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Forum Index General Discussion EMC2 uw on ultra

EMC2 uw on ultra

Started by Kanza · 21/08/2010 · 02:40 PM · 102 replies · 2 reads
K KanzaOP
EMC2`s fleet
M.Lakko Starbase 21,790 179 21,611
H.Galleon Destroyer 48,660 0 48,660
A.Hoko Starbase 5,099 1 5,098
A.Kryo Starbase 85 0 85
Small Strafez Fodder 99,852 192 99,660
M.Lyth Dreadnought 148 0 148
A.Aragonite Dreadnought 880 1 879
G.Lictor Juggernaught 85 0 85
G.Livid (r) Fighter 330 0 330
M.Flysch Battleship 568 1 567
H HoneyBucket{HH}
Yes ned, luckily for you and your crew, there are few people left on turn based servers and very, very few left that are able to dig often...
C cobra
EMC2`s fleet
M.Lakko Starbase 17,024 274 16,750
H.Galleon Destroyer 48,229 1 48,228
A.Hoko Starbase 4,977 0 4,977
M.Lyth Dreadnought 167 0 167
Small Strafez Fodder 89,979 64 89,915
A.Aragonite Dreadnought 918 2 916
A.Kryo Starbase 59 0 59
M.Flysch Battleship 521 0 521
G.Livid (r) Fighter 295 0 295
G.Lictor Juggernaught 72 0 72
N nedflanders
The worst part of most UWs (if I were setting one off) is that someone with a huge artifact stockpile can just build past my defenders and just totally destroy me.

I`m pretty sure the ingredients to fuse historia are already much easier to come by, compared to ingredients needed to fuse BTC
E EMC2
YATYAS, I think people have previously complained that historia is disproportionately overpowered compared to BTC.
Y YATYAS
The worst part of most UW`s is that 1000 Lakkos can be added in the last hour for 2 BTC`s and short money.

Increasing Historia to take 80 turns when used against a UW would help. Right now you have to fuse an unreasonable number to make a dent when it takes 5 historia to counter 2 BTC`s.
E EMC2
Donster, at least I started it in 2 weeks, and didn`t take a months.

...and I DID use about 20 BTC when I built this fleet, FYI.
C calypso
EMC2`s fleet
M.Lakko Starbase 17,220 196 17,024
H.Galleon Destroyer 48,229 0 48,229
A.Hoko Starbase 4,977 0 4,977
M.Lyth Dreadnought 167 0 167
Small Strafez Fodder 89,979 0 89,979
A.Aragonite Dreadnought 918 0 918
A.Kryo Starbase 59 0 59
M.Flysch Battleship 521 0 521
G.Livid (r) Fighter 295 0 295
G.Lictor Juggernaught 72 0 72
S ShatterdDreams
a little unfair since the UW bearer can still use their artifacts to build the UW, and right before the uw is initiated the bearer and allies could use historia`s on any potential threats
D donster
The real battle needs to be during the preparation. UWs have to be stopped before the person builds above 100-120m. After that, it is extremely difficult to stop the rest of the build-up and even harder to kill the UW once started.
N nedflanders
I had a novel idea a while back...not sure if it`s really feasible but what if UWs took all artifacts out of play. So nobody can use ANY artifacts. Then make the UW last longer, perhaps over the period of a week. Might make things more interesting ^^
H HoneyBucket{HH}
Hopeless, people don`t need to lose more to be encouraged to fight uw`s, that won`t help at all, it will make it all that more defeating... what people need is something you don`t have... hope of being able to win, to know that if they try hard enough they have a chance... but the way things are people know that no matter what they do, some of these uw`s will go off and thus feel there is no use fighting.
Y YATYAS
EMC2`s fleet
M.Lakko Starbase 17,381 161 17,220
H.Galleon Destroyer 48,229 0 48,229
A.Hoko Starbase 4,977 0 4,977
M.Lyth Dreadnought 167 0 167
Small Strafez Fodder 89,979 0 89,979
A.Aragonite Dreadnought 918 0 918
A.Kryo Starbase 59 0 59
M.Flysch Battleship 521 0 521
G.Livid (r) Fighter 295 0 295
G.Lictor Juggernaught 72 0 72
H Hopeless
UWs should take artifacts also. It would even the playing field, also encourage players to fight against the UW instead of sit on the side line looking in.
T Travvivian
Quit bickering you pansies. Yeesh.

And lol Ned. ^^
N nedflanders
It`s because we are pretty dang good. Prove me wrong pls >_<
A AdmiralSarek
Lame another half the server does a UW and thinks they are good.
There we go my only attempt possible as wrong time zone for BTC`s

EMC2`s fleet
M.Lakko Starbase 17,709 328 17,381
H.Galleon Destroyer 48,229 0 48,229
A.Hoko Starbase 4,977 0 4,977
M.Lyth Dreadnought 167 0 167
Small Strafez Fodder 90,147 168 89,979
A.Aragonite Dreadnought 918 0 918
A.Kryo Starbase 59 0 59
G.Lictor Juggernaught 75 3 72
M.Flysch Battleship 521 0 521
G.Livid (r) Fighter 295 0 295
N nedflanders
Depending on daylight savings I can`t dig either. I guess I should be nerfed because I wake up early to dig?
H HoneyBucket{HH}
Yes but most people can`t dig very often as the time is just too difficult so BTC`s are not always an option. And it`s not just the btc but having someone with the proper ships and cash to utilize them properly. But the main problem there being that dig times are in the middle of the night for most of the opposition.
N nedflanders
one word: BTC - that`s all it takes to stop a TB UW. with less than 20 BTCs you can take two cols from EMC in two attacks, and there is little he can do about it.
H HoneyBucket{HH}
Not on turn based Ned... it is harder to stop one... as you can see most of them have been successful as of late. And if it`s not fun to do nothing but prepare for a UW then you can easily not do them... on the other hand it is not at all fun to do nothing but fight them, yet our only other alternative is to not fight them at all... which is hardly a viable option... thus we don`t have much say in the matter, we are forced to waist all of our time playing to do nothing but fight UW`s that we can`t hardly defeat. That or I guess we could quit playing... but we want to play very badly just not in this fashion.
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