420Renegade 2007-09-04 |  | A Different Solution To Spammi |  | First off, All you in favor of spamming don`t get me wrong, I do it myself at least half the time on RT, And I know its a part of the game, And it`s impossible to truely eliminate, but lessing it could be good for the game.
Anyway, One half arsed solution could be to simply MAJORLY, And I mean MAJORLY, not just like 2:1 Upkeep/PR, increase the upkeep/build costs of capital ships. Rather than mess with build rates which easily unbalances the game, Just make it extremely expensive to spam.
For all those turnbased bigger empires complaining about lower build rates screwing you over due to your higher base, now it wont matter. Your a bigger empire youll have the cash to spam somewhat.
And some will tell me this is unfair to the lower empires, but you can easily destroy these spams with destroyers such as queens and the like cheaply like you always have, yes it takes a lot of turns, it takes a lot of turns to do everything, get over it.
Sure, lower empires will have a much harder time spamming, but hey, its less of them doing it, and shoulden`t being a large empire have it`s bonuses for being able to hold all those planets?
It`ll solve that viral problem right up good, They be broke they keep spamming like they do, lots of added cost to pyth and angel..Although this would be totally unfair to the marauders, so this idea is useless till stephen comes around or Maraudian gets more power.
I know theres loads of stuff I forgot to include, I know this idea sux, But I got the idea from another thread like it, so hopefully someone will be inspired to get an even better grander idea that may finally do it.
The idea is also up to CONSTRUCTIVE comments/criticisms etc etc. I still have faith in you GC Community that you can do something other than flame ! =D
Cheers Mates ! |
|
armenia4ever 99+ day(s) ago | I got to agree with Baley. Of the active empires around, none of them are going to be not-smart enough to have a c3 on their borders. Or a c2. The only thing on the borders will be crab planets. |
UberSexyTwitchMonkey 99+ day(s) ago | *Hugs teh ren ren* |
Maraudian 99+ day(s) ago | gc had 6 stacks 1st :p
and you can build over max stacks on gc ^_^ |
Omegian 99+ day(s) ago | Only one thing Baley, isnt that like UC ... |
Maraudian 99+ day(s) ago | i kinda agree , i never did like 10 stacks , ok it was nice , but i liked 6 stacks , but well its a bit 50/50 , nout forcing you to have all 10 stacks |
Baley 99+ day(s) ago | chess, I`m not sure you realize how difficult it is to steal good planets / clusters when there are so few active empires around. You need massive amounts of land to get a decent income as an agri maru; since you cannot get a solid 40k+ land basis from exploring you`re gonna have a really tough time for a long while, unless you`re lucky and steal a C3 fast.
A solution to promote stacking would be to go back to the old 6 stacks battle system. When spamming, you often use dummy stacks. With 10 stacks, the top ones will get wiped out during the first wave but the last ones may not (since it`s difficult for your enemy to spread his firepower over all his stacks), and will then prevent some of the top stacks to fire at your spam ship.
With 6 stacks only, you can actually build balanced fleets with each of your stacks having some real fire power. You`ll then be able to wipe out all the enemy`s dummies during the first wave, and get all your shots at the spam ship during the second. That`s one of the reasons spam was less common pre 1.06.
Another solution would be to give a bonus to your lower stacks` weapons when the enemy fleet has less stacks than yours : during the 2nd wave a balanced fleet would get a big bonus against spam+dummy.
You could think of many solutions. But implementing them requires Stephen caring about GC. |
armenia4ever 99+ day(s) ago | We cant raise upkeep on marus unless we raise their income modifiers. Marus have crab income as everyone knows.
I cant think of anyway to help prevent spamming without nasty side effects. I dont think raising marus upkeep is a good idea at all. I dont think we can raise virals necessarily either. I dont know if reducing. capital ship build rates would do anything either. I can point out problems with some of the ideas, but i cant think of any solutions really. |
species382 99+ day(s) ago | please EvilAbadayos, scroll down 12 posts, and read why changing viral ships while keeping maru ships the same is not an option. |
EvilAbadayos 99+ day(s) ago | One of the benifits of being Maru is reduced upkeep of ships...
All ships have reduced upkeep compared to all other races. This is due to them having next to ZERO income per turn. Yes plunders are nice,but now-a-days the best you can hope for is a 10k c2 or something and that gives SFA plunder compared to the time it takes a viral to get that sort of money from almost any other income source (excluding mineral for bug reasons).
Now if maru had a decent per turn income (yes agri is an option which I am about to go as) that is as profitable as plundering (agri will almost never be super profitable unless you have massive amount of gordoed land on your fert/ferts or a stead food price of over 30 per). then sure you could justify an upkeep jump but for that to be really justified the entire race would need to be re-worked as one of the abilities of the race (like viral RE, collective capture, miner massive mineral generation, guard great shielding, terran gets shafted but meh they got the best shipyard selection). With maru upkeep jump to being higher it will end up making them the low PR hunters, which is were collective are designed to operate better. The maru are the higher PR hunters and cluster strippers (well ment to be,hardly happens though cos of NAPs and buddies and such).
Pretty much leave Maru`s ships upkeep alone and just nerf it on the virals like it is ment tobe. |
420Renegade Game-Admin 99+ day(s) ago | Well, Marauder ships a few are like 0.5:1 upkeep/pr rather than 1:1 or near it, so =/ |
chessRPGrulerKoA Game-Admin 99+ day(s) ago | All the other Marauder ships have MUCH higher upkeep than pyth and angel. Those two ships are the only ships of ANY race that come anywhere near the low upkeepness of strafez. Yes, Marauders have lowish income. But. Is Marauder that much different than Viral, in terms of how it is to get a big empire? Most Virals don`t explore more than their starter c.4. Marauders can`t explore that to begin with, but it`s not necessary in the first place. As a race with no ability to explore, it still is not too difficult to gain a high planet count. Anyone who has been marauder knows it is not that expensive to stack with all the ships rather than just take the lame way and spam angel/pyth. There is really no reason that marauders should have the super cheap upkeep ships that no other race has, except by the RE rule Virals. So why not increase the upkeep of Pyth and Angel to be like all the other battleships in the game? All the rest of the marauder ships are similar in that respect to the rest of the races. |
species382 99+ day(s) ago | well, money is a very big deal! It is of course not a big deal if you can sit at 100 mil pr and stil generate money because your fleet consist of pyth angle and strafez.... |
armenia4ever 99+ day(s) ago | I dont think it will work, as Baley pointed out, the richer high up empires wont be affected by this at all, considering money isnt a big deal to them. This really only would hurt lower pr spammers.
This cant happen to marus because of their whole low upkeep thing. Its not like maraudian can actualy change the upkeep on RE`d ships only. He`d have to do it to maru ships off the bat, and he said thats not going to happen cause its unfair to maru, which i agree.
The build rate increase of smaller ships may be a good idea, but people may just spam them. Id say the only real way to do something about spamming is to make large weapon and hull penalties on stacks that have a large difference in pr. So that if 3 stacks are 90% of the fleets pr, while the rest are dummies, you could penalize it. Dont know if this would work. |
420Renegade Game-Admin 99+ day(s) ago | Alright , hows this. Increase upkeep AND build costs exponetially as an empires planets or land goes up. Enough so that you can be spamming all day, But thats it`s not to expensive to do when you need..Would keep the lower players able to do it as well
Though this would require stephen so meh |
Baley 99+ day(s) ago | Not much advantage in your solution in my opinion. Spamming occurs most at high PR. At high PR most empires are rich. If you increase upkeep, most of them will still be able to spam. Unless you make the upkeep much higher and just completely nerf the ships. |
OhMyGod 99+ day(s) ago | ARghhhh your all crazzy!
Save GC *chants*
Pulls out shotgun and shoots everyone!
(happy that i saved GC from the likes of you lot) lol
To be honest, i like that idea Renegade, just increase the cost of capital ships. And newbies will be spamming Tryu jins lol, (like always, but as they progress they will move onto destroyers, the heart and soul of GC)
while big empires, will be spamming as usual... But because they will be getting bored up there lol, it would mean more of an incentive to Press the Button, bang goes server. and go newbie hunting :P |
forald 99+ day(s) ago | ironically, people are allowed to flame on the forums, while they aren`t allowed to bypass filters or even use filtered words |
armenia4ever 99+ day(s) ago | AT least your trying to do something about spamming.
First off, cause and effect. IF we do something like this, its going to have numerous effects, in fact alot more than i can think of off hand. If we increase upkeep on some of these capital ships, you slap marus in the face. Youd have to increase their income to make it even a bit fair to them.
Virals spam and will keep spamming. Id rather see the capital ships they RE have a tremendous upkeep increase , rather then punishing the race they RE`d the ships from.
The prob is, this wont effect the bigger empires. They dont have money probs no matter how high you increase upkeep. It will only hurt the lower empires. So I dont think raising the upkeep is the answer. It may lie in increasing the buildrates, but it already takes ages to build enough of anything as it is.
I saw an idea for increasing the build rates of smaller ships, and it might not be such a bad idea. It could casue people to spam those ships for all i know. Id like to think about it a bit more. Maybe the positive effects would be enough to cancel out negative effects. Who knows.
And lets try not to flame. |
Dreamland 99+ day(s) ago | all good but then how do newbies spam, for smaller empires its expensive as it is |
species382 99+ day(s) ago | As it was discussed in uncountable posts , the admins cant change the program accordingly, to change the viral upkeep separately. That needs to be done by stephen himself, and as discussed in uncountable threads, stephen gives a sh.it for gc. |