11/03/2010 · 10:22 AM
#69
I will sound off again, since everyone else seems to be pretty experienced, and this thread is supposed to be about keeping guys like me around (newbies). As far as I can tell, if the consensus seems to be that UW is a big problem, work a solution so that it affects the established empires as much as the new empires, or make it be as insignificant to the newbies as it is to the guys who have been playing a while. This is assuming that you think that is what is driving people away. I have a feeling though, that it is more likely the insane amount of time it takes to research up to a level where you have the staying power to survive three or four attacks consecutively without having to reboot your empire. I am currently in newb protection, and researching all the way to max because I am tired of running out of funds because the wolves attack the second I get out of protection. By the time I recover from the first attack, I am out of turns, and dp wears off. The next guy attacks, and I get built back up just in time to lose three more planets. The guide is inacurate in my estimation. Should have 200+ commercial before you come out of DP, with lots of minerals built up so you can afford to defend the planets you have, while you expand into more plants. However you want to address that should probably be the next debate. Personally, I would love to know just how many turns it takes to get to 255 total infrastructure. That way I can figure out if I want to keep plugging at it so hard.
As a final note. I might be more inclined to spend the time to get those levels of infrastructure built up if there was a GOOD iPhone app that made it easy to manage my empire from my phone. The website is decent, but everything is too small on the iPhone to manage without it becoming a hassle. A serious, dedicated mobile phone site or application would do a lot for this game, especially if some of the kinks get worked out.