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A.Miner Starbase Discussion

Started by BadWolf · 22/08/2010 · 05:52 AM · 394 replies · 3 reads
BadWolfOP
Ok people it`s time to vote on these idea`s if you would pls submit all your votes to the empire PollMeister on RT. this will decide which or all of these shall go through. just copy paste the format below with your choices


1) Lakko Version one, with BR of either 4 or 3.
Lakko version two
or Lakko the Redesigned Concept.

2) kyro upkeep reduction (y/n)

3) Livid upkeep reduction (y/n)

4) lyth upkeep reduction (y/n)

5 Chlor build rate reduction and Epidote build rate increase (y/n)


in a format similar to this pls
1) lakko version two
2)Yes
3)No
4)No
5)No

*note the changes to hoko will go through, and Chlor and epidote is a package deal, you can`t get either or.

also only one vote per person, not account, if we find you voted with multiple accounts all your votes will be discounted for wasting our time. Also for those of you that have taken the Lakko as part of a UW Reward, you will have the option to choose another ship.
------------------

These are the current changes proposed by the staff, please discuss them in a constructive manner, feel free to also pm feed back directly to us.

Lakko version one

upkeep is increased from 2,352 to 7,195

Build rate, dropped from 5 to 4 or 3
which means instead of 55,350 pr a turn it`s now 44,280 or 33,210 pr a turn

or

M.Lakko redesign concept
Energy Damage 11,500
Missile Damage 24,000
Hull 55,000
Range 3
Scanner rating 623
Power rating 36,666
1 turn produces 1
Ship upkeep 32,999

Ship Specials
No retaliation
Ships attacked by this ship cannot return fire.

Energy Shield +40%
Absorption Shield -60%
ECM +40%
Ionized Hull -95%

Or..

M.Lakko Ver. 2
4,000 Total Damage
1,500 Energy Damage
1,500 Kinetic Damage
1,000 Missile Damage
Hull 15,000
Scanner 900
Range 8
Power Rating 11,061
1 turn produces 5
Ship upkeep 6,032

Ship Specials
No defense
This ship can`t return fire if attacked.

Energy Shield +30%
Absorption Shield +30% Was +15%
ECM -40% Was -30%
Ionized Hull +40%

Hoko

upkeep increased from 1,450 to 4,475

build rate dropped from 6 to 5
which means instead of 59,670 pr a turn it`s now 49,725 pr a turn

Kyro

upkeep reduced from 45,000 to 32,328

Lyth

upkeep reduced from 52,052 to 41,154

Livid (r)

upkeep reduced from 20,000 to 15,641

Chlor

build rate dropped from 10 to 8

Epidote

build rate increased from 10 to 12

Edited by ShatterdDreams on 2010-08-28

Edited by BadWolf on 2010-08-29

Edited by BadWolf on 2010-08-29

Edited by BadWolf on 2010-08-29

Edited by ShatterdDreams on 2010-08-29
H HoneyBucket{HH}
mordor, that`s not cool at all, watch the name calling. And please stop this discussion about guard ships and whatnot on this thread... that is not the purpose here. Start a new thread for a particular discussion if you wish, but not just to complain, offer problems, solutions and ask for input.
M mordor
KnightofNi im at 8 mill right now how that fit into your theory?

Moron
K KnightofNi
Hmm I can`t imagine how you find it difficult to stack as low pr guard when you have a single hunli a single hunxe and a single hunzen and say you are awesome... its not-smart to even suggest that you are a very good stacker without ever going higher than 500k pr... i don`t even know why you`d want to stay that low when all thats down there are newbs and people at base pr...
A AGM94
regardless mordor 200k is still too low to stack properly as guard although if you are fighting down low as guard with no base pr it should still be extremely easy to win.

as mentioned previously at any decent guard pr topaz destroys tyr and lyth spams especially on defensive and if you still want to fight so low down try queen, broad, fodder etc as long as the rest of your stack is decent a single stack spam on aggressive will always lose
M mordor
im just not a fan of spamming I can remember when GC was a stacking game.

an you can easily stack at <200k even as guard I do it all the time.

You only have high base PR when using tax which guard makes so little I find it a waste of time.

But thats just me

BTW i know stacking very well and am most likely one of the older players here
S SamTheMan
mordor my opinion is you dont know how to use guard ships, and 200k power there isnt opitions for building guard ships. Guard is a high power stacking race. Personally in my opinion i think you just complaining cause you dont know how to utilize your ships better, you probably build like a newbie and get the results of losing.

Only part i agree with you about Mordor is ships with multi attack power with good range/hull in a spam. Explains why D.Angel, Pyth, M.Lyth, most other D.class, Herc are the most likely to be spammed ships. Tyr is a favorite for Terran, its slow buildings for a capital ship so stop complaining about this one ship.
S Sibiriangun
Guards are not meant to play at 200k PR. Guards are a mid-high PR race since they have a high base PR and fast building ships. And guards are meant to be careful attackers since they have many high hull / low range ships, which is why everyone else is supposed to aggro guards.

A guard trying to stack at 200k PR is just silly...
M mordor
at lower PR`s like 200k under with guard not alot of choices in way of stack,

and yes i I know somone is going to attack with tyr spam then I wont lose

(If I knew what i was going to be attacked with then I would never lose a battle)

I mean in general spam are more effective then they should be but a well balanced defensive stack will handle it
C CaptainCharisma
mor no offence that wont fly with me more starbases for everyone bar terran and viral yes viral have a capture starbase terran has poor starbases compared to the other races
S Sibiriangun
hehe maybe you should make a separate thread for those ideas Mordor....

But just to clear it out. If you get hit by lyth/tyr on aggressive (who hits on aggressive with a pure spam though??) you can just top fodder or topaz in a stacked fleet and they will die horribly. Guards has huge kinetic ships for flanking (ruby/tourm) and I cant even imagine how you can get beat by a lyth/tyr spam every time unless you mindlessly spam K class.
M mordor
I think it would be kind of cool if we introduced more star bases in the game

what if these 4 star bases were given to every team except viral and terran
and maybe reduce the damage they do.
D.Maximus Starbase
D.Scoliodon Starbase
D.Triakis Starbase
D.Hybudos Starbase

and to prevent spamming it would be kind of cool if we made a NEUTRAL ship with range 12 that had very little attack like 1 per 10,000 hull but its special ability was to cancel out the whole the stack that is attacking it. (stacks attacked by this cannot return fire.)

This could also be used for offense and defense and might add a lot more strategy to the game.

Also why not make or change (small or large fodder to)

Energy Shield + 95%
Absorption Shield + 95 %
ECM -0%
Ionized Hull 0%

Let me know your thoughts
M mordor
TheConfigurator: how the heck is that useful when Im getting attacked on aggressive ?

The problem is people spamming ships that have good range and do 3 types of damage.
S SamTheMan
I agree with you CaptainCharisma.
C CaptainCharisma
it depends were you are in the world the oldest so called democratic countries low turnout but african countries with elections only new have high turn out why? because people are proud they are free to vote meh apahy hasnt set in there just :P
S SamTheMan
Ragnarok Check everyones DP status. Alot and i mean Alot of empires are VMing above NP.
Then this vote was down less than a week, so you cant get everyone to vote within that time. But the turn out is of the active players, those that take some interest in this subject.

If you do the math of how many people vote for elections in their country, you`ll find out less then 40% of the people actually vote in some counties, that includes the USA, with maybe the exception of last year, but doubtful.
R Ragnarok
Wow, a whole 49 votes. That`s like what, 40% turnout?. There`s like 89 people visible on the ranks for normal server plus maybe a couple dozen more active folks that aren`t visible.
BadWolfOP
Must say i am proud about the turnout in the number of people who pm`ed PollMeister with there vote

Now things will work a bit differently then with how ship changes are normally done..

Changes will be done over the next 1-2 weeks depending on the amount of time i have (i will be trying to keep everyone`s fleets at the same pr for lakko given the amount of pr change that this will bring this is not up for debate...)

Changes will be watched/reviewed over the next 2 weeks - 1 month (Maybe longer depending..) after put in for the affects they have in full and if any tweaks or even full reversal of changes are needed they will be done (as to be decided by staff in charge of reviewing this with help from the players providing feedback)

Votes were as follows:

1) Lakko Version one, with BR of either 4 or 3: 8
Lakko the Redesigned Concept.: 28
Lakko version two : 13

2) Kyro upkeep reduction:
Yes: 38 No: 10

3) Livid upkeep reduction
Yes: 41 No: 8

4) lyth upkeep reduction
Yes: 27 No: 22

5) Chlor build rate reduction and Epidote build rate increase
Yes: 35 No: 14

These votes were double checked for accuracy and for people voting more then once.

Edited by BadWolf on 2010-09-02
J JGWentworth
1) Lakko version one
2)yes
3)yes
4)yes
5)yes
S SamTheMan
mordor thanks for the tip about those K.class you love so much.
T TheConfigurator
mordor on defense topaz completely wrecks both lyth and tyr and beats both attacking on every stance at close to even pr, considering how strong guard are now giving them a better lyth and tyr killer would be overkill
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