devorock 2010-03-03 |  | clustering ... |  | if u have four 0 loyalty clusters 0 pop and one 2500 with pop.when u cluster will loyalty be 500 or 2500? |
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devorock 99+ day(s) ago | thad` make most my ships bigger projects then anything we`ve done so far 1 a turn =P |
Deiloche 99+ day(s) ago | Perhaps? Of course it would be! We`re freakin` immortals (comparitively.) Especially on RT! A generation for our subjects being 5 turns, then that means our subjects don`t even live for a minute! That means that there are 2160 possible generations a day! Definitely freakin` immortal. Hell, even on slow there`s almost ten generations a day. |
Deathroe 99+ day(s) ago | Good stuff, I especially like H.B., "breed the high loyalty people"! And maybe Deloche is right, as rulers we are Immortals - perhaps social engineering would be an important aspect of our ruling responsibilities. LOL |
devorock 99+ day(s) ago | hehe ya their like rabbits ...cept on my ularges dang pious bunch won`t grow =( |
Deiloche 99+ day(s) ago | Whatever works eh? Fearful obedience turns into loyalty over the generations. Clearly, we`re immortals whereas our populace dies pretty short lives. After all, look at the population growth rate. I imagine that 5 - 10 turns is a generation for our populace, ahaha. |
devorock 99+ day(s) ago | as long as they pay taxes don`t care if they love me or fear me.. ^_^ |
EnderWiggin 99+ day(s) ago | sounds more like obedience after the whole martial law thing than loyalty.... lol |
VALJA 99+ day(s) ago | now i understand... of course the high loyalty pop will stay loyal... they`re scared not to be coz you will kill all the not-so-loyal pop... lmao... |
Deiloche 99+ day(s) ago | Ahahahaha. Three on one, Deathroe gets owned all at once. ^^; |
ArchAng3l 99+ day(s) ago | not really.. actually it`s logical.. u remove pop which is less loyal to you. Then you left the pop with high loyalty to you alone.. clustering them will be high loyalty since the only pop left are those with high loyalty during the clustering.. |
Deiloche 99+ day(s) ago | Why? It`s logical. Any future population is born to the population that is already extremely loyal, and thus raised to be loyal. Cheaper to make a smaller population loyal and grow from it. |
HoneyBucket{HH} 99+ day(s) ago | lol DR... makes perfect sense... kill off the low loyalty people and breed the high loyalty people... guaranteed higher loyalty individuals... =) |
Deathroe 99+ day(s) ago | side note: It has always troubled me that you actually (more efficiently) can increase Loyalty by killing off your population .............
Troubling, if you think about it :) |
Deiloche 99+ day(s) ago | It`s a common tax trick, ESPECIALLY useful on slower servers or for guardians. Takes a month to loyalty something on slow, bit of a time sink. :P |
VALJA 99+ day(s) ago | normally IF i want to max the loyalty on any cluster, i will cluster all 5 planets first... even a C2, i`ll cluster a C2 first then i`ll max it... so it`s quite interesting when devorock brought up this issue... at least i learned something new... lol... |
Deiloche 99+ day(s) ago | It might be done with logs or something else like that. It shouldn`t really matter. When clustering planets, always kill off pop on the lower loyalty planets. |
Archaeoptyrex 99+ day(s) ago | I thought it averaged across population ...
as everyone has been saying, best to zero pop the low loyalty planets before clustering. This guarantees max loyalty. Most important for guards. |
HoneyBucket{HH} 99+ day(s) ago | Valja, nobody knows the formula, I don`t even think stephen knows the formula. It might even be random, I don`t knows. All I know is that the loyalty is based on population, it might average out based on each person counting for the amount of loyalty that that planet has. Not sure how to explain it exactly.
But yeah seifer is right, if you kill all the pop on the low loyalty planets\clusters than the made cluster will have the loyalty of the high loyalty planet\cluster (the one with pop on it). |
DraconianParadise 99+ day(s) ago | Holy cow pat you can make U clusters !! |
VALJA 99+ day(s) ago | Seifer is right... i`ve tested this one... (0 x 4) + (1 x 50) = 50...
so now i`m wondering why there are difference in calculation between both situations... lol...
does anyone know the exact formula that can answer both situations? |