You used up 1 turn(s) Credit +36,549 Food -5,099 Goods -255 Bonus + 1,828
housing: 20
E.9139 Similare C.1 51,000 25,500 5000 0 850 0 Terran Metal
Plunder:
Performing this action will grant you:-
Credits 26,475,000
Some time ago, there was some discussion about the possibility of going "tax collective" so I decided to experiment on the viability of such a path. So I made a collective empire on ultra and started the experiment.
I got a 850 land barren and upped loyalty to 5000, did some research on the ships, and plundered all infrastructure and population on all other planets so that they wouldn`t interfere with the figures. I also made sure I had no ships in my fleet.
Conclusion: in order to barely break even, a collective needs to have the food price at 7 to survive (let alone build a reserve) if they do not make any of their own food. It is quite obvious that the collective is better off plundering the planet or using it to make their own food. As a matter of fact, if food was not even a FACTOR in the costs, it would take over 726 turns to get the same amount in cash (discounting the bonus of course). And this is tax income with 5000 loyalty, which takes 1000 turns and a certain amount of cash to achieve. In terms of time and cash, using the planet to produce food or outright going for the plunder is MUCH more cost effective.
I`m sure most of the "vets" already knew this, but this is meant for those of you who fantasize about tax collective actually being a viable path. It is not, and it doesn`t compare to tax Terran at all in the least. Agriculture collective is superior even to plunder collective because if you have a super high housing level it will take you a super long time to be able to fully collect on the full plunder income. I sometimes wonder if even 5 in housing isn`t ultimately a waste in research levels.
Just thought I`d share this info with the community. :)
R
ragnarokOP