KnightOfBaa 2015-11-10 |  | Most Needed Update |  | Can`t explore ! Your ships have yet to return from your previous exploration ! Please wait for 1 seconds and try again.
please remove this dung from the game, vein of my life.... |
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darkstar 99+ day(s) ago | Mineral formula needs updating too, more likely the planet modifiers>
1 balanced planet @ lv114 mining produces 136.4 minerals per turn as a miner (verified)
1 c2 with same conditions produces 4037 minerals per turn. or 161.48 minerals per planet within that group (verified)
The actual mineral formula:
Planets*(1+10)*(research%+1)*PlanetMod
Planets = # of planets
****Planetmod is for example: balanced = 1, c2 = 1.1835 (for +20).***
research% is obvious, for lv114 mining that`s 1140%.
The 10 you see is from the miner bonus of +1000% natural.
Looks like the only real problem with his math is the planet modifiers as they are slightly off, giving a slightly off amount of minerals. For example, above I show a C2 that should be at 1.2 but its actually only 1.1835, which is slightly low, how that`s not right I don`t know. So it would appear the only real fix needed is for the colony bonuses. Also I would request that when it shows "turns used +$ +food +goods + bonus" it would also show +minerals.
As you can see, when you get a lot of planets the above formula has to be used piecemeal and then summed since the colony bonuses are not correct. Note, U. Spaz produces an odd number of minerals - very low, since it`s bonus is N/A I recommend making it not produce minerals. |
UnholyMoo 99+ day(s) ago | It is so annoying |
EternalWolf 99+ day(s) ago | Hahaha yea i hate that cra.p |
EPrussia 99+ day(s) ago | Its fixed on dm it doesnt happen so i suspect easy to do when bw gets time |
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