EphemeralEternity 2016-04-06 |  | Your Opinion pt II, The Choice |  | This is a bit of a long one so make sure you read it all and comment on everything in as clear a manner as possible, there will be a lot of topics
We intend to set up a Black market, or more a Welfare market if you will, now read carefully, we intend for you to be able to buy and sell on this market but anything sold would just go to the system and be gone for ever I will explain after I get some of the numbers out of the way so stay with me and don`t form an opinion just yet
This new market will most likely separate from the real market first off and the whole Idea is to persuade people to use the regular market and to discourage use of the BM/WM or what ever it should be called. But it exist so that if you need something and the regular market is dried up, you can find it for a price
examples i`ll start with minerals
you would be able to buy minerals on this new market from the system, but the price would be dynamic depending on how much of this specific mineral you have have in both your stores and listed on the market so it couldn`t be abused
for if you had under 3 million terran metal total, you could buy up to the point where you have the 3mil terran metal at a price of 1,000, then from the range of say 3 mil to 10 mil the price would be 1.5k 10-20mil at 2k then at 20-50 mil would be 4k and 50mil and above 10k
basically this makes it so new players can buy minerals when they need them without suffering but those who wish to hoard pay a bit of a price if they choose to buy them from here rather than the real market and so they won`t get nearly the return on the money they invested we also realize that some people may chose to stay lower than the 3 mil mark and buy from this market and post on the normal market for their hoarder friends, if this is an issue we can put a cap on the amount of minerals that can be bought in a week
Cgs and raw mat most likely won`t be available from this BM/WM.
We are struggling with the idea of making food available however, but this is a tricky one, so what we propose is if we do food we make it so each race can buy enough food at their break even point for the race and limit the amount to week perhaps based on their econ and we hopefully can make this different for each server so that say on ultra you`d be able to buy enough for 800 turns, which is not nearly enough for the week but might see you through the bad times
on to selling for sell, you`d be able to sell things to the BM/WM but in my vision of this market the amount needs to be so sickeningly low that you`d never do it unless you had no choice, meaning you`re running out of cash and you`re stuff is not selling and I think this price needs to be well below the min price on the normal market to make sure you always post there and try to sell it
so here are my prices that you`d be able to sell food to the system for
food would be .25 cg`s would be .1 raw mat .01 Ore would be 500 minerals would be 50 I think these numbers would dissuade anyone from selling to the BM/WM in any but the direst means meaning that players would be contributing to the game rather than playing an econ sim.
We don`t want to turn GC into UC, that`s been the biggest fear for a lot of people I think concerning BM`s and we`re not looking to make the game any easier really, we just want to make the game playable through rough times so people have a chance to enjoy the game.
Now here`s what we`d like from you
Should we have BM like system yes or no
what should it be called
what should the pricing brackets for minerals be like and how much should they cost
Do we need cg`s and raw mat
how should Ore be handled
should food be allowed
if food is allowed how should it be handled
Should we allow selling back to the system on this market, if so what should the prices be (must be lower than current mins at least, and we don`t want them high enough people could make a stable living selling at these prices)
Should the ability to buy food for guards be disabled, (buy only not sell)
Should we increase the max credit cap, what should it be, we were thinking 10-5 til so maybe 7.5 tril
Should we increase the max cap on food, what should it be, we were thinking 10 bil
Should we increase the max cap on food, what should it be, we were thinking 10 bil
one I haven`t ran by BW yet so not sure if it`s all that possible, Should we increase the max cap on Slave tribute reserves and what should it be (no opinion here)
Please do not discuss Minerals caps we will discuss another time, and we also know that it may be best to make these caps race econ type and or server specific, but please don`t talk about these here we`ll get to those issues another time and there`s already enough to talk about in this thread
Edited by EphemeralEternity on 2016-04-06 |
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Global}{Galactica 99+ day(s) ago | Well though not enough time currently would still like to give my opinion:
BM Yes please especially on TB server; Name no idea
Make the mins / ore / CG at least 100% more expensive
ORE def to be included in BM but make it VERY expensive. Agin especially on TB server needed. However food should not be included.
Please don`t let Guards buy or sell food as they only do that wor money transfer. Guards doesn`t consume food so tere is no need for them to buy.
Furthermore thanks again for all your effort and hard work you have put into it sofar. Though have to say while reading notes/comments people intend to forget about TB server a lot. |
Sibiriangun 99+ day(s) ago | Well I might as well post my thoughts as well.
1: Black market? Yes! Name? I dont care!
2: Prices? minerals should be VERY expensive - something like 5-10 times normal price. Ore even more. There should be no incentive to block ppl out from the normal market - eg. if I know on ultra, that minerals are produced by my enemies I could just buy from the BM so they didnt get cash. Also you should only be allowed to buy up to 100k in your stock. It should be an absoluty last resort to be able to play.
3: Food on the BM? I honestly dont know. I somewhat think, that food should have a max price of 10 in general and thus maybe be sold for 15 on the BM. Food is too often used to transfer cash to guards for instance.
4: Selling back the to market? Yes if possible, but at a ridiculously low price.
5: Increase caps? Increase food and cash cap, but decrease mineral cap. Those go hand in hand imo.
6: Guards buy food? No, they should never be allowed that! But if you dont use food to transfer cash to guards, they will just use something else, like ore or minerals. As the rules are now 3 persons can effectively transfer unlimited credits betwween them. Just look at ultra a month ago. So as long as the rules for market transfering are as now it doesnt matter if guards can buy food or not.
These all sound like good updates! Very nice work from staff recently, its much appreciated! Now we just need the nerf of gordoed empires and its starting to look good. |
Asmodean 99+ day(s) ago | Lol @ Happy Shopper.. seriously? |
Asmodean 99+ day(s) ago | There have been plenty of complaints about it. Being dinero`d is a primary reason, another one is some folks want to be very very rich, very very secret-like. |
Omegian 99+ day(s) ago | Why get rid of the rich lost? So you can avoid being dineroed? I don`t get on why something should be removed without a valid reason. |
Helms{}Deep 99+ day(s) ago | I second Asmo on the richest empire list- can we get rid of that please? |
Ankaar 99+ day(s) ago | Just thought it would be easier to make out my responses :p |
EphemeralEternity 99+ day(s) ago | i`m gonna compile the input and consult with BW and post up what we`ll be trying to do in regards to the Happy shopper? really? and Ankaar you don`t have to yell |
EnderWiggin 99+ day(s) ago | As I said before, I think the more elegant solution here is to somehow adjust so that the gap between the break-even points for tax at different races is much closer. If anyone has any ideas how to do that whilst still maintaining roughly the same incomes as now, shoot. |
Omegian 99+ day(s) ago | Now that I think about it, by having food in the BM, it promotes more people to only play tax and not as producers. So I think food in BM should not be allowed. Also, having limitations on how much can be bought from the BM based upon the empires stockpiles makes sense to as in UW cases, someone could technically crash the market with their bought stockpiles of BM minerals even if they can sell it back at a 1/4 to 1/10 of the price. |
AdmiralSarek 99+ day(s) ago | Ankaar, agree food price in BM has to be different depending on race. And needs to be at the breakeven point for that race. So they make no money (other than from the population using CG`s) but can still use turns on research or digging artifacts, or exploring planets for ore to sell etc....
This allows tax empire to still participate in the game even if food is short.
The hard par is stopping the food brought on the black market from being posted into the normal market, as virals will potentially be able to make a profit doing this. |
americanministry 99+ day(s) ago | no way food needs to stay out of the black market. Promote more activity in the market by forcing all races top income to be market dependant...IE Guardian can produce food and eat it. |
Ankaar 99+ day(s) ago | @DraconianParadise
if food is allowed how should it be handled: Tax Virals break even at $18 and Miners at $37, so a happy medium of $25
Thats not a happy medium - thats virals not able to afford food, and miners still buying food for a hefty profit.
I forget what my original answer was, but if theres food at all, I think it definitely needs to be a price determined by race. |
Asmodean 99+ day(s) ago | My $0.02
Should we have BM like system yes or no: Yes
what should it be called: Plan B
what should the pricing brackets for minerals be like and how much should they cost: 2k or higher, resell for 100 or less
Do we need cg`s and raw mat: No
how should Ore be handled: 50k each.
should food be allowed: No
if food is allowed how should it be handled: --
Should we allow selling back to the system on this market, if so what should the prices be (must be lower than current mins at least, and we don`t want them high enough people could make a stable living selling at these prices): Not to make a profit. 1% current market value or less would be fine. And cant be bought by anyone. The system automatically buys it off you.
Should the ability to buy food for guards be disabled, (buy only not sell): No.
Should we increase the max credit cap, what should it be, we were thinking 10-5 til so maybe 7.5 tril: Yes.
Should we increase the max cap on food, what should it be, we were thinking 10 bil: Yes, as per PP, based on agri infra level and possibly race.
one I haven`t ran by BW yet so not sure if it`s all that possible, Should we increase the max cap on Slave tribute reserves and what should it be (no opinion here): 1T or higher. 10% max credit cap. |
DraconianParadise 99+ day(s) ago | Should we have BM like system: Yes
what should it be called: The Black Market
what should the pricing brackets for minerals be like and how much should they cost: $2000 ( The blackmarket implies a price much higher than normal )
Do we need cg`s and raw mat: CG`s at 5 would be great. Increase income but not revenue as this is the break even leave . Raw Material if needed at 2
how should Ore be handled: Charged at double rate of $20,000
should food be allowed: Yes
if food is allowed how should it be handled: Tax Virals break even at $18 and Miners at $37, so a happy medium of $25
Should we allow selling back to the system on this market, if so what should the prices be (must be lower than current mins at least, and we don`t want them high enough people could make a stable living selling at these prices) : Selling should;t be encouraged as that defies the object of the black market which is to supply empires in need when normal channels fail. Therefore a set price of double the market rate would discourage reselling. The Black Market is then used as LAST RESORT
Should the ability to buy food for guards be disabled, (buy only not sell) No, I believe there should be no restrictions on market manipulation or buying and selling to make a profit
Should we increase the max credit cap, what should it be, we were thinking 10-5 til so maybe 7.5 trip: 7.5T seems excessive, 5T would be sufficient
Should we increase the max cap on food, what should it be, we were thinking 10 mil: Again 5B should be sufficient |
PistolPete 99+ day(s) ago | -BM is a good idea if you can only buy from it when you have less than 1mil mineral, and only once per day. Because thats really the problem that needs a solution. I dont want another source for minerals that bypass the economy because that would screw up mineral miners in selling anything.
- Dont care about the name.
- Raise the price to 2000, and set the minimum at 500. Lower limit makes it harder to transfer to other empires.
- CG and raw material in its present form is useless. However if you make it part of the e.g commercial equation, they would become a resource to generate cash, and hance play a role.
- Ore is handled fine today. I`ve always gotten the ore i need. Sometimes its taken a couple of weeks, to get there, but thats ok. Ore is only a problem for established empires. New ones can more or less just mine it.
- No food shall not be part of the BM.
- If allowed to sell back it should be at 10% of the lowest price offered at the market when its posted.
- I think the cap of cash shall be increased.
- I think the food cap shall be a function of agriculture and/or housing level level. I think it makes sense that the ones that use and produce much food and use much food has an easier life. In order to keep a continues use from that market, i think we shouldn`t make it possible for everyone to buy as much food as can be used in maybe several months. |
Asmodean 99+ day(s) ago | Get rid of the rich list altogether too |
Blazed 99+ day(s) ago | Should we have BM like system.....Yes
what should it be called.....Rich mans burden...Poor mans burden
Do we need cg`s and raw mat....no on both but if CG`s were in then at $5
how should Ore be handled........2x the price of regular market max price with a buying max of 100k every 24 hours.
should food be allowed.....Yes
if food is allowed how should it be handled...$1 less than the break even point for the race with unlimited amount...sorry but taxers not being able to play for months because the price of food isn`t good for the game.
Should the ability to buy food for guards be disabled...yes, Gaurds being pure energy should kill any food they come into contact with.
Should we increase the max credit cap, what should it be....Yes. no cap with dineros being eliminated
Should we increase the max cap on food...yes with that food killing arti being eliminated
I like the selling part too. As long as players aren`t allowed to buy what others sell on the black market.
I think the slave aspect of the game should go or to be able to attack your slaver with certain aspects..since you have to give something like 10% of everything to your "master" then when you attack your ships are 10% weaker than normal.
I`ve also like the idea of having a fed market. A market inside a fed for fed members. kinda makes a fed want to be balanced out with Agri, taxers, mineral miners, ore scavengers, Cg producers..of course other things would have to be thought about so unfair selling doesn`t happen..something like you can` only sell 25% cheaper than what the real market is selling the same item for. |
Ankaar 99+ day(s) ago | Why put them at 5? |
RTKING 99+ day(s) ago | BM Yes
Cgs and raw ? cgs deffo
Put them at 5 this would encorage producers to stop ripping off poor guards and other taxers |