I suggest the following for virl rebalancing
-99% ag
-99% industry
+30% tax (more virals with higher base powers to reap reward of best income option)
-40% com
ship building prices are reduced back to normal levels
all upkeep on reversed ships 1 to .75 power to upkeep ratio
Making the number of turns to reverse a ship exactly the number of turns it would take the primary race to research it
reduce chiron range to 8
rather thn letting virals reverse 3 ships from 3 races they should be limited to 2 ship maximum from each class type and only 1 jugg per viral
thus
1-jug
2-dread
2-battle ship
2-cruiser
2-destroyer
will make virals stack harder and everyone`s stacks would be less predictable
These suggestions should bring a great deal of balance to the viral race
also once race is nerffed existing virals should be given an i tech profject and an option to reverse other ships or keep existing ones
T
TheBlueKnightOP