14/08/2009 · 10:21 PM
#11
Actually, i was suggesting it be PR-less...
That way you don`t have to disband to hit targets lower pr... and can keep low build rate ships secure when you know they wouldnt be any good...
The idea of them pr-less wouldnt be such a big disadvantage keeping in mind, that you wouldnt be able to use the fleet.
It`s main advantage/disadvantage would be to be able to climb by 25% at any given moment... Prophaps make this, that what ever you lose in your top ten stacks (percentage wise, is taken out of your hangars)...
That way it wouldnt be possible to abuse by climbing millions when you have only a few hundred pr, and also it would make the 25% fair...
Think of it like this, you risk your hangar`s fleet but the advantage is, aslong you lose very little in an attack you can climb 25% of what you had...
This makes it possible to hold on to clusters after an attack when the other player is spamming ;),
and for defence allows quick retals when a battle against you is unsucessful...
It basically would make, fighting that bit harder and more skilled. It would make time and stacking very important. :p