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Hey! New ship update?

Started by Angst · 12/03/2008 · 04:24 PM · 51 replies · 2 reads
A AngstOP
In another thread i mentioned that I think modifying ships can really complicate things and I think what would be fun for everyone to create and to implement and to use would be new ships.

I believe the ships should both have characteristics that are tough on a race in a way but in another aspect, an improvement.

For example Aminer, if we include another battle ship that is really expensive and slow to build, but high kinetic shields and big hull.

terran, a balanced race could another battleship and another cruiser. Terran should be easy to figure out to include ships that can really help make this a truly balanced race. Just wisely (or not so wisely) use energy / chemical ships w/ range on aggressive and MOST terran stacks are dead.


im not really full of ideas for other races. I have been Aminer forever so it;s hard to relate to all of them because i feel hat all guard ships are basically the same.
maru ships are already real good so the ship should have a somewhat higher uokeep and a really high cost to build also with a very slow build rate.

my problem with this idea and guardians is they are kind of already booked full of a lot of very similar ships. I was thiking another K class that takes 60,000 turns lol. I don`t know let`s talk about this one too.

viral doesn`t even have ships so maybe they can collect one ship from collective and guardian oo that`d be intersting. the problem is the race has to experience some kind of downside which i don`t have an idea for. maybe only ONE extra ship to reverse engineer instead of two.

finally collective to me already has strange ships and can be very tough to beat and defemd against. This one will take some extra (careful) thought.
M monkeyballs86
12/03/08
02:57 PM Angst
43,071,008 monkeyballs86
1,684,063 Win+

+HERES SOMETHING FOR YOUR THREAD ANGST...SO shhh.....YOU N00B
A AngstOP
Weapon 2000******
Energy Damage 0
Kinetic Damage 1200
Missile Damage 300
Chemical Damage 0
A AngstOP
Omegian, First of all it took about 15 min and it was in between turns so i wasn`t exactly wasting my time.
2nd of all you`re just pissed cause you had no fleet when i hit you yesterday (thanks for borders)
3rd of all stfu or contribute you pos
4th oh And I`ll do an Aminer ship cause that`s my main race thanks for your input you great example of wasted whale

Weapon 0
Energy Damage 1,500
Kinetic Damage 1500
Missile Damage 500
Chemical Damage 0
Hull 3,000
Range 8
Scanner rating 500
Power rating 2,200


Ship Specials
No retaliation
Ships attacked by this ship cannot return fire.

Ship Attributes
Defense Modifier
Energy Shield + 20%
Absorption Shield + 45 %
ECM - 15%
Ionized Hull - 25 %
E EphemeralEternity
well at least people are floating ideas around....
T TheHominion
Sorry for viral I meant Guard or collective ships
T TheHominion
For Guards: A low PR fighter
T TheHominion
For Viral Race: Add one more ship per race or allow them to get maru or collective ships
For Collectives: Battleship (Slow Build, 50% chance of assimilating)
For Marus: A capture ship (Cruiser, 10% chance of successful bording party) <-- They are kinda like Pirates after all
S Sol
I have already submitted a new ship idea to stephen for a c.class ship so all races have access to it. anyone wants the info on it feel free to PM me :)
D deathroe
I agree with more ships = more fun
I`ve often wanted to have a "spy" ship, a spy ship that could be sent ahead of the main fleet to find out what type of fleet an opponent had.

If the targeted fleet had a spy ship then the attacker`s spy ship is neutrilized.(or both ships are neutrilized)

Spy ship would be very expensive & take time to build
D DrunkenMasters
More ships = more options = more fun
O Omegian
Uhm ... what to say ... You took probably 10-15 hours thinking of this and probably did alot more thinking of how to write that. Anyhow, bluntly to the point, for a person to create a new ship would require the admin and the community to like the idea. IF you had a ship for each race, mods and build rate/ cost, etc would be a good start, saying stuff like this will mean little to nothing.

Im all for change, but i doubt we really want or need more ships for any race honestly.
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