GCC   -   Forum > General . Strategy . Wanted . Federation . GCC Dev  

You must login to reply
Login

 Forum > General Discussion 
Feudalord
2009-05-30
  Missions?  

can anyone show me the different rewards and requirments of A.miner `s mission? Thanks.
EvilEmpire
99+ day(s) ago
After You Beet all the Missions In Act 1 you can Switch to any race playable
Tsunami
99+ day(s) ago
Aminer Missions Act 2
Mission 1

Objectives :
Completing Act 1 completes this mission

Reward :
None

Mission 2

Objectives :
Control 50 planets

Reward :
Loyalty increases by 50 on all your colonies. (If you have a paid account you can now restart as a Marauder)

Mission 3

Objectives :
Control 1 Ice class planet

Reward :
Loyalty increases by 20 on all your colonies. (If you have a paid account you can now restart as a Guardian)

Mission 4

Objectives :
Have a 200,000 power rating (this is incorrectly named Mission 3)

Reward :
Loyalty increases by 100 on all your colonies

Mission 5

Objectives :
Control 2 oceanic class planets

Reward :
Researching the Kalzul Artifact only costs 90 turns instead of 999 turns. (If you have a paid account you can now restart as a Viral)

Mission 6

Objectives :
Control 80 planets

Reward :
You gain two additionnal colonies

Mission 7

Objectives :
Have a PR greater than 800k

Reward :
You gain three additionnal colonies

Mission 8

Objectives :
Control 200 planets

Reward :
Loyalty on all your colonies increases by 250 points

Mission 9

Objectives :
Control 300 planets
Tsunami
99+ day(s) ago
Aminer Missions Act 1
Mission 1

Objectives :
Have at least 1,000 goods.

Reward :
Loyalty on all your colonies increases by 20 points.

Mission 2

Objectives :
Have at least Level 5 Industrial Infrastructure Technology

Reward :
Loyalty on all your colonies increases by 20 points.
Mission 3

Objectives :
Control 4 planets

Reward :
Loyalty increases by 20 on all your colonies

Mission 4

Objectives :
Have Credit Reserves of at least 500,000 (they will be used up)

Reward :
+5 Mining Infrastructure Technology


Mission 5

Objectives :
Have a 15,000 power rating

Reward :
Loyalty on all your colonies increases by 20 points

Mission 6

Objectives :
Have Credit Reserves of at least 8,000,000 (they will be used up)

Reward :
You get 2 G. Livid Fighters (with 0 upkeep)
Mission 7

Objectives :
Have 1 level 20 infrastructure technology

Reward :
You gain 2 additional colonies

Mission 8

Objectives :
Have Credit Reserves of at least 40,000,000 (they will be used up)

Reward :
You get 15 G. Livid Fighters (with 0 upkeep)

Mission 9

Objectives :
Have at 2 Ocean class planets

Reward :
Completed mission allows you to restart as a Collective. End of Act 1 and proceed to Act 2 unless you re-start as a Collective.

Previous   |   Next