As you all know GC is quite inactive lately. I believe we can change things if we try... thats why I was working with the staff and we came up with this idea: prizes for recruitment; daily prizes and monthly prizes. Prizes for recruitment can be cashed in at any point. To prove they are valid you will be required to use your enslave link for people to sign up on and send a list of those you have recruited to Maraudian (GC/RT) for confirmation.
prizes may be as follows
Artifacts: Regalos See Maraudians Idea below
Planets/clusters: 2k land Balanced, 4.5k land U.Fertile, 5k land U.Eden, 15k land U.Large, 1 land U.Spazial, 6k land cluster level 1, 5k land Tainted/Similare c.2
Special conditions
U.Large would start at 15k on RT and lose 1k land per server and a bit more for slow Example:
RT 15,000 land
Ultra 14,000 land
Fast 13,000 land
Normal 12,000 land
Slow 10,000 land
U.Fertile would start at:
RT 4,500 land
Ultra 4,000 land
Fast 3,500 land
Normal 3,000 land
Slow 2,500 land
The rest would remain the same for all servers.
monthly prizes:
Most active players recruited: 1 month paid and planet rewards.
Most promising new player: 1 month paid and planet rewards.
Paid rewards are not guaranteed as they are given out by players!
Maraudians idea
Edited by 420BadWolf on 2008-08-31
GC Recruitment Idea
Started by 420BadWolf
· 17/07/2008 · 06:27 AM
· 180 replies
· 5 reads
Also i think from the point of view of the old hands, it would be nice just to have new variety
And i`m sure more than one of the prize winners will lose their prize quickly
So the clusters sounds good, as from my point of view, hard planets are very difficult to come by, unless you stalk someone for a week or so
And its a much better system than buying artifacts
At least effort is being rewarded over money
many online games use the same system
plus if anyone was to win too much, say clusters then they will have to demonstrate some skill to keep them, it is not necessarily a gift
And i`m sure more than one of the prize winners will lose their prize quickly
So the clusters sounds good, as from my point of view, hard planets are very difficult to come by, unless you stalk someone for a week or so
And its a much better system than buying artifacts
At least effort is being rewarded over money
many online games use the same system
plus if anyone was to win too much, say clusters then they will have to demonstrate some skill to keep them, it is not necessarily a gift
it took so long to make ste stop selling artifacts , this idea is fairly close to it
Any reward system is always open to abuse, i think people should take a step back and realise that
i think if the admions are confident they can limit multiple account abuse i think its a very good idea, makes me wonder why no one brought it up before... not that i can remember
And for those more idealistic people who say more people will come if the game changes, or why can;t people just do it for free
because Stephen isn;t going to change, unless we get more members and revenue, basic business. And sure some people already advertise for free but the majority need an incentive to make people want to go out and advertise
And i commend the admins using what resources they have
Bravo
DP
i think if the admions are confident they can limit multiple account abuse i think its a very good idea, makes me wonder why no one brought it up before... not that i can remember
And for those more idealistic people who say more people will come if the game changes, or why can;t people just do it for free
because Stephen isn;t going to change, unless we get more members and revenue, basic business. And sure some people already advertise for free but the majority need an incentive to make people want to go out and advertise
And i commend the admins using what resources they have
Bravo
DP
for example the most potential new player of the month , not week , if someone 1-2 weeks old beats someone 4 weeks old then they deserve the new planet and must be alot more active and prone to stay , if they dont stay even after winning prizes and such , then no harm done , someone will just steal his prize after a few days not logging on or such.
like i said 30 artifact is too much , and on turnbased even less artifacts will be given
its up to you guys to make a balanced ammount your happy with.
like i said 30 artifact is too much , and on turnbased even less artifacts will be given
its up to you guys to make a balanced ammount your happy with.
again startopia your not reading , people have braught up your concerns and been replied too with easy balances to stop this
and change is something we cant get without stephen
and change is something we cant get without stephen
yah doing recruitment for free is pointless, we need rewards. lemme guess you want 30 historias for your reward ren right? so you can start robbing players in TB servers of their playing time...
so DM is right after all, the best incentive for GC right now is a major change. then maybe we refer for free.
kudos to those players who spent their own money and time promoting/advertising GC without any rewards.
if you dont like my idea ren.. then ignore it ....
so DM is right after all, the best incentive for GC right now is a major change. then maybe we refer for free.
kudos to those players who spent their own money and time promoting/advertising GC without any rewards.
if you dont like my idea ren.. then ignore it ....
B
backoff
i think they r the one going to abuse it...lol
C
{Ching}
nice idea - hope u manage to cut out any abuse from it.
Startopia that was the most completely pointless post I`ve ever seen.
All your questions and concerns were already answered, PLEASE read the replies before you post.
And DM, I`ll tell you the same thing I told CC, you don`t like it, gtfo and stop adding negativity =D
All your questions and concerns were already answered, PLEASE read the replies before you post.
And DM, I`ll tell you the same thing I told CC, you don`t like it, gtfo and stop adding negativity =D
why not do this recruitment idea out of the goodness of your heart lol. make a new stat " Most Referral " and lets see whos the good people helping the GC community =) this reward thing just opens up abuses and game imbalance. 1-2 weeks is too short to determine players activity and as pointed out how can we know that they are just helping their friends to get rewards and not actually playing the game... just a thought.
DM you`re not allowed to vote anymore :P
I think the land sizes for the reward planets need to be clearly defined and standardized. Why not use the typical "reward" size planets? 100k C3`s like asmo had, 2k Balanceds like Belial gave out for chat quizzes, and that kind of thing?
I think the land sizes for the reward planets need to be clearly defined and standardized. Why not use the typical "reward" size planets? 100k C3`s like asmo had, 2k Balanceds like Belial gave out for chat quizzes, and that kind of thing?
Whatever you do GC will still die unless a major change is introduced.
1000000000000000000000000000000000000000000000000000000k fert?
ok maru if u can really do all those things by yourself then kudos to you and i hope this works and becomes a very positive thing for gc
Fair enough, i totally hope it works
another thought, with this if you get enough you can opt for infra level completed or some research option done like cap lab/KZ project/ships etc.
Could be good for people that dont want arties and/or planets but qualify for a reward for getting more active players.
Just thought of that then...thoughts?
Could be good for people that dont want arties and/or planets but qualify for a reward for getting more active players.
Just thought of that then...thoughts?
S
sumarian
Great idea guys, Hope it works well.
possibly right DMM however offering an incentive good enough may spark interest in the player base advertising the game via word of mouth and ads on their sites/forum siggies that could attract people
Sounds like a great idea, but it wont be enough.
well as we all know loyalty cant be editted by me. sure i can resset a guardians missions but that would be a seperate reward for a different event
as for this being abused , feel free to list down how
sure i can think of abuses , but when you think that i need to manually check these empires , it takes seconds to ensure they arnt multi or just made and not used , they wont count unless they been played to some extent etc, making abuse kind of hard, the only real abuse i can find is someone repeatedly winning , and if balanced in the reward area this is fair game
as for this being abused , feel free to list down how
sure i can think of abuses , but when you think that i need to manually check these empires , it takes seconds to ensure they arnt multi or just made and not used , they wont count unless they been played to some extent etc, making abuse kind of hard, the only real abuse i can find is someone repeatedly winning , and if balanced in the reward area this is fair game
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