nutsy 2007-06-19 |  | new collctive ability |  | instead of disbanding ships they "dismantle" and get a quarter of the cost of the ship and and half the minerals needed to build it |
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Exule 99+ day(s) ago | um, seriously... I really hope they are working on bringing them back down a few notches, especially the man of war. People used to complain about viral ships being overpowered and I never had a single problem dealing with borrelly spammers and chiron spammers. Now that the updates have nerfed their range they are even easier to deal with.
But collectives.... if ever a race was overpowered, I`d say it would be now with the collective ships. As of yet I find no effective way to attack them. The only real way to beat them that I can think of is if the attacker is guardian. Other than that, spamming MOW and brigantine seem to be the only thing on the agenda.
I mean seriosuly, you guys are asking for more? considering the MOW hull to pr ratio being nearly that of a large fodder and having crazy shields to boot... not to mention the weapons in every category except chemical. I mean please people, you should be asking to get nerfed, not get more stuff. |
Boyer 99+ day(s) ago | Do you guys realize that Collectives are frickin` fantastic right now? And what about the other race viral? They would have to have equal opportunity. Just overpower them more why don`t you <.< |
Ragnarok 99+ day(s) ago | sure. would make plunder a much more attractive route. Either that, or don`t make population growth so low for collective. |
fleak2 99+ day(s) ago | mass assimilating? |
Ragnarok 99+ day(s) ago | or, better yet, make assimilating planets and clusters take 1 turn or no turns instead of 5. |
Ragnarok 99+ day(s) ago | yes. increasing colony count would indeed go a long way. |
fleak2 99+ day(s) ago | the only thing collectives should have is the ability to hold more colonies than terrans
it makes 0 sense to call them collectives when they have only 10 colonies max and they have even lower max colony counts than virals a.miners and terrans
virals have more probably they spread
a.miners?
terrans?
the next thing to fix collectives is not the ships but the max colonies
at least let tham make their sacred c5 cos c4`s blow up |
Ragnarok 99+ day(s) ago | Yea, but..........talk with stephen about it though it will likely be years before we get any new major updates. The fact collective and other races got an update at all is a miracle. Speaking of which, what is he currently working on? |
nutsy 99+ day(s) ago | it would make it a bit more interesting |
Jellion 99+ day(s) ago | Simply put, I wish |
StormofBladeZ 99+ day(s) ago | what mallow i only pop out with 1 planet hit 20 people and hide again. its not so bad cause all they need is 50k to be free again lool ^;^ |
fleak2 99+ day(s) ago | wah
then i have to build more strafez |
StormofBladeZ 99+ day(s) ago | wow man great Idea. too bad as species says. its too much effort"
#@%#@^% |
Razgriz 99+ day(s) ago | i like it, mallow good point |
mallow 99+ day(s) ago | would give people a reason to hit 1 planet empires, dear god those empires irritate me |
SweetestDownfall 99+ day(s) ago | yeah nice idea..dismantle ships from other races they find like 10x their builing cost..but this will NEVER happen. |
species382 99+ day(s) ago | it will never happen, since the coding efforts for stephen are too high, well at least for GC.... :-( |
nutsy 99+ day(s) ago | well that would never happen so for every ship they "dismantle" they get something out of it |
DarkRuby 99+ day(s) ago | how about make is full cost and full mineral needed...
well that more fun.. |
nutsy 99+ day(s) ago | why dont you want it to? |