01/06/2008 · 04:14 PM
#10
The problem with agri is the reliance on the market. Granted the cost of food isn`t usually low enough to hurt your bottom line. But you DO have to wait for your stuff to sell. This can make the initial start-up somewhat difficult. With commercial, you have guaranteed income every turn you use. You never have to worry about any prices or what you have on hand or whatever. You only need a meager amount of food to feed your people (if you keep them) which is easily obtained if you happen upon even a small sized U. Fertile. Then all you need is minerals for your ships and that`s it. With taxes, you have to worry about your huge base PR, which is a bigger obstacle in turn based servers than RT given the smaller number of players.
All in all, commercial will make you the least amount of money. With the right price of food you can make more money with agri (when the price is high) or with taxes (when the price is low). In fact the price would have to be quite bad before you would make more with commercial. But in my opinion, the convenience of commercial far outweighs it`s negatives. Also, ask anyone, once you`ve got past the initial stages, you can make more money than you`ll spend no matter what method you choose, so why not go with the easiest.
Please note that this holds true for Terrans (and Virals) only. But there are similar arguments for most races. With A. Miners you can go CGs, minerals, or tax. Each race has their own strengths. It really doesn`t make much difference since money is pretty easy to come by.