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Marauder Upkeep

Started by Deiloche · 10/02/2009 · 12:56 PM · 51 replies · 2 reads
D DeilocheOP
Suggested new upkeeps. This has nothing to do with virals. Marauders should have a more balanced upkeep scheme. All of these upkeeps fall between 12% and 20% (unless the math was done wrong, I outsourced the actual math and just gave rough percentages. ^^; You can blame me for not checking if something is wrong.)


Ship - old upkeep - new upkeep

Pyth - 750 - 2,707
D.Angel - 1,065 - 3,481
D.Hammerhead - 570 - 601
D.Bullhead - 660 - 1044
Pike - 410 - 256
Barracuda - N/A - 432 (New barracuda)
Shark - 345 - 347
Tiger - 468 - 284
Eel - 22 - 11
Manta - 30 - 13
Ray - 37 - 13
Piranha - 165 - 60
Sting - 272 - 257
K Kyril
yes...slow to build...and is still considered high upkeep if spam it at high pr..
O OpusDei
but slow to build...
K keltikelti
btw .. that pike upkeep is just gonna be a main spam up at the high powers now instead of angels
D DrunkenMasters
I think think it is a bit too much. Pyth, angel and bull look nice here, pike as well, maybe tiger. But if the others go up hammer upkeep should go down. Nobody really cares about eel manta ray piranha
B Biohazard
D.class uncaptureble as stated in Viral treath makes this upkeep oke for Maru`s i guess
S Squall
yeah i like how the other ships have their upkeep reduced
B Biohazard
nice work Deil.
Bullhead might go up abit due to viral take over but besides that looks better
D DeilocheOP
Well, if we were to fix marauder upkeeps to where they should be for VIRAL, they`d be a lot higher. This isn`t a fix for viral, it`s balancing out the upkeeps on marauder ships. You`ll notice a noticeable drop on quite a few of the marauder ships.
A Archaeoptyrex
That would be fine -- but if upkeep went up, would maru build cost go down again for virals?

The whole ship-cost hike was a temporary solution.
D DeilocheOP
The ships themselves will have their upkeep modified.
C CitizenSoldier
is this gonna be for new accounts, or will it affect those who already have it too?
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