Ships have been rebalanced - Everyone should have been Given special DP
*Summary
Detail
Ship List Update
ok here is the ship list update, depending upon the feedback things may be altered.
please be patient with the update and any problems please post them on your help center
Collective Shiplist update
well as you all know collective is a reasonably nice race , but wasnt perfect , it had very little missile damage , and very low build rates , it also has a small ship selection , so the update for collective coming from profesional feedback from alot of players is:
more ship selection
improve current ship list
more missile damage
higher build rates
it is our hope that this new ship update will make collective a combat race worthy of avoiding, its also our hope that the update will enable collective to have fair combat with all race in both defenceand offence , Collective used to have problems defending vs gaurdian spams.
with this new update , collective will have plenty of stacking methods to defend against any spam/stack of any race.
New Collective ships Added
H.Brigantine
Energy Shield 0 Energy Damage 0
Absorption Shield 10% Kinetic Damage 0
ECM Shield 10% Missile Damage 100
Ionized Hull 0 Chemical Damage 100
Range 3
Hull 300 Power rating 203
Upkeep $90 Build Rate 120
H.Wan-O-War
Energy Shield 60% Energy Damage 0
Absorption Shield 99% Kinetic Damage 50
ECM Shield 99% Missile Damage 50
Ionized Hull 80% Chemical Damage 0
Range 8
Hull 1200 Power 402
Upkeep $176 Build Rate 60
R.Snow
Energy Shield 20% Energy Damage 300
Absorption Shield 0 Kinetic Damage 200
ECM Shield 50% Missile Damage 0
Ionized Hull 10% Chemical Damage 0
Range 5
Hull 3500 Power 3066
Upkeep 881 Build Rate 8
Current Collective ship Alterations
R.Pinnace
Energy Shield increased 10%
Ionized Hull increased 10%
build rate increase
R.Sloop
Energy Shield increased 15%
Ionized Hull increased 10%
Build Rate increase
H.Galleon
Missile Damage increased 100
ECM shield Decreased 50%
Build Rate Increase
H.Barkentine
Ionized Hull increased 60%
Scan rate decreased by 50
Build Rate Increase
Viral ship Updates
well here it is virals , the profesional feedback is simple viral are not a hard race , they are a very easy race with the best of everything, the nicest solution to this is a simple suggestion made by many players:
decrease the range of v class.
decreasing the range of v class will add a small amount of challenge and enable certain ranged ships to have a higher advantage , A miner and marauder will now have better odds in combat with V class.
V Borelly range decreased 1
V Chirron range decreased 2
Note : Viral Cant reverse Engineer Gaurdian Class ( this now includes G livid & G Lictor )
Note : Shiplist Reset so you can now re-select your ships ( this will only be done once )
A miner Ship update and alterations
A miners have been needing an update for a while now , with all these other updates A miner defence dropped greatly , they had low chances of winning in defence vs viral and gaurdians. it is our hope that this ship update will make A miner a very nice defencive race like it is meant to be , while still keeping them balanced.
G class Become Gaurdian Class.
M.Hal
ECM Shield Increased 30%
G. Livid
Absorbtion Shield Increased 45%
ECM Shield Increased 45%
G. Livid(R)
Absorbtion Shield Increased 45%
ECM Shield Increased 45%
G lictor
Absorbtion Shield Increased 90%
ECM Shield Increased 5%
ionized Hull Decreased 45%
Marauder Shiplist alteration
well everyone likes Marauder , the race is perfectly set up , however they have a tiny challenge with V class and defending vs gaurdians , now with the v class range decrease Marauder can combat v class with alot less presure , and with this small shield update Gaurdian will also become a little less presure
Kinetic defence ( absorbtion shield ) increase.
Sting
Absorbtion Shield Increased 55%
ionized Hull Decreased 20%
Edited by Eternus on 2007-02-10
S
StephenOP