Hopeless 2010-09-23 |  | second attack |  | I vote that if you attack someone and are so weak that you do not even put them in DP, then you must wait until someone else attacks that person before you get a second shot at them. ....end of message |
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Tikimana 99+ day(s) ago | Actually, quite the opposite:
After having been attacked by the same person multiple times...
...I don`t like the option of failing in my counterattacks! ;-D (the example I gave highlighted that)
Although we may be thinking differently. I live on Slow. There, usually, once you put somebody into DP, you`ll never see them again until existing counters would have expired. |
MetaStable 99+ day(s) ago | Yeah I don`t like that idea. You attack me 5 times and I counter 5 times in a row and you don`t like it? Then don`t attack me =P |
Tikimana 99+ day(s) ago | Indeed, MetaStable, but the difference would be that an unsuccessful-counterattack wipes the slate clean. |
MetaStable 99+ day(s) ago | @Tikimana That is how it works as far as I know. You get 1 counter per attack they do on you. You sure xxxxxx didnt attack you twice? Thus why you were able to counter twice? |
KnightofNi 99+ day(s) ago | Lolz this would stop spamming cold XD |
UberPansy 99+ day(s) ago | I feel the same Hopeless. |
Tikimana 99+ day(s) ago | Or, that is to say, you can counter until you lose. |
Tikimana 99+ day(s) ago | Nonono,
that if you`ve attacked me, my counter on you should be a one-time deal. If I screw my counter up, I shouldn`t get additional shots. |
HoneyBucket{HH} 99+ day(s) ago | Let me get this straight, you think that if you attack me 10 times, that I should only get one counter on you? |
Tikimana 99+ day(s) ago | I think _counterattacks_ should expire after the first hit.
Presently, they don`t. I felt dirty needing to do this:
18/09/10 06:13 AM
Tikimana 1,172,116
XXXXXX 764,332
Lost
18/09/10 06:15 AM
Tikimana 1,293,325
XXXXXX 545,332
Win
It just doesn`t seem fair to the original attacker (and almost-victor). |
HoneyBucket{HH} 99+ day(s) ago | It`s something that you come to accept. It`s part of war and battles. It`s just the way things work. This is why you change up your stack after you get attacked. If you are offline then there is nothing you can do about it, just as when you are sleeping in war there is nothing you can do to defend yourself. Battles in gc, especially on RT, are not meant to be offline activities, fighting is for when you are active and online.
Free, I figured as much, I was hoping for him to express himself more clearly, as it is a good learning exercise. Just saying that I think this is the way things should be is not persuasive or effective. |
Hopeless 99+ day(s) ago | JNICH, not just you, many time I get attacked and the first one dosent put me in dp.. then they know my fleet makeup and can easy win.. Other times I get attacked by a seperate empire on the second attack and still win. |
JNICH 99+ day(s) ago | haha freelancer, good one |
Freelancer 99+ day(s) ago | Its simple honeybucket. First attack fails then the second attack it wins cause ur fleet got screwed up from the first attack or the person restacks and wipes you as well.
Really i think its a not-smart idea too, part of the game, and idk why JNICH is agreeing with this, as far as i can tell thats how he gets his planets. |
HoneyBucket{HH} 99+ day(s) ago | Very, very, very bad idea, methinks. It would bring nothing to the game, it is not realistic and I can`t see a single reason as to why this should be given much of any thought. Do you have any valid reasons at all for making such a suggestion? |
JNICH 99+ day(s) ago | i`m just gonna assume your referring to earlier when i attacked and lost the first hit then tried again and beat you?
but yes i think they should do that or put like a 2 minute timer on it after you fail |