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Moops
2009-02-05
  Interesting Data...  

Well all that I did at work today was get scouted by kelti, so I decided to compile this data for fun

Enjoy at your own risk!

Upkeep/PR (average of all non-scout ships for the race)(also exludes free upkeep mission ships)

Terran: 0.907023067
Miner: 0.7704956
Marauder: 0.242154
Guardian: 0.112477923
Collective: 0.33360975
Viral: 0.688532727

For viral I chose the most common ships:
Herc, Tyr, Nirv
Pyth, Angel, Bull
Lyth, Lictor, Chlor

Income Required for 100M PR

Terran: 90,702,306.7
Miner: 77,049,560
Marauder: 24,215,400
Guardian: 11,247,792.3
Collective: 33,360,975
Viral: 68,853,272.2

Net Income with 50k land and 100 Infra and 5k loyalty and food at 10. WITH cgs

Terran (com) = 2,562,500
Terran (agri) = 7,215,500
Miner (tax) = 16,460,000
Miner (Min) = 9,717,500
Miner (cgs) = 6,042,500
Marauder (plunder) = 467,833,333 (each turn for the 10 turns required to plunder 2 25k c2s)
Marauder (agri) = 3,227,250
Marauder (cgs) = 905,250
Guardian (agri) = 298,200 (2500 loyalty)
Guardian (tax) = 843,500 (2500 loyalty)
Collective (plunder) = 555,628,000 (each turn for the 10 turns required to plunder 2 25k c.3s)(yes I know those are big)
Collective (agri) = 7,312,500
Viral (tax) = 5,525,000
Viral (com) = 1,807,500
Viral (agri) = 3,097,200

Now. From these numbers we can calculate the highest PR each income type can go to in positive NET income (on average)(excluding plunder types, seeing as how they have no net income)

Terran (com) = 2,324,246 PR
Terran (agri) = 6,544,624 PR
Miner (tax) = 12,682,357 PR
Miner (Min) = 7,487,290 PR
Miner (cgs) = 4,655,719 PR
Marauder (agri) = 781,491 PR
Marauder (cgs) = 219,209 PR
Guardian (agri) = 33,540 PR
Guardian (tax) = 94,875 PR
Collective (agri) = 2,439,521 PR
Viral (tax) = 3,804,143 PR
Viral (com) = 1,244,522 PR
Viral (agri) = 2,132,523 PR

If you think I calc`d something wrong then you are ret.arded, but feel free to post your wrong corrections here
Moops
99+ day(s) ago
Thank you very much to infernal for pointing out my ridiculously incorrect operator usage.
Corrected max PR for each "normal" empire setup:

Terran (com) = 2,825,176
Terran (agri) = 7,955,144
Miner (tax) = 21,362,873
Miner (Min) = 12,612,012
Miner (cgs) = 7,842,354
Marauder (agri) = 13,327,262
Marauder (cgs) = 3,738,323
Guardian (agri) = 2,651,186
Guardian (tax) = 7,499,249
Collective (agri) = 21,919,323
Viral (tax) = 8,024,309
Viral (com) = 2,625,147
Viral (agri) = 4,498,261
Infernal
99+ day(s) ago
*points and laughs at moops*
Sol
99+ day(s) ago
epi is a fantastic ship... pity about the build rates, cripling.
Moops
99+ day(s) ago
Well I would have done
Tyr, Garuda, Herc
Pyth, Pike, Bull
Lyth, Epidote, Chlor/flysch/arag (haven`t decided between the three)

I just tried to pick the most popular ships for the sake of "accurate" math =P
Sol
99+ day(s) ago
ship for ship, that is exactly what i reversed Yoshi. =D
Yoshi
99+ day(s) ago
I would have went for hercs tyr thor
Pike bull pyth
Chlor arag lyth

=D
Moops
99+ day(s) ago
Good point, Viral have 2 infected c2s, agri viral had 2 infected c.3`s, colls got similare c.3`s, everyone else has 2 c2s
everything is 25k land

Obviously Fertiles will drastically increase agri income, so make a slight mental adjustment for that

also, each non tax income had 22500 infra on their income type, and 2500 on housing
Tsunami
99+ day(s) ago
this 50k land... what planets types, 50k c3/c2/c1 or maybe a 50k fert (0 housing infra so 45k units of agri) makes 2mil food a turn @ 10 each 20mil a turn thats the theory anyway
Moops
99+ day(s) ago
Hm this is a valid point you`ve made, but it balances the incomes well, and you used to be able to... so whatever
gaaraofsand
99+ day(s) ago
wait viral u chose lictor...thought u cant get G class ships as viral O.o
Blazed
99+ day(s) ago
-Build rates (cheap ships that build fast will carry you a LOT farter on negative income)



A Lot "farter"??
Moops
99+ day(s) ago
Well whatever kelti xD point is that I was bored lol

@loof: Agri guard isn`t all that bad really... cg maru is, but I tried it once so I added it =P
EvilLoof
99+ day(s) ago
wth you got gc marauder and agri guard in there lol
keltikelti
99+ day(s) ago
i wasn`t scouting you i was wiping myself on you
Moops
99+ day(s) ago
THINGS TO CONSIDER:
-Keep in mind these are just raw numbers, obviously they will appear unbalanced
-Base PR`s for Tax
-Build rates (cheap ships that build fast will carry you a LOT farter on negative income)
-Colony counts (some races are simply better at holding more than 50k land)

You get the idea, I just found this data interesting.

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