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GC Recruitment Idea

Started by 420BadWolf · 17/07/2008 · 06:27 AM · 180 replies · 5 reads
420BadWolfOP
As you all know GC is quite inactive lately. I believe we can change things if we try... thats why I was working with the staff and we came up with this idea: prizes for recruitment; daily prizes and monthly prizes. Prizes for recruitment can be cashed in at any point. To prove they are valid you will be required to use your enslave link for people to sign up on and send a list of those you have recruited to Maraudian (GC/RT) for confirmation.

prizes may be as follows

Artifacts: Regalos See Maraudians Idea below

Planets/clusters: 2k land Balanced, 4.5k land U.Fertile, 5k land U.Eden, 15k land U.Large, 1 land U.Spazial, 6k land cluster level 1, 5k land Tainted/Similare c.2

Special conditions
U.Large would start at 15k on RT and lose 1k land per server and a bit more for slow Example:
RT 15,000 land
Ultra 14,000 land
Fast 13,000 land
Normal 12,000 land
Slow 10,000 land

U.Fertile would start at:
RT 4,500 land
Ultra 4,000 land
Fast 3,500 land
Normal 3,000 land
Slow 2,500 land

The rest would remain the same for all servers.

monthly prizes:

Most active players recruited: 1 month paid and planet rewards.

Most promising new player: 1 month paid and planet rewards.

Paid rewards are not guaranteed as they are given out by players!

Maraudians idea

Edited by 420BadWolf on 2008-08-31
M Maraudian
my idea ( linked on your post , will be placed into affect from the 1st

all complaints or suggestions on it can be sent directly to me for consideration , nobody will be ignored as per usual
420BadWolfOP
indeed i imagine if no one else posts then it can just go through since enough people agreed already before
D Deiloche
Obviously, of course, there will be a minimum recruitment requirement for winning the recruitment. If only one person recruits during a given month, and they only recruit one person... they do not win the prize. I imagine that at least two active players would be necessary in order to win as the recruiter.

Also, I imagine tie breaks between recruiters would be determined by the overall rankings of new players in the most promising new player category.
420BadWolfOP
ive updated the thread now.. if anyone has any objections thoughts, or changed they feel should be made please do so.
C Celest
"As you all know GC is quite inactive lately. "
Lately???. Ide say more like. hmmm the past... 3 years? lol
N Narca
so if this happens and i do decide 2 recruit where can i do that at? would i have 2 make adds and put it up on other website like my myspace or i can recruit in uc`s forum and such?
M Maraudian
http://img214.imageshack.us/my.php?image=gcrecruitmentui7.jpg
B battlestar12
yes so when will my donut holes get here i like the choclate ones alot
E EvilAbadayos
ok seems i was wrong regarding rewards.

The rewards for recruiting will be only Regalos, the only planet hand out will be the monthly reward. This will eliminate all possible planet/border abuse.

the amount of regalos is still to be determined.

Sorry for wasting your time with my below posts that were aluding to something that this was never intended to be.
E EvilAbadayos
you can have all the donut holes you want
B battlestar12
aww do i still get my donut hole
E EvilAbadayos
battlestar12: you have been told already that this is in hte initial planning stages, NO credit for anything by anyone is going to count atg all until this is all finalised so you will not be getting naything until the time this is finished and implimented./

Sorry
M Maraudian
well at like the 29-2 of each month depending on my rl work
B battlestar12
i have an ad up for gc and it says

Ads for GC, tentative: paid and/or other goodies for each month the ad is up.

so how do i know when im going to get them or something
M Maraudian
well easy method is every month the rewards are given out , artifacts given based on amount of active recruits ( i can see online time )

then a planet to the person with the best recruit and a planet for the recruit.

unless you think i lack common sense this cant be abused :/

Edited by Maraudian on 2008-07-21
D DarckKnight
giving the player ability to choose will be abused for sure
E EvilAbadayos
yeah I would not even think about giving a 15k Large o a TB server for example, just to over powered as a hand out, if you make it/capture it it`s different. That is why land should be scaled down according to speed it is being credited to
G Gilead
EA: starting to sound better to me :)

I did mean that the player can choose the reward (as Badwolf says: random would be un.intelligent).

Regalo`s and a choice of uncommons or commons sounds good.

For turnbased I would be very hesitant about big clusters or U larges etc....
E EvilAbadayos
.more players you have playing longer you get access to better/bigger options. Artifacts can be credited at 1 week of new player time.

One thing we all have to be aware of, not EVERY player you refer will play for a week or more, and with the above idea border hoarding is limited forhoarders and with the longer time between it you will still be able to take borders faster than they can replace with rewards (you have 14 days to take the 1 new border they got from rewards, easily done).

Also being in VM ELIMINATES all rewards being given. They still count and add up, but you cannot credit them whilst in VM. This would also stop people sitting in VM for 1 month to get 2 borders from rewards.

I see it as a way to working it out properly due to the rewards having to be credited by admins it is easily checked if your in VM or not.

Thoughts and opinions on the two posts I have just done will be greatly apprecuiated and sorry if it`s rushed, im on limited online time atm due to work as I already stated.

happy hunting
E EvilAbadayos
im all for the only arties being given out are regalos. it would be fgair that way as it is random arties from them thus less destructive on slower servers, potentially, also it may be that someone gets a lucky string and gets a load of BTC or Hist. Such is life.

I am thinking of ammending the planet hand out idea

Here is why: People WILL abuse it as stated already, and in my sleep deprived state I didnt realise (working 80+ hours a week for 3 weeks with 8 hours between shifts does that, im on a split shift break as is..409 minutes in a 14 hour work day..not even legal! >.<).

Now here is what I propose:

No C3`s or C2`s or viral equivilents as handouts (C3/C4) at all

C2`s handing out as a high end reward with max RT land of 25k, scaled accordingly to lesser land on the relivant TB servcers (rate yet to be determined).

Now with more of the `rewards` as regalos only or say XXX of a common/uncommon artifact (50 Assimilated bases or 50 yellow orbs etc) it will make it less of a monty haul type thing. Having planet/clusters as handouts should only be the absolute top reward given out not for some piddly 5 refered people to log in 2 times a day for a week then stop playing.

I am now thinking a 1 week minimum is needed for ANY reward. 2 weeks for planet based rewards. Now for planet rewards you must have 10+ people playing for 2+ weeks consistantly Once you pick any SINGLE colony option avaialbe (yet to be determined) ALL referals get reset to ZERO and NEW players must be refered to gain any further rewards. All onces refered before your credit of reward are scrapped from the new counting time.

IE
I have 20 peopel refered, 15 are still playing after 2 weeks. I decide to credit a U large of 10k land. I still have 4 players under a week refered.

All 19 referals are now scrapped and im down to 0 again cos I got my U large reward.

Make sence?
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