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Forum Index General Discussion 1week till T emp H mow edit`s

1week till T emp H mow edit`s

Started by Maraudian · 20/05/2008 · 06:54 PM · 236 replies · 9 reads
M MaraudianOP
well im going on vacation tomorrow to turkey for a week , during that time ive decided to make this thread , im sure some people have already noticed L emerald and G corrundam build rates have dropped to 1 , and that we now have the ability to edit ships

so as planned a long time ago the T emp and the H Mow will receive edits.

personally ide like to see the H MoW remain a small starbase but with lots of firepower and no defence ( weird for a starbase but well i feel that kind of ship would suit collective best , but hell thats me and im just plain weird ) this excludes capital ship talk and such , the ship must remain small and be built in number

now T emp isnt going to have a rebuild , just an improvement , and not big ones.

over the next week feel free to Politely discuss both ships and all your idea`s on the matter

i dont want to come back and see flaming edits and insults thrown all over the place , i also dont want to see emo comments like ` whats the point ` and such

if i come back and like what i see in here ( in terms of no flaming and such )

i will then work on D maru ships / race with everyone to make the race balanced and playable for UW users.

Edited by Maraudian on 2008-05-20
I Infernal
t.emp
1k energy
1.5k kinetic
7.5k hull
300 scanner rating
absorption - 40%

no other changes
M mallow
the MOW is rearely used as it is, i have only used it once or twice in the past month, and cant remember it ever being used against me

As a starbase it can only be used in defence so to have lots of fire power and no defence it would need long range - i am thinking 8, 9 or even 10. Otherwise it just will never be used as it will just get wiped every time.

basically give it enough range and the right weapons to take out strafez and i will be happy
C {Ching}
and yes they are getting nerfed cuz MOW is rediculously over powered
A AGM94
There was something called the GC Council(or similar name) last year before the original ship changes to discuss general changes being made cant really remember that well who was a part of it though.
E EvilPandy
say hi to your gf sally for me Maraudian, she`s like your 4th this month from what I hear.
D DrunkenMasters
There are a no more than 3-4 collectives that might be able to make a c5 anyway...
P Perseus
and yeah were trying to nerf collective here theyre imba
*starts a chant nerf nerf nerf nerf!!
P Perseus
what does buildrate have to do with this :/ even if you build faster theres still the attack restriction .
R Ragnarok
And by can`t steal I mean can`t steal clusters.

Of course, it would help if collectives could actually USE a colony cluster and convert it to their own use like viral can, but somehow there seems to be the prevailing view that collective isn`t supposed to be a high planet race *looks at deiloche and throws a pie at him*.

Never mind that the race description still says that we can supposedly make 256 planet clusters.
R Ragnarok
ching, the only reason why collective can`t steal is because there aren`t enough other collectives to steal from. ^_^

If more people played collective, there`d more more clusters out there to steal like deiloche did on fast to another high planet collective.

"Collectives are a low buildrate race, the idea of intentionally making super high buildrate ships more effective against collectives is a pretty bad idea."

Yea, although it`s only one ship we`re talking about not the entire collective fleet here. But hey let`s admit what we`re doing here and say that you guys are trying to nerf collective. I will be very disappointed if the ship is all together deleted or if collective is left with a ship or starbase that ends up being rarely used.
D DrunkenMasters
Maraudian, my idea about the suggestions of Gs As, vets and then common players still involves all players
D DrunkenMasters
a bit higher hull and no retal, I don`t care about emp, it needs major upgrade to become useful and if you do minor one it will never be used anyway(why should a terran use a weak brother of nirvana ?). Or give it range 8 or no retal or something worth building it or worth putting it into a stack
C {ching}
With higher Hull - maybe 400
C {ching}
Dont care wot u do to the T.Emp just improve it. Collective is easy race to fight with it`s just too boring having to make ur own clusters instead of stealing them. For the MOW I like Ish`s shield mods with deiloche`s latest stats. With a range of 6 instead of 7.
D Deiloche
Why should lyth and tyr be useful against collectives? Collectives are a low buildrate race, the idea of intentionally making super high buildrate ships more effective against collectives is a pretty bad idea.
P Perseus
i dont think so roxorz...

i like ishamaels shields lyth and tyr might actually be useful against coll....
R RoXoRz
I don`t know if this is the right place but i thk it be nice if viral can RE 1 collective ship lol..
R Ragnarok
And what function is that? I`m quite curious actually.
D Deiloche
... you really should read the post maraudian made before you comment, because that comment had no bearing on what maraudian said he wanted the MoW to look like.

The PROBLEM with the current MoW is that it does not serve the function it is supposed to, in the slightest.
A Angst
If the problem is them not dying, then -20 all shields and -200 off current hull. Less than 3x hul vs PR and some chemical weakness.
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