Pacerier 2012-07-25 |  | Can Estructura permanently `ki |  | Can (minor / grand) Estructura permanently "kill" a colony?
For example, if it demolishes all the housing, there`s no longer any way to regain those population right? |
|
GalacticMercenaries 99+ day(s) ago | lol Pacerier was asking cus he had tons of arties lol |
Brotherhood 99+ day(s) ago | There is a time that it would be useful... That`s awsome to know. |
KaworuNagisa Game-Admin 99+ day(s) ago | Sure, it`s possible like that. But It`d be a gigantic waste of artifacts, as generally fighting people have borders. |
Pacerier 99+ day(s) ago | Yep, to do it we have to act like we are fighting the target, then suddenly throw in the estructuras and gentes and alimentos.
If it`s fast enough he wouldn`t notice it and he will continue to spend turns building his ships and fight. But voila, due to a lack of food his last population dies and there goes his gordo-ed u.class or homeworld.
But yea, guardians don`t need food... zZzzZz |
wolf359 99+ day(s) ago | Hmmm.. |
Brotherhood 99+ day(s) ago | So tbe answer to this q is yes..but only if a turn is used? This could be useful yep yep :) |
IAmTheMatrix 99+ day(s) ago | It would die. For the same reason that pop dies when you demolish housing on a colony. The turn use destroys the infra and the pop dies cuz a turn was used. |
Brotherhood 99+ day(s) ago | But does it die if you use turns before noticing? Pop with no food dies does it not? I think we need to experiment lol |
Renegade 99+ day(s) ago | DM, I think you misunderstand me. Say you are an agri empire with a 5k c1. 500 land housing, 4500 land agri. You use Estructura`s to kill the all the infrastructure on it. You now have a c1 with 5,000 current pop, 0 max pop, and 0 of anytihng else. Ie it produces nothing, but still has 5,000 pop. You just reassign the 5k pop to housing/agri and you are fine. |
{DrKsT}GuArDiAn 99+ day(s) ago | I see the possibility here but this is assuming the target in question doesnt have borders and you catch them with a main colony exposed. It would be such a waste for the count to be off by one and "woops" I just burnt down your 25 land gas.
Also resources are still generated from the other colonies including food not to mention the reserves. |
DrunkenMasters 99+ day(s) ago | It is possible, you just kill all the infrastructure and if the empire is not taxing the colony is xed. Also very effective way to make a prank on taxers that get to one infrastructure to drop their pop. |
KaworuNagisa Game-Admin 99+ day(s) ago | Ie it`s not possible. |
Pacerier 99+ day(s) ago | Ic, so the only way to permanently kill a colony is to estructura all the housing, gente the pop to 1, alimento/alimenter food to zero, and *force* the empire to use 1 turn without first replenishing their food supplies? |
KaworuNagisa Game-Admin 99+ day(s) ago | While the artifact still has an effect, it only destroys the infrastructure, and doesn`t actually erase the current pop. So you can still rebuild the planet.
And no, you can`t use Gente`s to decrease the current pop after using Estructura`s to destroy the infra. Gente`s will not kill population past 1.
Edited by KaworuNagisa on 2012-07-25 |
GalacticMercenaries 99+ day(s) ago | the artie was made not to work |
Pacerier 99+ day(s) ago | What do you mean by "it doesn`t work"? |
IAmTheMatrix 99+ day(s) ago | It doesn`t work. But yes, if pop dies or infra destroyed, basically if pop ever goes to 0 in either of these conditions, its over. |