24/05/2009 · 12:12 AM
#473
yea, chemical is the way forward, but the turns required..ouch..
When I attack, I always ask myself the questions, Where are the hercs, hun-li, hun-xe, straf etc, the "immune to stuff" ships. Now were adding a very nice 3rd one to guards. However, The problem is not necessarily guards having 3 (+straf) its the build rate of them. And since the missile spamming of guards is definetely not longer as easy (loosing angel) as it used to be, Im just worried that things will be difficult.
But, lets see. Could be that Im wrong. I dont know how powerful the cronus will turn out to be. But a quick guess of the turns needed to kill a zen with cronus goes to something like 8 turns on aggro. This is bit out of context as the zen is not so great on offense. The cronus looks to be dead awesome once build and I cant wait to get reset!