08/08/2007 · 09:59 AM
#10
That is my point. It is a rather rare occasion when food drops that low... typical standards are around 7 or 8 per unit. Double commerce. ^^; Not to mention the invulnerability to enslavement part of being agriculture... that is a bonus as well... there are only a handful of things GOOD about commerce, really. You don`t have to pay attention to your resources, so it is brutally easy, and it is a bit more obvious exactly how much you make per turn... you don`t have to "calculate" your income by multiplying your food produced by the food price you are selling at. ^^;
Seriously, n00bs do fine with industry, which is a harder economic system that commerce... there, you actually have to buy raw material.