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Ship Balancing

Started by 420BadWolf · 09/02/2009 · 05:47 AM · 272 replies · 10 reads
M Maraudian
useless comments as always eh ish * sighs
I Ishamael
This game will be so much better when all the ships have positive mods, very little weapon, and a ton of hull. Pretty soon, everyone will be able to take 6 hits without getting dp and we can all live happily ever after playing an extended version of UC.....
C CounterCrazy
I still vote for increase hull for the

M.Calcite & M.Epidote..... Plus if the terran Starbases havent been fixed any that would also be kool
R Reborn
dont question the miner, deli! they are a great, balanced race and their ships are perfect how they are :P

*Reborn thinks to self `Lictors ARE overpowered`*
>_> ....wait... did you...did you all just see my thoughts? :O
;)
O OpusDei
my point is...it would be funny to implement a max build % not allowing to have a single ship spam to a certain power without adding other ships to your fleet...this way you wouldnt be able to cap spam all the way up but are forced to even out the fleet which could result in more players stacking...
just an idea..
I IambadPlc
Most 1-3 capital stack spams from any race are ubers, especially the ones that can do retal damage. I don`t see your point...
O OpusDei
Yoshi, you are right but you know from past batttles we had, i ve tried stoping them with all sorts of things and came to the conclusion that stacking will just not do against a lic spam.
Y Yoshi
Opus considering his lame attack power its not overpowered at all... Lictor is really good vs destroyer...on care and maybe normal but vs caps..bai bai jugger! Miner race is fine (but the sbs maybe) leave their ships alone  >.<
B Biohazard
added comment to Guards
I IambadPlc
Lictor isn`t that overpwoered, but I seem to see nothing but that or Chlor lately :/
C CardShark
nething from a.miner is not overpowered. besides guard miner is the next weakest race to fight against...
O OpusDei
has anyone every considered the Lictor to be owerpowered?
C CounterCrazy
Name M.Calcite
Class Cruiser
Weapon 850
Energy Damage 0
Kinetic Damage 0
Missile Damage 850
Chemical Damage 0
Hull 2,000
Range 8
Scanner rating 100
Power rating 1,701

Cost per unit 15,435
Upkeep 962

1 turn produces 10

Can we upgrade the Hull or Weapons on this thing.... it doesnt do crab for an attack ship & it doesnt do crab as a defense ship....

So i suggest boost the Hull up to 3,ooo maybe 3,500 so its an at least a decent defense ship.
If i were to suggest a weapon upgrade just somewhere below 1200 would be fine.
T Terminus
i would like to request a new post for the discussion of MoW, since the current collective thread isnt in the first page and noone gives his opinion.
B Biohazard
Bring the Guardian on.
Can`t wait to see what you guy`s will do to that >_<
420BadWolfOP
can everyone please refer to the marauder thread
420BadWolfOP
so yeah ive updated the collective thread however it would be nice if everyone.. could maybe direct themselves to the marauder thread first...
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