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More Money for GC

Started by Deathroe · 12/05/2009 · 12:28 PM · 77 replies · 2 reads
D DeathroeOP
This will get pounded by the `nay` sayers but, what the heck:

GC could sell Infrastructure. The basic idea is that players could buy `up` their infrastructure. Talking with others and they suggested $1.00 per level. Some other concepts, you have to research through the 750 turn segment (not sure how much total infra this is)

And, I think you could have an increase in cost at certain levels, $2 at 100, $ 3 at 150, etc

me thinks $$$ for GC is a good thing :P
D Deiloche
If it were to go ahead, it would have a maximal level dependent upon the server. Say, something like 100/80/60/40/20.
P PistolPete
Hmm.. The impact of being able to buy infrastructure is greatly dependent on the server. It may not matter that much at RT, as you have an `endless` amount of turns, and building it is just about being a persistent on clicking the mouse button every 2-3 minute or something like that. But on the slowest servers my guess is that is is rare to see people with Infra above lvl 100.

Anyway. If this was a game were you could buy your empire like that, i would not be playing this game.
C collective1
"Everyone plays their own game, thats what makes GC better than UC, where everyone plays the same way"
amen to that

please no infra or other sales...that just rewards the rich not the dedicated, and might drive more players away from the game than towards it
S Spudsville
My Infra has been maxed for over a year and sometimes just every once in awhile I miss having something to do other than digging for arties or exploring for bigger U.Larges. If I were not lazy i could start over just to have the satsfaction of accomplishing something on every turn (not getting nothing found over and over and over). I have a U.Spaz with 5k loyalty just caus it takes turns to make $$$ and food and watching it grow to 5k was better than nothing found. Not complaining, just saying that sticking with a race instead of starting over every month makes maxing out infra easy. Everyone plays their own game, thats what makes GC better than UC, where everyone plays the same way (Some better than others).
A ArchAng3l
not that i support this idea of buying infra, i`m neutral to this as long as there is a limit.. maybe those new player need to start from scratch and so those who are new will not be able to buy any infra..

however those who are old enough, i.e. in this games for more than 50-100days, they could opt to buy some research if they will to change race.. everyone knows its boring to restart, change race, research ship, infra lvl, etc.. hence those older player who already know the basic of the game can opt to buy all ship research, infra research up to the first 50-80 lvl.. so they only need to explore colonies and can start fighting in a really short period of time.. with the above limit in place, it will not unbalance the game too much.. you still cant buy your way to the top, you can oni buy till u have the bare minimum requirement to fight..

also lab, btc can be bought in a similar way as gordo. u jus need to find a person who have btc and are willing to use them on ur empire
N NabooTheEnigma
you could actually sell infra but only a set amount to any account so you would have to think carefully when you buy them to benefit from the turns it would save. set a reasonable price so its affordable for all and its not going to unbalance much but it would bring money in, it would just be down to the powers that be to set limits. If things are done in moderation there is absolutely no need for it to unbalance the game in any way.
An earlier post had a good idea in that paid accounts could do with more perks but a price hike here would drive people away, this is a text based game and compared to other games thatare about in quality it cant command a high level paid account fee without a serious over haul.
L Larkhamon
Labratmaze: << If you don`t work for it you want appreciate it.>>

That`s true for many aspects of the game, like stacking, exploring etc. But just climbing up the tech tree? What is there to appreciate?
L Labratmaze1
I don`t think you can buy BTC`s in GC on turn based or RT, thats part of UC. Research is part of the game just like fighting. We live in an instant world full of lazy people. If you don`t work for it you want appreciate it. Just quite moaning and do the turns.
S Spudsville
hmmm, Paid for BTC`s (Gordo`s get a blind eye).
A ArchAng3l
well if you are rich enough, u can always buy btc on turnbase to research your basic infra and tech...
L Larkhamon
I don`t have a problem with people being able to buy the first few hundred turns of research. I agree that higher levels shouldn`t be purchasable, but for the early game, why not?

When I started this game, not all that long ago, I first had to spend several hundred turns researching all the ship tech as well as some housing & commercial levels for my new Terran empire. On RT it might not be a problem, but on normal that means months basically doing nothing: you pop up every two days, spend 200 turns` worth of research and close down shop again.

I wouldn`t have minded a deal whereby I could send an additional $10 or so just to get all the preliminary research done. This way I could immediately start playing - actually playing rather than spending turns waiting until everything was ready.

I have never restarted yet, but I know having to wait a couple more months before I had all the tech tree researched for the new race would be a big minus as far as I`m concerned. I`d definitely be willing to pay a little money in exchange for a few hundred turns` worth of research.

I don`t think paid accounts should have too many perks otherwise that will discourage new players, but the above is typically the sort of perks that make it more comfortable for the paying players without unbalancing the game. After all, a new empire wouldn`t be more powerful: you just skip the part where it spends weeks in newbie protection doing nothing.

Just my $0.02
B Blazed
Any money by GC gets used for new/more servers for UC..and updates...
D DeathroeOP
good point Labratmaze !!

so - perhaps a new thread - I want to buy into the Dark Marauder race, say $$ 50.00
L Labratmaze1
if you buy a ready-made empire , why not just get someone to play for you too ???
T Tsunami
why not barter.. ill mail 3 chickens and a farret for a 6month paid
D DeathroeOP
Thanks for the input - I have never played UC so I did not know the refernce(s)
that said, I understand about balance - so maybe this isn`t the greatest idea :P

(* just want to bring some life back to GC, and $$$$ talks)
D DraconianParadise
All i`ll say is

Money makes the world g round

Some places the rotation is further tha others

If you want it to live, then you have to try everything you can...


Even if the final options are abhorrent but a final measure ;-)
M Maraudian
ive give up on talking to ste , but i know money makes him listen , if we can somehow get his attention to money from gc to make him listen ( our money means alot were he lives ) then yes im sure he will listen , thanks to badwolf we recently took a great step in such a direction , a little patience from you guys and GC is pending some pretty neat stuff. nothing major ofc but will certainly bring us hope again -_-
T TheBezerker
Tsunami 66min(s) ago
increase the perks of paid, right now its 6 USD for 50% more turns and 15% faster turns and some planet boost. well howbout rank 2 paid: 81-82% more turns (30 to 55) and 40% faster turns and crank the price to like $15 per month so only rly hardcore players wanting to dish out get it, like on the verge of being so over priced ppl wont buy it.

also, just because gc gets more income doesnt mean it woul get more updates, and even if we did we would prolly get a big pack of titan projects. (for any once ucer player you knows what i mean, for everyone else its just a dead link on projects page)

maybe offer a "platinum" type thing leave the regular paid but add a more expensive paid with better perks
M Maraudian
themselves a paid ( i r not sexist ) !!
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