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GC Recruitment Idea

Started by 420BadWolf · 17/07/2008 · 06:27 AM · 180 replies · 4 reads
420BadWolfOP
As you all know GC is quite inactive lately. I believe we can change things if we try... thats why I was working with the staff and we came up with this idea: prizes for recruitment; daily prizes and monthly prizes. Prizes for recruitment can be cashed in at any point. To prove they are valid you will be required to use your enslave link for people to sign up on and send a list of those you have recruited to Maraudian (GC/RT) for confirmation.

prizes may be as follows

Artifacts: Regalos See Maraudians Idea below

Planets/clusters: 2k land Balanced, 4.5k land U.Fertile, 5k land U.Eden, 15k land U.Large, 1 land U.Spazial, 6k land cluster level 1, 5k land Tainted/Similare c.2

Special conditions
U.Large would start at 15k on RT and lose 1k land per server and a bit more for slow Example:
RT 15,000 land
Ultra 14,000 land
Fast 13,000 land
Normal 12,000 land
Slow 10,000 land

U.Fertile would start at:
RT 4,500 land
Ultra 4,000 land
Fast 3,500 land
Normal 3,000 land
Slow 2,500 land

The rest would remain the same for all servers.

monthly prizes:

Most active players recruited: 1 month paid and planet rewards.

Most promising new player: 1 month paid and planet rewards.

Paid rewards are not guaranteed as they are given out by players!

Maraudians idea

Edited by 420BadWolf on 2008-08-31
E EvilAbadayos
ok going to be logical here again, and pointing something out to avoid future trouble for someone.

If you have a load of people playing from the same schoo (hence IP address) you MAY be suspected as a multi account so that is something to watch out for, especially if this gets put ahead. Just pointing it out.

Also turn regen reduction for indervidual empire, whilkst may be possible (I HIGHLY doubt it though due to how it`s writen), it would be very powerful for that person to have, regardless of paid or not. Something more balanced would be needed but no idea what at present. Besides that its a good idea
B battlestar12
why dont we offer a reward to reduce the amount of time it takes to make a turn by 2 seconds for the 1st person to get 100 people to play for atleast a week that seems impossible but if people try you could get.........around 300 new players if people actually try but just anounce the game at work put flyres up in your town and if your in school tell your friends and classmate even tell your teacher unless shes one of those mean annoying ones which narrows it down to like 2 teachers in my school
M Maraudian
well ide certainly make a list and show it yall , the winner is obviously helping the game the most :-)
B Boyer
Why not offer little prizes for every 5, 10, 15, 20, etc... people you recruit for at least TWO weeks (subject to change, of course) and then bigger prizes to the leading 5 players? I know it`s more abusable, but it`ll prevent a huge imbalance between those recruiting and those not. There will still be an advantage for those recruiting, but it won`t be epically unbalanced that way :)
Plus, you could always make a real-time updating list of whoever is recruiting and how many they have recruited. Play on people`s competitive spirit! It does work, you know =p hehe
E Exule
I iz awesome wit wrenches and monkey. Thank you.
U UberPansy
lol donut flavored air
E EvilAbadayos
holes = nothong spo you just get the air not the actual donut...
B battlestar12
well i do it for them cause there tasty
U UberPansy
four donut holes :P
B battlestar12
and i have an ad for gc on my site so what do i get
B battlestar12
shouldnt you get 2 tainted c4s cause there only 64 land each a regular c3 is 125
D DeadlyMilkMan
i think im about to drop a nut all over this thread
B Blazed
oh my...a idea thread with a lot of support. I better make sure I`m still in GC.
D DraconianParadise
Aba stop lieing you know it was my idea =P

*throws a pie
T Travvivian
This seems to be a very promising concept. I personally would love to see it implemented.

Keep us updated. ^^
E EvilAbadayos
yep thats what I weas hinting at ;)
M Maraudian
well im confident nobody can abuse it and if they did they will already be breaking in game rules and lose there playing account anyhow :-)
B Bladactania
Hey a great idea. Hopefully this can be worked out and implemented!
E EvilAbadayos
i had this idea about 18 months ago, but back then Mara had not been given access to teh data base et al so it was a waste of time outside the select few I had discussed it with.

Some points that will need to be sorted out:

1: Artifacts given based on serer speed

2: standard land size that is either universal for all servers (bad) or varied by a percentage depending on the server (IE all land said here is assuming RT, turn based servers get a smaller land as reward to avoid imbalancing say slow with a 125k C3 or 35k C2 if you get my point)

3: Limit abuse via multi checks amongst other checks that are possible to be done

4: Real rules for this to be done, set is stone and not changed once implimented to stop complaints/moaning etc...

5: limits on the things given out to single people. Like person A refers 60 people that play for 2 weeks average each. They get their reward, but they can pick it to be rewards of the 5 refered 12 times or the 20 refered 3 times or something like that. It will needx to be limited logically so abuse is not done there.

6: If ANY of the accounts is a multi, even after previous rewards have been given out, all previous rewards are TOTALLY removed (or part there of) and all future potential rewards are thus null and void, even if all the rest are legit. If you cannot repay the `debt` be it artifacts or colonies due to loss./plunder/clustering up then if clustered up the entire thing goes poof (yyou cheated after all to get it) any equivilent land planet is removed or some other respective punishment is given out (see point 3 were this would be set in stone as punishments go). This also applies for making multies using enslave link for someone else for both parties.

7: inability to go over max colonies and max artifacts using rewards from this (no brainer but still...)

These are just suggestions. Make the punishments very sevear and abuse will be limited,

post your thoughts on the above
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