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Updates and Changes

Started by BrokenSwordS · 08/09/2009 · 02:35 AM · 485 replies · 2 reads
BrokenSwordSOP
Over the next few hours the following changes will take place.


  • Lyth
    Upkeep will be restored to 52,052 from 41,154

  • Lakko will be tweaked:-

    M.Lakko
    Energy Damage 11,500 => 7,700
    Missile Damage 24,000 => 16,000
    Hull 55,000 => 36,500
    Range 3
    Scanner rating 623 => 416
    Power rating 36,666 => 24,444
    1 turn produces 1 => 2
    Ship upkeep 32,999 => 20,666


    Ship Specials
    No retaliation
    Ships attacked by this ship cannot return fire.

    Energy Shield +40%
    Absorption Shield -60%
    ECM +40%
    Ionized Hull -95%

  • G.Sapphire
    Buildrate will be changed from 1 => 2

  • G & D class

    Marauders D class & Miners G class will be put back into there own shiplists (I.E Miner`s G class is currently under guardian to prevent capture.. While Marauders D class is under Dark Marauder to prevent capture


I have found a possible fix that in my testing appears to work well to disable capture within captureable shiplists..

Long story short this Should change nothing other then providing proper listing for these ships..

However if you do happen to capture any D/G class you are to inform Me personally via PM immediately with details as for How it happened if you are able to..

And if you are a viral and happen to capture/reverse any G/D class ships your entire shiplist will be ERASED



Edited by BadWolf on 2011-01-07
E EvilLoof
switch odin and zeus buildrate ?
D DrKsTGuArDiAn
I think odin is perfect, thor does its job but I would like to see dues moded into a long range defencive ship. I think that would balance out the p.class better.
K keltikelti
well can we atleast look into fixing terran P.class.. they get murdered when they should be able to take out incoming ships.
D DrKsTGuArDiAn
I don`t see a need to make any income adjustments in this manner. PP brings up an excellent point as gordos are a problem in this game as u.frets can get out of control. Their are other areas of the game I would focus my attention on first.
F freshfish
I would welcome an industry modifier on U.larges...

Or a ridiculously high random multiplier on U.Spaz
P PistolPete
The large modifier on th u.ferts is already a BIG mistake, as it makes gordos much more valuable on ferts. I suggest that the modifier is cut to 30% of what it is now if anything.
F Freelancer
Kelti i disagree with your U.Large idea... land size is already massive... 2-5x the land size of an U.Fertile

Plus we still need the U.Industry planet.
K keltikelti
alright awesome idea here.. since U.Fertiles have a + modifier for Food why can`t U.larges have a + modifier for Commercial??

i suggest putting 350% + mods for commercial on U.larges
M MirrorUniverse
Thanks GI, I wasn`t thinking about the swords getting wiped during the first round.
G GradualIncline
MirrorUniverse, that`s an easy one to answer, the Swords don`t have no retal, they died when they attacked, making the Lakko top stack, which then got wiped out in the second round of battle.
M MirrorUniverse
Here is a recent battle, before the new Lakko changes occured.

10:37 AM 06/01/11
xxx attacked you. Attack has failed !

Name Units Casualties Remaining
xxx`s fleet
G.Corundum Destroyer 10 7 3
MirrorUniverse`s fleet
M.Calcite Cruiser 44 44 0
F.Sword Destroyer 64 64 0
M.Lakko Starbase 2 2 0
M.Chlor Cruiser 39 32 7
M.Lyth Dreadnought 2 0 2
M.Epidote Destroyer 57 28 29
M.Flysch Battleship 5 0 5
Strafez Queen 40 0 40
G.Sapphire Destroyer 2 0 2
A.Aragonite Dreadnought 6 0 6

All the other ships with no retal didn`t die, so why did the Lakko`s die? I`ve been playing with the Lakko in various places in the stack, and it has been my experience that it dies pretty easily. Anyone else notice this?

Thanks for the other changes, except for the Lyth upkeep, but I can live with that. ;)
B Balzac
I don`t agree with the change of the prices for the Lakko.
F Freelancer
Nice Work BW.

Says Frack to myself, darn A.miner upkeep is killer again. 258,850,050 upkeep at 333 million power. Only race i feel has it worse than A.miner is Terrans.

*likes Lakko changes... decent build Power per ship built.
*G.Sapphire some would say a little over due. Thanks
*Lyth, someone find me a chemical gun, i need to knock off a few Lyth... so lets Lything kill some Lything people before i Lything have me a Lyth fit.... And ya i understand the Lyth update, Turn Based / Viral.
S Sibiriangun
Nice work BW!

now lakko builds as fast as hoko, which could be very useful on TB for a lakko/hoko spam. I think the miner shiplist is starting to look very nice.
O OpvsDei
do we need to reinstall the anfits mods for this? or will it be modded automatically?i dont know how these things work tbh. :)
O OpvsDei
ok thanx for the explanation bw... as i said thumbs up and thank you for the updates.
BadWolfOP
Ah i see why you asked...

the manual partially updated it won`t fully update until the 8pm refresh.
BadWolfOP
No.. i`m moving them back to Marauders section but making them uncaptureable same thing with miner`s g class.
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