10/04/2009 · 09:31 PM
#10
the easiest event that I could think of would be to import a UC player`s fleets into a bot, then have it try to set off an UW without ever building any more ships, since I believe the have much, much higher prs than we do. The top, however number empires in terms of damage gaining some gordos or PCs or regs as rewards.
Otherwise you could import several bots, to resemble each system a UC player would have, then have the rewards handed out on the basis of who killed which bot. That or make the rewards decent colonies that would be taken as they were knocked down and defeated.
Any other event, especially one that would attempt to combine the system/colony system, or the # of planets UC players have with amount of land we do, or combining the players from each game, would just be doomed to failure, and would degrade the playing experience, maybe for UC players, but definately for us.
That and anything along those lines would require Stephen, and I don`t think anyone, Stephen or otherwise, would want to put in the time, and work to code, debug, test, balance, and otherwise perfect something that would only be an event, an event that would, essentially be on the level of a completely new game!
But that`s just my opinion