Figured this has been mentioned enough to deserve it`s own thread and maybe we can get the the bottom of the problem once and for all.
Lately, every turn based uw and even some RT uw`s have been successful for pretty much one single reason, the miner starbases.
Firstly because they are very low in upkeep, even poorer races, that have kept a miner base from doing a UW can afford to build a huge spam of the base, as a relatively young empire on turn based servers.
Secondly, because they are considered, by most, "the ultimate uw ship." Not only because of the low upkeep but also because they hold up very well when in a large spam, better than any other ship for the most part; plus they build relatively quickly.
The fact that the miner bases have been used in so many uw`s, chosen over every other ship, is a huge sign that they are overpowered for the job. People should have to contemplate which ship\fleet to build for a uw... it should not just be a given that this particular ship is the only way to go.
As a result of this "ultimate uw ship," certain empires have chosen to uw as miner, they take the base with them and then can uw very easily as any race, doing this over and over again.
These bases have created a huge imbalance in the game, which is only getting worse over time. Something needs to be done to save the turn based servers and it needs to be done now.
I am not trying to complain here, just hoping to get an easy fix implemented in order to better the game play for everyone involved. Please no flaming, just suggestions and either, "I Agree," or "I Disagree," and "this is why," will do. Thank you.
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HoneyBucket{HH}OP