18/06/2008 · 09:02 AM
#16
if you can manage to successfully do a UW and are already paid almost of a requirement to do a UW anyways due to time taken to build up etc) then the restart as any race `reward` is null and void realistically, a token jesture.
As for the winners list thats a great thing, but if you activate under a cirtain PR you don`t even get on it IIRC.
Now people will not want to UW and restart their large empire for several reasons, one is loosing colonies another is loosing their infra and another is the prospect of starting afresh.
The rewards described below seem to be the realistic rewards that should of been implimented with the UW all along.
I propose a slight alteration however as I never actually saw the thread cos I was enjoying RL instead of playing here when it was posted:
the options are:
- +XX Infra levels, game speed dependant or reduced infra cost for first 50 levels (50% or so dunno, scales with game speed again obviously)
- All ship infra done, yes even K class for guard
- Carry over a single planet (NOT clusters of any sort, with a max land allowance to avoid imbalanced, must be present in the empire at teh time of UW detonation) from old empire, it is as a freshly explored planet (50 loyalty, 1 housing 10 pop, randomly generated ore...ust like a newly explored planet)
You get to pick ONE of the above
Granted there is a chance none of this would happen