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Operation Death Match, Go!

Started by ShatterdDreams · 17/10/2010 · 05:04 AM · 108 replies · 6 reads
S ShatterdDreamsOP
So we`re thinking about actually initiating 2 month long DM`s

Turn Generation will be one turn every 4 seconds

we would provide a BM for the first 24 hours of every DM to kick things off then it would be removed.

But we have some things we`d like to have your opinion on. First off:
How long should DP last? In hours, 1, 3, 6, or 12?
How high should Turn storage be, 100, 150, 180, 200?
How many Members should a fed hold, 5 or 10?
Should you be able to switch feds or once you join/make a fed should you be stuck?

We might after the first one, depending on stephen for some, have some special themed DM`s for instance:

only one race is available, so and all terran DM or something like that
or possibly other idea, but these for now are tentative.

Also anyone found cheating on the DM server will have to atone for their sins with their other accounts. So don`t cheat

we might also give small rewards at the end of each dm to the account of the players choice, nothing major and what would warrant a reward is still undecided but probably the most basic things, top 5 in each field and top fed...ect.

It make take a bit to get everything going so don`t expect it right away

So vote on the topics above, vote here, one vote per person not account please.

No battle reports required for this idea.

Brought to you by your friendly local staff, "Because, we care where you are at 4 am"

Edited by ShatterdDreams on 2010-10-17
R Ragnarok
I`m not sure about the single race (terran) thing unless you make a bot that can consistently post tons of minerals, food at 7 and maybe even CGs at 3. If no bot, then miner has to be allowed. If there`s complaints that terran can`t compete against miner than that would be proof positive that the terran race needs to be rethought and possibly evolve technologically even.

If this game were truly balanced, then it shouldn`t matter what race you play against another race and still be able to legitimately compete.

I`d like to propose a 2-race server with a 3-4 week reset period as a testing ground for how effective certain changes are and see what players choose, and let players start off as either race from the onset regardless of paid status (making this the only server where you can try out paid races, acting as a good promo for GC in the process). So, we can start off with terran vs miner, terran vs collective, terran vs maru, and terran vs Guard.

After that, then it`s miner vs collective, miner vs maru, miner vs Guard. Then collective vs maru (this would require a lot of explore bots obviously to supply planets, and programmed to take themselves out of dp sooner LOL) and collective vs Guard, and finally maru vs Guard. This would total 9 competitions.

It would be even more epic if there were only 2 feds you could join depending on race.

Admins and Guides could then take a look at the results and receive feedback from players, and evaluate possible changes to each race if any are needed and if the disadvantage is great enough one race or another then changes can be made.
A AGM94
DP - 3 hours - As mentioned by others long enough for you to protect clusters if you are smart and stack well/have good fedmates
Turn Storage - 200
Fed - 5 members max
Probably better that you cant switch feds but not sure how well a complete ban could work. Fed leaders should be able to kick players who havent been active for a few days but those players shouldnt be stopped from joining a new fed after if things change
A ArchAng3l
DP = 3hrs
Guard have least number of col, 11cols explorable. then having 2c2, 2ularge, 1uspazial = 5cols. so left 6cols for border. so that`s at least 6hrs of dp...

deathmatch is all about battle, if you wish to hoard large amount of planets then you will need to spend more effort looking after your cols.. it`s all about personal choice there..

Turn storage: 400 or more.
Since it`s all about battle, having more turns storage means you could build a beautiful stack when you wish to come out of dp.

Fed: 5... Having more fed means more war.. hopefully.

Stuck to the fed.. ppl would not be able to exploit fedwar by jumping here and there.
S sumarian
This sounds fun. :)
dp=3
turns=150
members=10
stay in one fed the whole time. /shrugs just sounds interesting.
V VALJA
there`s some logic to DP 6 hrs onwards... but DM is supposely to be volative environment... normal strategy couldn`t be used when in DM... that`s my personal view... heck, "D" stands for Death... doesn`t that show DM server it`s either kill or be killed or don`t play at all? lol...

how about keep the DP shorter but raise the NP frm 5k to 10k or not more than 20k... at least it will protect everyone frm losing all their precios planets... when they wake up or stay offline longer, they will still have more than HW... anyway, it won`t last more than 2 months...

so why not make it a really volatile environment and only "who dares wins"... IF i dont` dare, i`ll stay in NP... lol...
W wingnut
there is a really basic fallacy in everyones dp logic.

1 attack does not = death.

1 attack = 0-3 planet loss

6 hr dp does not mean 3 planets lost if your offline for 6 hrs, it means that you get attacked, explore your 3 borders, log off, get attacked in 6 hrs, then have an additional 6 hrs before you get hit again. that is potentially 12 hrs of dp. there is absolutely no reason someone needs more than 12 hrs of dp (6 hr dp).

additionally, if you keep your empire explorable, you will have at least 9 border planets. that is 24 hrs before you need to log back in and explore some planets. Seems like a joke to me on a supposed "death match" server.

With dp at 3 hrs, you will have 12 hrs before you have to relogin, even if you lose the max number of planets each attack. even this seems like more than enough time for you wussies to get some beauty sleep.

just my 2cents :)
D DrKsTGuArDiAn
Wouldn`t it be an interesting thought if the unpaid races could die in the DM

just an idea lol.
F Freelancer
DP = 9 hours ( i would say 6 hours, but thats getting online 4 times a day for borders with less than 5 hours of sleep. Every 9 hours is enough time to get a full nights sleep on plus what other random stuff you got that day, classes/work/girlfriend/friends).

TURNS with a speed of 4 seconds i would say 150 turns is decent.

Members to a fed, why cant we have like 8 to a fed? seems decent. But doesnt matter to me really.

I vote people shouldnt be able to switch fed since its possible people would abuse that.
S Serpentofold
All of these opinions are based on the premise of a 2 month long DM with TG at 4 seconds.

DP should be 6 hours. That way you lose only 1 set of borders when you have to work or sleep, but at the same time there is 4x as many targets throughout the day from RT.

Turn storage should be 150. That leaves 10 minutes for a smoke/coffee break, call, etc without risk of losing much missed turns.

This I feel very strongly about. Feds should hold 5 members. Break up the routine of one or two single feds having all the power. Make the better players fight amongst them self. That is what a Death Match is all about, right?

Knowing fed hoppers would be out of luck would be worth having this implemented. Still, it would be nice to give players who made a solo fed just to be in one a chance to join up with a fed after settling in. I am either way on this one.


Single race DM sounds pretty cool. It would then be a matter of out playing each other instead of having a race better suited for fighting them. I like.

Rewards for main servers sounds like a fun idea. It would make Death Match just a tad more competitive in all areas. Nothing major. Just something more than bragging rights. Though, there was a lot of Serpentofold on the last Death Match score boards. :)
H HappyKitty
i`m new here but i hope there is less reseaching and exploring. we are doing more research and explore while hiding in dp than battles in this game lol. it sud be made more easier to find nice planet like 900+ barren or 9k+ u.large then we can start battle right away. when i 1st explore i tot i`m an unlucky newb bcos i always get lousy planets lol. Exp or points (or special items) can be earn through battle which is use to upgrade reseach, unlock ships (researching ships is so bore.) or other thing. in short almost everything sud be earn through battle. this would encorage ppl to come out of dp to fight. and are happy to fight too. turn rate and storage sud be as high as possible. so in dp actually get us nothing except for us to rest and sleep. hope this can happen in other servers and uc as well. and the new uc2 beta game :)
K keltikelti
* would like to point out that if people are worried about DP expiring too fast that they would lose their clusters.. then plunder down. sorry but this is "Death Match" not oohh i need more DP cause i don`t want to die
F fuzzypenguin
dp = 6 hours any less would mess up people who have school/work for more then 6+ hours a day which like atleast 30% of people work and like 65% school lol..thats alot of people who would miss out.

turn storage = 100 cause paid statue would mean 150 turns more then enough with a 4 second turn generation :P

fed members = 5 cause well make it more fun that way if people want to allie or not, be harder to control 4 feds in an alliance then just 2

no switching feds either, 2 months is short time shows some loyalty to there feds that way :)
E Euthanasia
PS no prizes. prizes are the bain of this game todate.
E Euthanasia
Id like to see an unlimited turn game!
EG u can do a whole research in one click.
with current rules
max turns u can use in one go is 999.
the reason for this is it makes it a proper level playing field something lacking in this game since you gave out 10k land planets to people who took advantage of UW rules whilst their ships were overpowered.

Ill give you a while to digest that as it is quite a thought.
S ShatterdDreamsOP
These DM`s won`t be about prizes it`s more about having the DM to play, prizes will most likely be maybe 2 stcs or something of the sort
D DrKsTGuArDiAn
2 months is a long time, also long time to wait for rewards. I suggest quick and dirty dm events

Duration: 1 week.
Dp duration: 3 hours
Turn storage: 100
Turn timer: 4 secs.
Fed max: 5, make new friends! Be exclusive!, also unable to join another fed upon leaving for 3 days.


I think themed events is very cool., random npc madness under the control of an anonymous guide. Rewards, yeah baby I`m in Woot.
K keltikelti
1. How long should DP last? In hours, 1, 3, 6, or 12?
3 hours max. gives lots of time for sleep if you build a decent fleet (remember VMers won`t be playing) also i believe any longer than that and it`s not really a death match cause no one will be doing any dieing

2. How high should Turn storage be, 100, 150, 180, 200?
180 turn storage was fun (270 with paid status)
gives lots of time to log to another server do some stuff come back, take a walk to cool off from all the planets you lost. or just enough time to grab some coffee and a stretch

3. How many Members should a fed hold, 5 or 10?
5 man feds otherwise there will just be 1 active fed floating around in the top 5 and every1 will be trying to get into 1 fed, or there will be 2 main feds and a bunch of single player fed`s (like the last DM.

4. Should you be able to switch feds or once you join/make a fed should you be stuck?
stuck in your fed.. choose your allies wisely ur stuck with them the whole time. this will also stop empires from leaving the fed to avoid fed war.
*there should be avalible a kick from a fed if a member is inactive for say.. 4-8 day`s (negotiable)
B Blizz
DP = 2 hours (it is called DEATHmatch..ur are supposed get raped when u log off and be able to get it back just as easily once ur back = that is where the fun is, long DP means static play style which doesnt differ from other servers)
Turn Storage = 200
Fed = 5
Fed changing should be allowed.
M Mazuku
true but how much emphasis would people put on research on a 2 month dm anyways? 8 hour dp wouldnt be bad im just saying anything less than 8 hour dp timer seems too short even for a DM.
W wingnut
that is fair on the other servers, but DM server shouldn`t be a research party where you never lose anything.
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