Ladygothika 2010-05-29 |  | Incentives for CG producers? |  | No one can deny the massive profits in CG`s, especially tax empires and even then, anyone can hugely supplement their income with them. That is our incentive to buy.
So why not give incentives for people who become CG producers?
A.Miners have poor ships, CG selling income is poor and you can`t competitively attack anyone. No wonder we are reduced to picking up scrappy amounts of CGs, though whoever is posting them I am entirely greatful to.
Does anyone else agree with making it so CG production income is more attractive in some way? |
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GradualIncline 99+ day(s) ago | I think I`m up to something like 31 billion CGs sold now, and it;s day 4, so I`ve been doing okay up till now, unfortunately I am busy the next couple days, so I`ll be falling behind on my production. |
Seifer 99+ day(s) ago | freshfish wait till aacra`s online lol |
freshfish 99+ day(s) ago | Well I`m not going to shift any CG`s if raw material is being sold a $2-$3.... |
Angst 99+ day(s) ago | Thanks guys!! I`ve really noticed the CG`s on the market!! keep up the good work!! |
GradualIncline 99+ day(s) ago | Since I`m not very well geared towards CGs, I only have 50 levels in it, I`ll only be trying to put out about 10 billion cgs a day while I`m doing this. I`m aiming for a total of 150-200 billion CGs sold before I go back to being a tax miner. I know that`s only a drop in the bucket compared to the ever present need for the blasted things, but seeing as I`m only making about 80 million credits worth of CGs every 9 turns, when compared to the 24 million credits per turn as a tax empire, I think you can forgive me for not wanting to stay the way I am for a long period of time. |
freshfish 99+ day(s) ago | Well i`ve just switched to CG miner so....
An increase in the storage cap would be much appreciated still. |
GradualIncline 99+ day(s) ago | It`s still not nearly worth it compared to tax though, that being said, it`s a completely viable source of income were you to research industry infra right from the beginning. |
OttOmaNS 99+ day(s) ago | well if you didn`t notice production was increased, and there are players who literary teach that cg is a bad source of income ... knowing this its really hard for players to depend on this. Plus production has increased by 150 percent so i think its balanced |
GradualIncline 99+ day(s) ago | well, I guess I`ll go CGs for a week or two. I don`t know how active I`ll be on here, but I`ll try to post a couple billion a day at least. |
Angst 99+ day(s) ago | I`ll buy em all if I get the chance! |
GradualIncline 99+ day(s) ago | well like I said before, I went CGs for a while and sold 100 billion of them, and obviously made myself a profit, so it can be done, and I don`t even have that many levels in industry. Who knows, maybe in the near future I`ll do it again, just because. |
KnightofNi 99+ day(s) ago | I was CG miner on fast and was making close to 2m a turn or something like that with only 50 or so planets and no larges... ended up with a cash stash of about 60b after 6 months... so don`t tell me about CG miner being a poor source of income lol... especially when you mention the fact that you never really have to buy food and that you never have to worry about a massive base pr XD |
Macbeth 99+ day(s) ago | Incentives to produce CGs :
- None |
Hopeless 99+ day(s) ago | Cgs are good, but in actuality you only make $1 profit from each CG..unless of course you make them yourself...now go buy those MP3 playesr, i-pads and computers..you all know your people want them.. |
DarkMaraudian 99+ day(s) ago | 5k loyalty eden event is a great incentive for CG producers :-) |
ShatterdDreams 99+ day(s) ago | the staff would like to make lots of changes when it comes to the market we`ve talked alot about changing max caps for different fields depending on the type of infra you research..it`s not forgotten and i think all the staff is for making adjustments but it`s one of those things that required more than just a head Admin |
Angst 99+ day(s) ago | Aminer is a badass race, but saying the cap is too low is just an ecuse when it comes down to it. The cap would only be useful if there are actually players MAKING CG`s.
If the market stays as dry as it is, 2bil CG`s is almost too much when guardians need CG`s the most, gives tax virals a nice supplement and tax miners... well it nbasically only makes food 25% cheaper. I am tax miner and would still be making profit with food at 38 without CG`s... with cg`s puts me about 41 or 42 |
NiHiLiM 99+ day(s) ago | as CG-producer i can say only one thing:
10bil cap would be really-REALLY appreciated :D |
freshfish 99+ day(s) ago | I would probably consider being a CG miner if the cap was increased...a 10billion unit max would put it along side the minerals. :) |
BadWolf Game-Admin 99+ day(s) ago | *looks at Tsunami*
you poor poor maraudian wannabe.. =S |