, an increase for the demand of goods. Because it will increase profit ? |
NiHiLiM 99+ day(s) ago | #### current ####
production = x
RM = 1$
Market price = 4$
Sold to Population = 5$
==>
income CG: x*(4-1) = 3x
income tax: (5-4) per CG = 0.25% profit.
#### Boosted prices proposal ####
production = x*0.5
RM = 1$
Market price = 8$
Sold to Population = 10$
==>
income CG: 0.5*x*(8-1) = 3.5x
income tax: (10-8) per GC = 0.25% profit.
---> Tax income stays the same; CG income boosted with 0.16666..%
more profitable income --> more empires doing it.. i suppose :)
just add a 0.5 modifier in the GC production formula... if possible :D |