GC FORUM Galactic Conquest
Sign in
Back to the Game
Forum Index General Discussion Economy vs Military

Economy vs Military

Started by chaos · 27/10/2008 · 10:52 AM · 77 replies · 3 reads
C chaosOP
The infrastructure researches in the game doesn`t interfere with battles a single bit, except housing. The PR of a tax empire is just high enough to be disadvantageous in battles. I personally have 600k PR. I`ve seen peeps with close to 1mil. It`s very disadvantageous for us to fight at low PR, even at 3mil we have a 15~20% penalty compared to others who have base PR of 100~200k.
May I request for a new formula for calculation of base PR or a cap of it? Becuase all the others researches don`t hurt you in battles, housing shouldn`t either.
B Bartos
BOOOO DEILOCHE

u ran into my ruby`s a few times too much ?
Shouldn`t spam only bullheads then since that`s the only thing u seem to do nowadays ...

SOL FOR PRESIDENT !!! the protector of guardian race
M Moops
I`ll cry if you kill my ruby spams :(
D DrunkenMasters
Lol I bet current guards won`t like it, they possess no skill(most of them) and spam all the time(what else can you do really so effectively).
S Sol
Your not allowed to touch my gaurd race
D Deiloche
Guardians need an overhaul. I`ve suggested it before. Maraudian won`t let me do the changes. If you want to see a guardian race with nerfed ruby/tourm and everything else balanced, petition him to let me try changing guardians. Otherwise it won`t happen. :P
D DrunkenMasters
Guard ships - cheap and effective, high build rate, ment for high PR. At high PR the base PR you have won`t affect you.
E EvilDP
Agreed, if you don;t like the base pr, find a different route of income, the key is having balance, Guard have high base, and relatively low income for uber ships also at low income
D DrunkenMasters
strip mine if you don`t like your base PR
S Sol
Personaly i think the income gained from having the massive populations is far more valuable than going up a bit higher to counter the effects of the PR gained.

I also think having your PR linked to cash income would be a nice idea since it would make more food producers mineral miners and CG miners with the attractive low PR`s.

Wont happen though. ^_^
I Ishamael
and the L class. shields=ghey. etc etc.
I Ishamael
you can make ships useful without having them as godly as the ruby and tourmaline. they cross the line. by alot. lol... G and L could still be fixed maybe a tad bit. i dont like that their shields are all pretty much the exact same.. not literally, but you can just use missile ships and wipe out their armada, L class is hardly a defense. The +99% energy is lame is all I`m saying. mix up the shields :P
A ArchAng3l
high base pr is okie when u can fight at high pr... the oni prob i have is the amount of ship i can stack with 45 turns, when i come out of dp, is not much compare with the high base pr... hence ppl with the low base pr can easily hit and wipe u b4 u have enough turns to build high enough to be less vulnerable... therefore it will be cool to increase the build rate for some ships... like those less useful ship for spamming but is useful for stacking.. such as agate, quartz, amethyzt... this way the unbalance of guard spamming those ship with increased build rate will be minimize.. since ppl know its suicide to spam agate.. and if ppl really spam agate, they will not be much of the threat too since it can be wiped easily...

but pls keep ruby tom as it is... the other g and L ships really is bad...
C chaosOP
I don`t mind fixing ruby/tourm. They are as far the best in weapon/PR ratio, abused again and again.
Moops: Change the guard PR calculation? Since they don`t get loads of cash and it`s their only way to earn money.
I Ishamael
i know where you`re coming from chaos. it is a bit unfair until around 5 mil, which not everyone wants to fight at... if it were to be fixed around, i would expect prompt changes in the tourmaline/ruby section which are around for this reason as far as i can tell, though they are easily the two best ships around.

ANYWAYS, they are abused in any case.
M Moops
yeh i know, but you gotta look at it in terms of balance, can you imagine how nuts it would be for an aspha miner, with its hundreds of millions of credits a turn, to have no PR hindrance

o.0

*shudders*
C chaosOP
Not like I can whip out 50k ores at my command and start killing before every battle. I can do tht durign UW, but not in everyday stuff...
M Moops
well taxation is generally a very very very rich income lol, therefore a high base pr makes it halfway challenging, the way around it is to kill off a bunch of your pop when you fight, dropping your base PR considerably

trust me i know, mine is very close to 3 mil =(
Page 4 of 4

Reply

You must sign in before you can reply.
Sign in to the game and come back — the forum uses your game account.