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Nerf Miner Starbases

Started by HoneyBucket{HH} · 22/08/2010 · 03:59 AM · 102 replies · 3 reads
H HoneyBucket{HH}OP
Figured this has been mentioned enough to deserve it`s own thread and maybe we can get the the bottom of the problem once and for all.

Lately, every turn based uw and even some RT uw`s have been successful for pretty much one single reason, the miner starbases.

Firstly because they are very low in upkeep, even poorer races, that have kept a miner base from doing a UW can afford to build a huge spam of the base, as a relatively young empire on turn based servers.

Secondly, because they are considered, by most, "the ultimate uw ship." Not only because of the low upkeep but also because they hold up very well when in a large spam, better than any other ship for the most part; plus they build relatively quickly.

The fact that the miner bases have been used in so many uw`s, chosen over every other ship, is a huge sign that they are overpowered for the job. People should have to contemplate which ship\fleet to build for a uw... it should not just be a given that this particular ship is the only way to go.

As a result of this "ultimate uw ship," certain empires have chosen to uw as miner, they take the base with them and then can uw very easily as any race, doing this over and over again.

These bases have created a huge imbalance in the game, which is only getting worse over time. Something needs to be done to save the turn based servers and it needs to be done now.

I am not trying to complain here, just hoping to get an easy fix implemented in order to better the game play for everyone involved. Please no flaming, just suggestions and either, "I Agree," or "I Disagree," and "this is why," will do. Thank you.
H HoneyBucket{HH}OP
Thanks for bringing up another point there Ned... not only are these bases being used to abuse, in my opinion, the Ultimate Weapon, but lately, on the RT server, they have been abused (imo) in regular game play. Miners have been regularly basing up to 1-2-300 million pr.... they can afford to out build just about anyone with the speed and cost of those ships. To nerf them would stop them from being abused in both cases, other than that I don`t think it will effect much at all. You don`t need all that great of an SB or even any SB at all to be able to play competitively. I think our main concern right now should be to stop the overuse of those SB`s in regular game play as well as UW situations.

I do like your suggestion of 3x damage for flanking, or something similar maybe, it would make things much more interesting and prevent spamming almost all together I think. But it would also make any basing up all together ineffective for the most part.
N nedflanders
Well, the sad truth is that using other ships to UW results in fail. It`s not so much that the lakko is the ZOMG amazing UW ship, it`s also the fact that other races don`t have ships that are as good for UWs.

Yes they are overpowered, but how do we fix miner bases for UWing, without making them terrible for normal playing?

This is also because of game mechanics. Building stacks for UW also results in fail. Spams work so well....if game mechanics were changed so that flanking did like 3x dmg then I`m pretty sure you would see more even stacks in UW situations.
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