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Marauder

Started by 420BadWolf · 08/03/2009 · 07:40 PM · 45 replies · 1 read
D DrunkenMasters
Sorry DM
But i have no problem in the increase of upkeep and decrease of units a turn.

Of course, because you are guard. I am expressing a honest opinion, and I can`t care less tbh because my marauder is the least active empire I have.

It wasn`t super good for its range. Check out galleon and bark, pretty much the same.
M Maraudian
oh and due to rl this has been delayed till i get a day off
M Maraudian
as little as i care , deiloche post is pretty accurate
T Tsunami
increase garuda build rate !
D Deiloche
The damage was almost not reduced at all.

The hull was maintained.

The shields received moderate nerfs.


Those three change very little, just make the ship per pr more manageable.


It`s BR was excessively high for a range 8 ship that is that good. 19k BR is still quite good. It`s upkeep is fixed to be similar to the other high range good ships. Still low compared to them.
T theworldunited
well the options i see would be....
a) remove no retail

b) leave upkeep and build rate but do the shield and and damage nerfs

c) increase upkeep and decrease build rate but leave shield and damage

d) make range 7

e) ( i no most people hate this one but it still would solve the uw spam issue) make it all missle damage
B Biohazard
somebody seems unpleased xD

Sorry DM
But i have no problem in the increase of upkeep and decrease of units a turn.

My vote goes to.
The seem fine now.
D DrunkenMasters
Make it range 1 so lfd owns it on defense!
Y Yoshi
bio i have better idea! rnage 6 so i can agg them with my lovely arag and lyth =D
B Biohazard
this isn`t slauchter!
i think it`s a wonderfull ship now, range to 7 and my queens will eat them for breakfast ^_^

make it happen ;-))
T TheWorldUnited
i agree with bullhead nerf... but this isnt nerf... this is slaughter!!!! a simple 1/4 would be enough
P PistolPete
Regarding the D-class capturabilty i think we need to look for solutions that does not only apply to RT. Viral bullheads is only a problem at RT and i believe its a good idea to nerf it since RT is the only server having problems with the bullhead virals.
O OnDante
The Bullhead mods are pretty significant, especially dropping all of the shield mods. It looks like an over-nerf.
K Karolinerna
Well I don't even have bulls but i think that is a little to much. just make it a little more expensive and ad the range 7 thing to avoid the way to easy UWs and it will be fine.
T TheWorldUnited
tbh i would rather see leaving bullhead as they are and make d-class uncaptureable
T TheWorldUnited
i still think the bullhead mods are overkill......

ure increasing upkeep... decreasing firepower.... decreasing build rate ... and decreasing shields ... all in one go .... and the shield drop is all across the board...

nah thats defo too extreme.....
say decrease fire power and shields... but then leave build rate and upkeep.... this is one extreme nerf cant believe no ones picked up on this so far >.<
420BadWolfOP
lol DP... so unless anyone has some last minute complaints.. suggestions or etc... ill pass these along to be put in..
U UniversalBalance
Omeg... pint ?

BW why is bullhead not being upgraded ? Like Range 9, Missile Damage 3000

Be like an armour plated thor.. that would be sweet !

Other than that i agree

*Slpas DM with a fish
G Gex
weird i guess its in the wronge topic but..............................

http://gc.gamestotal.com/hef.cfm?&5409&f=hef_detail&hi=7646&ch=1
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