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Guardian

Started by Deiloche · 09/02/2009 · 08:15 AM · 487 replies · 10 reads
D DeilocheOP
Note: There are more to come. Tip of the iceberg.

Changes made:

Hun-Xe pr lowered to 71k stats kept the same
G.Corundum no defense removed..
L.Emerald swiched over to be L.Topaz
New L.Emerald put in
feedback needed

Edited by 420BadWolf on 2009-05-13
C collective1
my thoughts:
-emerald should be the more offensive, range 9 ship. consider reducing its weapon, hull, and PR by 10-20% and make it range 9.
-topaz should be the more defensive, range 8 ship. weapon and hull are fine, maybe reduce its PR by a bit and mess with its shields to complement the emerald a bit more.
G guardians
bw i like the tweaks yoru guides are doign for the guard ships i like the emerals tweaks too . what you think about having a g class ships that has all +20 to all shields
B Biohazard
Corun, seems nice.
But i would like to see them updated in GY too.

So i can do some math on how i lost/won and what else could be done.

But ships seem fine i must admit.
But Guards really need either more chemical to bounce all the $%^& virals and there capital ships.
Or more range so we can shoot first. but that is my opinion.

Nice works guy`s
420BadWolf
also any current feedback on the Corundum would be nice...
M Michaelj
The old L emerald would have taken 440% to beat hercs but the new one has better shields and more damage. also i like BW idea about changing topaz, that way we can keep the current emerald and make the topaz useful.
W WaruiAoNoKishi
Michael i`m not going to look into the maths from the other ships; However, from experience my hercs have been hit with over +500% emeralds before and massacred them. I think that 210% number is off or your not factoring in the weapon sheilds
M Michaelj
lets look at that BW. this is with emerald attacking on NORMAL fleet attitude
emerald beats angel from 116%, not the most effective but still pretty good
emerald beats tyr from 55%. i think that pretty effective
emerald beats herc from 210% not good but still better than alot of other guard ships
emerald beats lyth from 80%. that`s pretty good
emeralds beats pyth from 75%. again i think thats pretty effective.
so i think its pretty good at killing capitals especially those most spammed by virals all the time.
420BadWolf
possible design for the topaz/tweak for the emerald.. would like to hear thoughts, suggestions, or etc...

L.Topaz
M Dmg 27,000

Hull 25,000
Range 9
Scanner 4,500
PR 50,215
Upkeep 6,600
BR 1

Ship Specials
No retaliation

E Shield -20%
A Shield +30%
ECM +75%
I Hull -60%

L.Emerald
M Dmg 29,500

Hull 25,000
Range 8
Scanner 3,500
PR 45,036
Upkeep 6,600
BR 1

Ship Specials
No defense
No retaliation

E Shield -50%
A Shield +10%
ECM +90%
I Hull -60%
G guardians
is it possible to make a guard ships sup`d up with all types of weapon damage at all?
420BadWolf
and the only flaw in your logic is that angel/tyr/herc/etc... are all strong to missile...
M Michaelj
i guess i`m a borr adoring viral. but on defense emerald will still hit borr`s first and on offense the ruby and tourm will still own borr. the other thing is that to make the emerald balanced and increase range then the hull or weapons will be reduced which to me is not a good alternative. think about what 1 more range accomplishes? only makes it more effectifive against what 2 or 3 ships and weakens it against the main ships that guard have a hard time beating now namely angels and tyr.
W WaruiAoNoKishi
Ruby is fine as/ is. Other recommendations are fine.
D DrunkenMasters
The race HAS to have one ship that is range 9. From what I see, this argument is primarily from borr-adoring virals that are scared that their borr spams/half spams will get vanished easily... And with ruby`s nerf that makes it way more fragile attacking borrs on aggro, guard needs at least one ship to do that job(assuming tourm will get changed as well).
A ArchAng3l
yea.. guard need a decent ship with range 9 in order to at least have a chance to hit those uw with a lot of long range ship...
M Moops
How would bw`s emmy be less balanced than the current mara?
I personally don`t think that guard needs a range 9 G class, g class are hull beasts and used for careful attacks, why bother with range
L is more aggressive and obviously the missile class, therefore a range 9 is completely normal and necessary, and emmy used to be the range 9, why wouldn`t it be now?
Making topaz a defensive missile ship with range 9 would be pretty dumb in my opinion, the destroyer is what should have range 9
M Maraudian
i like the emmy atm , there are still other L and G class if you want a range 9 of each

but its about balance , not what we want
M Moops
haha Bio, I was trying to wait till we settled on something, I don`t wanna update it then watch emmy get fixed, but if I get bored at work I`ll do it anyways xD
Y Yoshi
fuzzy since when guard are a def race...? im not a huge fan of guard and such but..guard being a def race O.o?
T Tsunami
no defence only on corr kinda sucks how many ships in the game have just no defence
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