... I`m afraid the Exule is woefully ignorant on the processes of a tax miner. On ultra, prices were at 20 for months and I was still the richest player there, with less than 40 planets.
Without goods, food is still SLIGHTLY profitable at 37 per unit of food... with goods, slightly profitable at 38 per unit of food. This is when the miner is fleetless, of course.
So... food at 20 is barely halfway up the ladder...
This is by far the most lucrative possible income in the game. If you want further information on tax empires, send me a PM on ultra... I will be glad to give you more information on it.
There is no type of player more dangerous than a tax miner with a big c2 and a bunch of u.larges... one like that can explore for their borders for a pittance of turns and makes such massive amounts of cash that it is really completely irrelevant what they build for a fleet. I went from less than 100 billion credits to maximum credits in a couple months on ultra server, while building up a fleet... my UW there ended up costing me over 1.4 trillion credits.