GC FORUM Galactic Conquest
Sign in
Back to the Game
Forum Index General Discussion 1week till T emp H mow edit`s

1week till T emp H mow edit`s

Started by Maraudian · 20/05/2008 · 06:54 PM · 236 replies · 2 reads
M MaraudianOP
well im going on vacation tomorrow to turkey for a week , during that time ive decided to make this thread , im sure some people have already noticed L emerald and G corrundam build rates have dropped to 1 , and that we now have the ability to edit ships

so as planned a long time ago the T emp and the H Mow will receive edits.

personally ide like to see the H MoW remain a small starbase but with lots of firepower and no defence ( weird for a starbase but well i feel that kind of ship would suit collective best , but hell thats me and im just plain weird ) this excludes capital ship talk and such , the ship must remain small and be built in number

now T emp isnt going to have a rebuild , just an improvement , and not big ones.

over the next week feel free to Politely discuss both ships and all your idea`s on the matter

i dont want to come back and see flaming edits and insults thrown all over the place , i also dont want to see emo comments like ` whats the point ` and such

if i come back and like what i see in here ( in terms of no flaming and such )

i will then work on D maru ships / race with everyone to make the race balanced and playable for UW users.

Edited by Maraudian on 2008-05-20
D drgnrbrn33
MoW looks good now, cant wait to see how it fairs on retals
by the way maraudian, can you consider giving collective a couple of upgrades on missile boats? collective is dismal against guardian. just a suggestion, but i understand if the collective ship redo is done.
C CounterCrazy
Pyth is over powered

Also another strong note:

Which has logical reasoning to it... take away all Multi weapon ships that have a range of 8+ away from Viral Capturing.

Reason being is it offset the balance of the game. No 8 range ships beisdes Maru & Collective have Multi weapon ships above the range of 8. This make it unbalanced. It gives a fair advanage to to None-explorible races

But however Viral isnt none explorible & shouldnt have this extreme ablity to take an extra advanage of one CHEAP upkeep ships & also these 8+ range Multi Weapon ships

it offsets the balance of the game. Viral race population is big. Plus what ever happened to resetting the ship list for virals anyways. that was talked about during the last ship update
S StormofBladeZ
goota be some way to change the income when used by virals u mean?
F FireStormZ
I got my D`s with my viral emp so have at it ;)
M MaraudianOP
well the shiplist balance was completed with those , D maru ship balancing is next

pyth and angel are not going to be editted thats for certain

however ive always felt that D class should all be uncapturable...
F FireStormZ
The pyth needs to be nerfed... Is there any non terran ship that folks are not running around claiming needs to be nerfed?

--

Defense Modifier
Energy Shield + 50 %
Absorption Shield + 25 %
ECM - 20 %
Ionized Hull - 15 %
Hull 20K

Seems pretty hittable to me..

Its not much better (per PR) than the flysch

Defense Modifier
Absorption Shield + 30 %
ECM - 15 %
Ionized Hull - 15 %
Hull 10K (30K at PR balance)

--

There is no reason to nerf such a ship...
C CounterCrazy
Will Pyth & D.Angel be edited... seriously they need to be nerf`d
More likely the Pyth.
D DraconianParadise
D>Maru !

LMAO, first time i;ve heard about them seriously in 2 years

About time Stephen handed over creative control, if you can;t be bothered to listen to your players, then hand over management

Can;t wait for thoughts on D class =D

I agree with Maraudian about HoW
A Agamemnon
how to make money rapidly?
R Ragnarok
So what does that make the marauders?
T terranassassin
Quote
"Collectives are supposed to be like a loose band of pirate-like people. That`s why their ship selection is small and they don`t have large ships, because they aren`t "organized" enough to create such things. It is mostly designed to "raid" enemy empires and plunder for profit. Giving them a heavy star base would be out of character. Lot`s of smaller ships is what they`re designed to do."

The collective are extremly well organized! Every collective being has a link attached to them so they are constantly communicating with one another.
The collective don`t have powerfull ships because like you said are a hit and run race. (aka pirates.) So a big war ship would be nice but it wouldn`t be usefull at low prs.
To stay on topic I believe the H MOW should increase range to make it better at the cost of some deffensive measures.
L LtCommander
The MoW looks about right there Maraudian.
I do hope you plan of making the T Emp no retal & no def. I think that will give a good balance as others have suggested.
M MaraudianOP
ok 24 hour notice of the MoW being editted based on arch`s suggestion.

Class Starbase

Total Damage 250
Energy Damage 100
Kinetic Damage 150
Missile Damage 0
Chemical Damage 0

Energy Shield 10%
Kinetic Shield 25%
Missile Shield 50%
Chemical Shield -20%

Hull 600
Range 7
Scanner 13
PR 450

build rate 40 per turn
( may decrease to 30 seems can be built in DP resulting in higher apeal of spamming it still , but this ship after testing seems alot more balanced compaired to the old one )

Edited by Maraudian on 2008-06-01
D drgnrbrn33
i also agree with maraudians reasoning and planning. when a race can survive sitting in defense at 2,500,00 and getting retalled from 18 mil and NOT LOSE, then the game can use a slightly weaker MoW, gonna miss that nice win, but this will make the game far more enjoyable in the long run.
T ThEpAkIsTaNIeMpIrE
Infernal wanna annotate that post or something look, yes i agree mostly its perfect, but he doesnt mean that he means that there should be those options like rt large normal, or medium so i mean i get it, i dont like uc, but i believe that slow should have that option. Stating an opinion, but i love youre advise
I Infernal
TPE you`re the slow one. read, understand and post. in that order, not reverse
M MaraudianOP
even if i could i wouldnt :)

the turn regen and storage for all gamespeed is perfect
Page 3 of 12

Reply

You must sign in before you can reply.
Sign in to the game and come back — the forum uses your game account.