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ships, and the market.

Archived Started by REGALIANEMPIRE · 25/11/2006 · 12:23 PM · 7 replies · 0 reads
Archived thread. It was closed and moved to the archive, which is where the board has always kept closed threads. Nothing has been lost — every post is below.
R REGALIANEMPIREOP
i think you guys should have a ship market, so if u buy too much of one ship u can sell it instead of just disbanding it and wasting $ and minerals. but u would have to sell it at a lower price, and charge a fee to selll it, but just a small fee. also when u sell it lets say the ship market owner( stephen), costomizes the ship to have a little more of everything but charges more to buy the ships. also to make it so everyone dosnt buy just from the market, have there be a limit to how many ships of a type the market can hold and if u think its a good idea have it only open at certain times a day. but only if u think its cool.

sincerly yours,

Regalianempire
D DreamlandReformed
yes i can imagine uws, in 1 minute someone at 1bil pr going boom, and then when they get hit down to 200mil buying enough ships for 1 bil pr again...very practical
R REGALIANEMPIREOP
i guess i forgot about other races buying each others, so how about they only get to buy from thier race and members mybe get to buy other races ships, so how about it?
D Darkshot
Though these proposals could kinda incentive battling..
D Darkshot
Collectives are a dead race anyways ;-D
W WhiteRabbit
Not only that, if you cant capture a ship you shouldnt have it. Therefore Terrans running around with Ruby`s and the likes shouldnt be.

Ya forgot about Collectives also getting a bonus for plundering
D Darkshot
I wouldn`t like it, rich empires would just be able to buy millions of PR in ships without spending the turns...

In my opinion a better idea would be: you can get the minerals you spent back when you disband a ship, for a small fee, like 300$ each mineral maybe? But it would be optional whether you want or not the minerals. Same could work with demolishing infrastructure, and you could get Ore when plundering a planet, Marauders having a bonus on it...
C chessRPGrulerKoA
I think that would be a cool idea, but it wouldn`t work well for this game. For one, it doesn`t have the server capacity for stephen to implement that... and that would be a massive change from current system. However, I think there are other games that have something like that.. I dunno.

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