ThEpAkIsTaNiEmPirE 2011-01-18 |  | Income calculator |  | does anyone have the outdated income calculator ? It was so helpful in planning out empires |
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ThEpAkIsTaNiEmPirE 99+ day(s) ago | haha, yeh i am still here guys. :) |
DraconianParadise 99+ day(s) ago | I agree |
UberSexyTwitchMonkey 99+ day(s) ago | tpe is still here :P |
Freelancer 99+ day(s) ago | I would ask Accord, BW, Chess, Moops. I would say Panda but idk how to get ahold of that person. |
ThEpAkIsTaNiEmPirE 99+ day(s) ago | Nobody has the income calculator developed awhile back, the "SFGC Calculator 3.2v". I think we need to develop a similar calculator. I had it awhile back, but i lost it :(, due to my inactivity in gc. |
DrKsTGuArDiAn 99+ day(s) ago | Mineral calculation (GC) Colony Size (No of planets in Colony) + ( Colony Size x Mining Research Lvl / 10 x Planet mining level / 100 x Racial Modifier) Industry (GC) 1 * racial_modifier * (1 + industry_level / 10) = cg's per raw material Tax (GC) (pop / 2) + ( ( pop x loyalty / 5000) x racial attribute) this taxation is calculated individually for each and every planet, so an average (or overall) calculation may be slightly different. Agriculture (GC) (agri) x [ 1 + (.1 x research lvl) ] x (1 + [race mod / 100]) x (market price) = per turn income Comercial (GC) (comm) x [ 5 + (.5 x research lvl)] x (1 + [race mod / 100]) = per turn income Plunder (GC) [([ 5500 x (total infra)^2 ] / (total land) ) + ([housing x (10 + research lvl)] x 2500) + (200000 x (planets)] / 15) x (race mod) = plunder money |