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D maru

Started by Squaks · 07/07/2009 · 05:15 PM · 30 replies · 2 reads
S SquaksOP
hmm I wonder what this little guy is doing down here :) must be playing to see how d maru ships are.

82 DarkCerberus D.Marauder 1 61,181 Attack -999
O OttOmaNS
thank you, well what i was saying. like hun xe, which is the kalzul cruiser its a trophy ship, d.maru is a trophy race, doesnt need to be perfect, but needs to you know, have what a race should have.
R Runnerman
otto those are the planets he had left from the last one
O OttOmaNS
Empire Race Planets Power Rating
asmodai Terran 181 1,500

haha one more asmodai uw coming tis way
O OttOmaNS
irish maybe if you become d.maru ur lucky that u get that race, through hard earned uw, its a trophy haha, d.maru should be mineral lol showing how the economy is now lol.
I irish
maybe d m should earn more percent tribute than others cos i dnt think it will b viable to play
A ArchAng3l
oh, if they cant explore i have no prob with them -80% tax..
K Knossos
oops, just read that they can`t reinforce.
K Knossos
Points well taken. If you think about it, D.maru`s might be providing more to some races reinforcement wise than they would be receiving back via tribute.
R Ragnarok
heh yea exactly, and same generally goes for marauder too. Guard would produce next to nothing enslavement wise unless they have a lot of planets and good loyalty. Viral is good target tho (it`d really suck to be enslaved as a tax viral too).
N nutsy
being enslaved as coll would make no idfference...when i was coll i was in negative income all the time...there is no point enslaving a coll
S Slavyzz
Oh being enslaved as a coll or maru would just be terrible lol we would lose so much :P
O Omegian
would have to be, enslaving isnt greatly profitable as is but on RT and maybe from those that actually make enough to curb your expenditures.
K Knossos
Would the ability to enslave all races be a good idea? Part of the reason ppl play as maru/guard/coll is to not be enslaved.
O Omegian
I dont see a problem with tax being an alternative Arch, it cant explore so its a tax maru that has to attack to stay alive, rather than explore.

I mean it is a guard/marauder mix heh
L Ladushine
Empire ID 464832
Empire Name Kalzul
Protection Not protected
Race KalZul
Planets 104
Rank 1
Power Rating 2,110,087,871
Federation N/A
Slave Empire of N/A

forget the dmaru. kalzul is back up lol
A ArchAng3l
its -90% to -95%

srry for the typo.
A ArchAng3l
-80% tax means they can earn more than guard.. assuming they are suppose to be harder than all other race and survive by plundering and enslaving, i think the tax mod should be lower (90%-95%).. and plundering mod to be higher (300%-400%)..
M Maraudian
very rough draft...

Alien attributes
Difficulty Setting Hard
Maximum colony 8-7
Exploration No
Able to plunder X class planets Yes
Enslave Yes
Research Yes
Missions No

Tax from population - 80 %
Agriculture yield - 95 %
Tax from Commercial - 99 %
Industry efficiency
(Industry efficiency) - 99 %
Demand for goods - 90 %
Infrastructure Maintenance - 25 %
Plundering colonies + 200 %
Mineral Generation - 99 %


Special ability
Marauder research tree
Ships have very low upkeep
Can`t reward population
Population do not consume food
cant reinforce / punish / reward slaves
can enslave all race

Empire death
Bankcrupcy - when unable to repay debt
Dies when no colonies left
E EPrussia
m yea that will change i think
W WarpSpeed
D. Maru can only have 1 colony, or at least inb the manual that is what is says. If the UW holder loses a battel at any power with less than 3 colonies the UW is supposed to be over. This was the rule started to help stop explore UWs. So D. Maru should not be too hard to stop from completing UW. Or are new rules now in effect.
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