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Updates and Changes

Started by BrokenSwordS · 08/09/2009 · 02:35 AM · 485 replies · 20 reads
BrokenSwordSOP
Over the next few hours the following changes will take place.


  • Lyth
    Upkeep will be restored to 52,052 from 41,154

  • Lakko will be tweaked:-

    M.Lakko
    Energy Damage 11,500 => 7,700
    Missile Damage 24,000 => 16,000
    Hull 55,000 => 36,500
    Range 3
    Scanner rating 623 => 416
    Power rating 36,666 => 24,444
    1 turn produces 1 => 2
    Ship upkeep 32,999 => 20,666


    Ship Specials
    No retaliation
    Ships attacked by this ship cannot return fire.

    Energy Shield +40%
    Absorption Shield -60%
    ECM +40%
    Ionized Hull -95%

  • G.Sapphire
    Buildrate will be changed from 1 => 2

  • G & D class

    Marauders D class & Miners G class will be put back into there own shiplists (I.E Miner`s G class is currently under guardian to prevent capture.. While Marauders D class is under Dark Marauder to prevent capture


I have found a possible fix that in my testing appears to work well to disable capture within captureable shiplists..

Long story short this Should change nothing other then providing proper listing for these ships..

However if you do happen to capture any D/G class you are to inform Me personally via PM immediately with details as for How it happened if you are able to..

And if you are a viral and happen to capture/reverse any G/D class ships your entire shiplist will be ERASED



Edited by BadWolf on 2011-01-07
U UberPansy
*feels foolish*
Still I agree with your understanding of turn based servers BOOM BOOMs or no, lol.
G GradualIncline
See, it`s not hating on the a-miners, it`s the terrans wanting some lovin :P

While the pr/turn building on some ships makes them impractical and painful to lose when stacking, despite their nice range or usefulness, I still think it makes sense for them to be the way they are. Evening out the pr/turn on all ships would change the way people stack perhaps and MAYBE make more people stack, but I`m sure it would create a whole world of problems, especially because there are those ships that would be OP except for the slow build rate to balance them out.
I Infernal
thats where you`re wrong. increasing the buildrate of some ships will just make them insanely spammable. e.g. geminis, aries, odins, brigs, ruby, tourm etc
D DrunkenMasters
Well, terran is unpaid race with the privillege of having 18 cols that no other race has, as well of the ability to have homeworld and explore, which makes them pretty appealing to some people. Also, you have thor,zeus, herc, tyr, ryu etc which are pretty badass on their own. Also, if played correctly terrans can be just as rich as miners.
I Infernal
yea terrans really could :P
U UberPansy
Well Terrans could use some love, I`m just pointing that out.
I Infernal
uber: known fact, terrans suck at UWs in general, be it launching one or killing one. lol
U UberPansy
I know, I`m just moaning that it`s a pain to kill them as a Terran. Sure it`s trivial to build some capital ships and take them out, but on turn based that`s pretty much a full days work. :P
R Raistilin
I would like to point out that with ONLY 70m pr in flourites, i managed to wipe all of angst`s bases. True, the bases i hit were at what, 40-45m pr each? but i wiped three stacks of them. Arch went and rolled through the other half of his ships. Pretty sure, ya` just gotta build up and kill it with fire. :p
I Infernal
the range isn`t the issue with the bases really. the most turn efficient way to kill those bases isn`t to outrange them, but with retal.
U UberPansy
I just think the build rate is too high, and with them being almost impossible to outrange they become very powerful when used en masse.
R Raistilin
Uw is meant to be hard for the person trying to set it off because the whole server is after them. So, aminer starbases are kinda bamf when spammed really high and you`re hitting from what... 2m pr? 4m pr? well duh. Personally I had fun wiping Angst`s bases. I`d build up and do it again if i wasn`t asked to protect a Uw. :D
G GradualIncline
the way a-miner SBs would be overpowered would be if you gave them no retal, then they`d be OP. In UW settings, it`s easy to take them out, it just takes some time or artifacts to build enough ships to do a lot of damage, which is as it should be, since the person UWing took a long time to build the bloody things, it shouldn`t be too easy to wipe them out, since more than one person is attacking them.

Yes a-miners have great income, but bases are what they do, it`s in their description, and as stated, they can`t attack, unlike the great ships of the other races, and Lyth upkeep I think more than makes up for the SB ones. It`s terrible, lower pr/upkeep than all but scouts.

(all of the following numbers are pr/upkeep)


In fact, other than the M.Hal, the next a-miner ship in the pr/upkeep list after the bases is the M.Calcite at 1.768191268
and then the third a-miner base the A.Kyro at 1.670711111, other than the V.Borrelly at 1.667896679, just under the Kyro, all of the Collective, Maru, Guard, and Viral ships are better pr/upkeep wise than the a-miners. Even the Galleon, which has long range, the ability to capture ships, and two weapons types has a higher pr/upkeep than the Lakko, and it can attack it`s enemies.

If we doubled the upkeep like DM stated earlier, the pr/upkeep of the Hoko would drop to about that of H.Barkentine, to 3.429310345, and the Lakko would drop to 2.353316327, worse than the T.Ryu-jin (2.666666667) or the Scorpion (2.676581818), and bases are again, what a-miners are supposed to be known for! When other race`s starbases surpass the a-miner`s, whom you would think would know how to make a cost effective SB, it just seems like you`re picking on a-miners because they like to focus on the fine art of money making more than warring.

Now I was going to say more, but I lost my train of thought, so I`ll post more if I remember :P
S Squaks
miner SBs are not powerful at normal pr situations, the part about them being OP is when they are used in UWs in which case they are tough to fight unless you have a rich guard that can spam large amounts of quartz at them
N nedflanders
lmao, yeah...you got me, I`ve been spamming bases on RT the past few days just to test and confirm how OP bases really are in a normal combat situation.

As you can see...my hokos got owned there pretty badly and KnightofNi barely lost anything -_-
K KnightofNi
OP? I think not :P

xxx`s fleet
A.Hoko Starbase 417 417 0
A.Kryo Starbase 1 1 0
M.Lyth Dreadnought 2 2 0
M.Lakko Starbase 5 5 0
G.Lictor Juggernaught 1 1 0
A.Aragonite Dreadnought 8 8 0
Small Strafez Fodder 684 684 0
M.Flysch Battleship 4 4 0
Small Strafez Runner 240 240 0
G.Livid (r) Fighter 2 2 0
N nedflanders
*looks around the servers*

where are there miners sitting on top of the ranks with a base spam?

Bases arent as OP as you make them out to be, lol
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